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Creatures of Sonaria Wiki
Creatures of Sonaria Wiki
This is the recode-only page for Yiepir. To read information about the legacy-only Yiepir, see Yiepir/Legacy, or select the Legacy Yiepir link from the NavNext.


The Yiepir is a Tier 1 semi-aquatic herbivore. The species is available in the Time Points Shop which costs 35 link=https://creatures-of-sonaria-official.fandom.com/wiki/Category:Gacha#Time Points minutes of actively playing the game. The trial version is available in the Trial Creatures Shop for Shoom 10/100 Shooms.


Description

Yiepir are rowdy, agile metallic herbivores that are often seen challenging other larger creatures in order to defend themselves. They are social and perform their shoals through hierarchies; with the larger, more colorful Yiepir being of higher rank.
~ In-game Description

Behavior

  • Yiepir packs are very tightly knit and headed by the most brightly colored of the group. However, glimmered Yiepir are automatically promoted to leader. The brighter one is, the more likely it is that it has survived against the odds. These bright creatures sort of become worshipped by other Yiepir as a result.
  • Yiepir has "gigachad complex" and will absolutely attack creatures like Wardens if they're in a bad mood. Shoals of Yiepir will go out of their way to kill young, sick, or injured Kendylls, Lures, and Syroudons (specifically by numerously cutting them) to eliminate future threats. Similar to meerkats, they look cute, but are actually huge jerks.
  • Yiepir love Glimmer creatures of all species. Bright/Glimmer creatures essentially override the killing instinct, and Yiepir will go out of their way to bring the gifts to the bright creature. They may even try to protect them from threats, including natural disasters, not that such actions ever really end well for them.

Artist Headcanon

  • For whatever reason, they're one of the few things that tolerate the Minawii. Yiepir most likely consider that the Minawii, too, is an annoying king and will regularly forage for food together. If danger comes knocking, Yiepir and Minawiis together use the combined power of incoherent screaming and dazzling (from a safe place, such as a cave) to just annoy the predator enough that it leaves.


Appearance

The Yiepir is a small bipedal creature that has many fins and wings. Its face features a small pointy beak and a round fin that connects the underside of the beak to the neck. It has a pair of butterfly-like wings near its head, and butterfly-like fins on the lower side of its body. It has fins situated behind its wings which taper off to a long point. It has a thick tail with ends in a bulbous tip, and atop the tail sits a pair of large tail fins. Additional decorations like curly tendrils can be found on the underside of the Yiepir's beak and rump.

Males

Males have a crest-like shape on top of their beak-like mouths.

Females

Females have no additional features.


Abilities

Main Article: Creature Abilities

This section is intended to list and describe the abilities of the Yiepir. (editor list)

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ability list:
  • Agile Swimmer is passive ability, similar to legacy's Streamlined, which buffs the player when submerged underwater for more than a second, receiving the following buffs:
    • 100% more stamina regeneration
    • 50% more total stamina
    • 75% more walk speed
    • 75% more sprint speed
    • 15% more oxygen, if the creature is a semi-aquatic; 180% more oxygen otherwise.
    • Additionally, like with legacy Streamlined, a glider semi-aquatic (and an aqua-glider) can abuse the extra stamina to increase the number of glide flaps it can perform from the water boosted, since until they touch the ground or stop gliding, the boosted stamina amount will remain.
    • Note that since most of these are multipliers, creature incapable of naturally recovering stamina underwater do not get any stamina regeneration boost (as any fraction of 0 is still 0).
  • Ambush is a recode-only ability, inheritor of the Ambush control in Legacy, and thus shares some similarities to it. Ambush can be toggled by pressing (not holding) the correct active ability key (which may vary between creatures). It will automatically deactivate after a set period of time, after stamina runs out, or after halting movement, whichever happens first. Like legacy ambush, recode Ambush ability allows a temporary speed boost according to an ambush multiplier inherent to the species (e.g. x 1.5 or x 1.25), usually granting a faster Sprint (except when the multiplier is x1.0 or lower). It will not be stopped by entering or leaving water once initiated; but at a higher stamina cost and a possible decrease in turn speed, directly making a creature unable to turn while ambushing. Similar to legacy, a creature can know if ambush is toggled not only from the the evident speed boost while moving, but because when pressing the activation button, the camera FOV zooms out a tiny bit. Ambush can be used while sprinting. However, unlike Legacy ambush, pressing the appropriate key again will not stack max time and stamina consumption, and can be initiated underwater by creatures with the appropriate mobility type (however, it still keeps the Legacy characteristic of keeping creatures not adapted to water from initiating ambush underwater). Additionally, Ambushing disrupts strafing.
  • Bleed Attack is a passive ability, where a creature offensively inflicts a specific amount of melee bleed status on a creature with every bite (not with breath/ranged abilities or reflecting abilities). A negative value means that it heals an amount of such status upon biting.
  • Bleed Block/Block Bleed is a passive ability that grants the creature resistance to getting bleed status from melee attacks at the very least, and every other source at most. Recode's equivalent of bleed defense; it is percentage based, e.g. if an attacker deals 5 bleed per hit and the receiver has 60% bleed defense, then the receiver gets only 2 of that 5 bleed.
    • If a creature's Block Bleed is 100%, then they are immune to Bleed inflicted by melee direct attacks once fully grown. This ability is gained gradually as the creature ages, that is, a creature with 100% Block Bleed will have some fraction of bleed defense while growing, being such fraction bigger as it grows.
    • A negative value in-game may indicate an extra vulnerability to the status effect this ability is supposed to protect from.
  • Injury Block/Block Injury is a passive ability that grants the creature resistance to getting Injury status from melee attacks at the very least, and every other source at most. It is percentage based, e.g. if an attacker deals 5 Injury per hit and the receiver has 60% Injury Block, then the receiver gets only 2 of that 5 Injury.
  • Burrower is an active ability that allows the creature to place up to 4 (or a specific creature limit) burrows anywhere on the map, and use other burrows from other creatures. Burrow entrances are two-way, so the exit can be accessed inside the burrow. If a creature places more entrances than the maximum allowed, the oldest burrow and exit will be replaced. A creature cannot place a burrow entrance inside its own burrow or inside someone else's burrow. Sometimes some creatures can place on certain areas one-way entries, which can lead to making a burrow prison. There is a 3 second cooldown between entering and exiting burrows, not including entering after its initial placement.
  • Charge (Gore) or Gore Charge is an specific type of Charge that inflicts Bleed Status and Deep Wounds on the victim.
  • Dart is an active ability of the special control Jump/Dart/Glide/Flight, similar to ambush in terms of being a temporary speed boost that propels the creature forward, but restricted to water and usually far less stamina-consuming. All creatures capable of jump and with the proper semi-aquatic mobility type can dart when underwater. A creature cannot dart while strafing nor outside water, but a dart will become a jump if the impulse propels the creature outside water.
    • Dart has an associated speed boost and stamina consumption for every creature. If there's not enough stamina, the creature cannot dart. The wiki prepends to dart power a negative symbol ("-") to easily determine at a simple gaze that that creature's dart propels backwards.
  • Dazzling Flash is an activated ability that generates a quick, bright, white flash and causes nearby creatures to experience confusion tunnel vision and blurred vision. Has a 70-second cooldown.
  • Egg Stealer is an active ability that allows certain creatures to actively interact with nests in order to eat the eggs from a nest , stealing them as edible food to consume later. Previously, you could steal your own eggs, but currently you cannot unless the egg and nest range have areas where they don't overlap. Creatures with this ability can pick up eggs and must break open the egg to eat them, via biting. Any creature can break a stolen egg. A creature may know how close is to open the egg by the amount of cracks covering it. Once an egg is open, its label will change to "scrambled" and its yolk will be exposed to eat. All creatures with the ability to eat can break and consume such eggs, therefore photovores with this ability cannot eat the eggs. Consuming a scrambled egg grants satiation. Taking an egg will make the respective nest progress for that egg reset to 0, and can only be recovered if a female creature recovers the egg and places it back on their nest (the original nest the egg was stolen from for the original nester, and a creature's own nest for any other female). Scrambled eggs cannot be recovered. When an egg is returned to the nest, its health is restored to full. If a creature has this ability, eggs are also highlighted with an egg icon when scenting.
  • Jump is an active ability pertaining to the special control Jump/Dart/Glide/Flight and inheritor of the Early Legacy Release jump ability (an ability which never made it past Legacy's Early Release), by pressing space allows a creature to project a parabolic trajectory jump on land, thanks to recode's realistic gravity, and based on the creature's inertia at the time of the jump. However, creatures can turn during jumping, and sometimes running at the same time of the trajectory allows for a limited trajectory correction. If a semi-aquatic (or all-terrain/flier with semi-aquatic characteristics) creature with Jump starts swimming and tries to jump, they will Dart instead. Not all creatures have this ability, even if their mobility type is compatible.
    • Jump has an associated speed boost, stamina consumption (and below that threshold a creature will be unable to jump), and age limit for every creature. Beyond that age limit, a creature will be unable to jump - that field is commonly used for creatures which will develop Glide or Flight on a later growth stage. In fact, if on our infoboxes only appears a jump age stat, that means that the creature has actually jump 0 (no jump) and on the stage that jump supersedes Glide or Flight, it is equivalent as to being unable to jump nor flight nor glide.
  • Soft Landing is a passive ability that allows the user to fall slower. By how much depends on each creature's stat. This works when walking off cliffs/falling, detaching, darting or jumping. It is cancellable by pressing Spacebar on PC, or Jump on Mobile.
  • Strength In Numbers is a passive ability that confers a creature a 7% stamina regeneration boost and a 1.5% damage boost. This stacks according to how many creatures with the same ability and same species are nearby. If there are no other users of this ability nearby, it won't provide that boost.


Carry-able Creatures

The Can-Carry lists features lists of creatures that Yiepir is carried by, can carry (grab), can latch, and can be latched by in RECODE. To see the lists and their toggles to view each, click on the collapsible text to the right of the table below, to Expand or Collapse the list.

See Can-Grab, Grabbed-By, Can-Latch, and Latched-By Lists

Can-Grab List

This section is intended to list the non-elder fully-grown adult creatures that the non-elder fully-grown Yiepir can grab and carry (pick-up), taking into account if this creature has grab/latch and discounting any other special abilities. The Yiepir (a(n) herbivore) is a tier 1 with 800 lbs of weight and as long as it has the Grab Ability, it can pick up any creature of lower or equal tier with enough lighter weight difference.

* There is no creature which the Yiepir can currently carry


Grabbed-By List

This section is intended to list the non-elder fully-grown adult creatures that can grab and thus carry a non-elder fully-grown adult Yiepir taking into account grab/latch abilities and discounting special abilities. The Yiepir (a(n) herbivore) is a tier 1 with 800 lbs of weight and can be picked up by any creature of higher or equal tier with enough heavier weight difference and the Grab ability, as follows:
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Carry-able by:


Can-Latch List

This section is intended to list the non-elder fully-grown adult creatures that the non-elder fully-grown Yiepir can latch into, but not carry; taking into account latch/grab abilities and discounting any other special ability. The Yiepir (a(n) herbivore) is a tier 1 with 800 lbs of weight and as long as it has the Latch ability, it can latch into any creature of higher tier with enough heavier weight difference.

* There is no creature which the Yiepir can currently grab but not carry


Latched-By List

This section is intended to list the non-elder fully-grown adult creatures that can grab but not carry (latch onto) the non-elder fully-grown Yiepir discounting special abilities. The Yiepir (a(n) herbivore) is a tier 1 with 800 lbs of weight and can be latched onto by any creature of lower tier and enough lighter weight difference.

* There is no creature which can currently grab the Yiepir



Trivia

  • Concept by raveioli17 from the Creatures of Sonaria Discord.
  • Modeled by JaxonBirb.
  • Yiepir was originally planned to be a glider semi-aquatic, though it could not by the time it released due to time constraints. There's a possibility that it may receive the ability to glide in the future, but there is no guarantee.
  • Its addition to the game marked itself as the 100th official creature.


Gallery

This tab is intended to present official concept sheets and color palettes for the Yiepir.

This tab is intended to present anything showcased during the process of development for the Yiepir, such as the creation of models, animations, and poses.

This tab is intended to present anything to further observe the Yiepir's design, inspirations, and changes in growth stages for reference.

This tab is intended to present how different Mutations appear on the Yiepir.

This tab is intended to present images related to the Yiepir that don't fit into the other tabs.



Legacy Creatures
Terrestrial AholaiAmolisAniApofuexArchaliumArchinaxArdor WardenArsonosAuekoAvothiusBelluvaraptorBoreal WardenBoskurroBuff EulopiiBuukonCantapodiCenicaraChrysosCimmabuConiferonCottolCryptothDemetyraDieamarjlaDiesuraDiokrineDoragonixDragonixsauriaDyaelaturaEmphinesEmpiteriumEskarlorEulopiiExterreriFabraasheFaecaluFelikxtroxFerrahFleuralisFyraniliGarra WardenGeogoffGeoptxinaGhalgeyaGloracusGnolrokGorgonichusGramossGyroudusHebitoaHeisoteriHellion WardenHemokaiHikorshiHisolidiumHyboriaHygosIbetchiIkoranImeaornIrdegardeIztajuatlJabblebashheJeffKehmadorKhetheralKhikuKiridianKnalrikiKorathosKoryserKretsnikKriprikKyikiLaharpesLaibonichLenarabuLerachuLeurimessLmakosauruodonLorolaelLuxscesMaiueveMagnarothusMoemoeaMolangaiMorinusMuravilNindyrNuciffracoccuNyctoxonOvufuOxidaizenPacedegonParuxPernirexPierryPliarysPrabikiPuffwumpQurugoskRalokaiRoroloRukigSaikarieSana'ataSarchiasSeradaeShroSigmatoxSleirnokTarakotuTaurolystrisTeinookTherokisThykallosTohukosTornirTrikyloTsugaeUndoliValkurseVarskelaVenuellaVerdant WardenVetemortemViracniarViridexVolnoirveWystoraXenolifYama'tuYeba'idiYggdragstyxYohsogZethines
Flier AereisAngelic WardenAltulisAolenusAstrothiAthulythBanishiiBazeliiBeezuBorenhirBrequewkCeleritasChisudoColvalCorvuraxErrideaEtheralotusFlickaflieGaltekronGhibliHaechionxHalaqualHushikeJetebeneKemotiKerukuKonomushiKriffinLevonehLucensiaMomolaMordeliumNakamaskaNorskoggNyxasolyxOwa'StryrusParahexilianPeroPterolythuxRaiquazokSalrahnSang ToareSar'Hingaro/Ahri'TahmukSaukurynSochuriSturbiTrutholbyevaTundrikValkyrieVaumoraVeldysVenatroxVerzaXeternosZieti
Glider DowattFylufKiiwinMekmekNolumothPhyremiaRipirinShiyaroZoocuu
Aquatic AleicudaArachyuArrainoaAxothanBengonChameiCupereEigion WardenEirocaGaleostraHaxalineKohikiiKoipiseNimoonaReviiatonSlaiornSyroudon
Semi-Aquatic AdharcaiinAeshoAlkaksuAuraronCrata PeretinaDenjziDunklaestusEquenixFrigiboaGuravaKavouradisKendyllKoiniLissiceousLureMiikMijusuimaMilitruaMinawiiMoonelleMurlkNymphasuchusPhuguPolymonstrumSha'ReiStarknolTherolachusTraiborosTurgeonVahiaexWewuixYenyashaYiepirZohdok
All-Terrain AesmirAnutillDalgharaEuviasFlixlitJotunhelNovus WardenNytoltalusOpralegionUraVin'rou/Kaluaka
Glider Semi-Aquatic ExotideGlovaucusGryvilaGobliSquiticoZhelijinZwevealisk
Rotation ArachyuBorenhirColvalDunklaestusEquenixExotideGorgonichusGryvilaHeisoteriIbetchiKoiniLevonehLorolaelLureLus-AdarchLuxscesMaiueveMuravilNolumothPacedegonParahexilianPliarysSana'ataSaukurynTarakotuTeinookTornirVeldysViridexVolnoirve
Secret Mission AleicudaArsonosAstrothiMilitruaVaumoraVenuellaZethines
Public Mission ApofuexCavengauuDenjziEirocaFrigiboaHisolidiumMordeliumParuxPhyremiaRoroloSha'ReiYenyasha
Developer AnutillArchaliumDowattLucensiaNyctoxonOpralegionQurugoskTohukosUra
Ex-Developer AniGhibliSar'Hingaro/Ahri'TahmukTrutholbyeva
Robux Shop AdharcaiinAltulisAniBanishiiBazeliiFleuralisGhibliRukigSar'Hingaro/Ahri'TahmukTrutholbyevaZoocuu
Badge Reward AolenusCorvuraxKerukuMijusuima
Role Exclusive AereisEtheralotusOwa'StryrusSigmatoxVerza
Winter Special Boreal WardenCenicaraConiferonJotunhelNorskoggSleirnokSturbiTundrikVarskelaYohsog
Valentines Event Ardor WardenFaecaluFylufHebitoaHyboriaLaharpesLaibonichWewuix
Easter Event AuekoBuff EulopiiDemetyraFabraasheKyikiLenarabuMoonelleOvufuPhuguVerdant Warden
Summer Mini Event DenjziEigion WardenHisolidiumMordeliumNuciffracoccuRoroloSquitico
Halloween Event CryptothGarra WardenSalrahnSang ToareUndoliViracniar
LSS Event Angelic WardenAuraronDyaelaturaGlovaucusNovus WardenValkyrieXeternosYggdragstyx


To report false or outdated information or get assistance with the content of this page, please reply to this community discussion or join the CoS Wiki Discord.
Recode Creatures
Land AholaiAllifuAmolisAniApofuexArcabaturArchaliumArchinaxArdor Warden/ZohutekArkmettaArsonosAseliorusAsilvestrelaAuekoAvothiusBelluvaraptorBolatraBoreal Warden/QhualhulBoskurroBuff EulopiiBuukonCaldonterrusCantapodiCenicaraChrysosCimidstikCimmabuConiferonConvarliaCottolCryptothCucuerpumDemetyraDieamarjlaDiesuraDiokrineDoragonixDragonixsauriaDyaelaturaEmbristissEmphinesEmpiteriumEskarlorExterreriFabráashéFaecaluFelifauxFelikxtroxFerrahFleuralis FlurenFrigilinxFurnilixiiFyraniliGarra Warden/Mors'vuhkGeogoffGeoptxinaGeortharocGhalgeyaGhartokusGloracusGnolrokGorgonichusGoskogurGramossGrysallmogGyroudusHebitoaHeiboktorukHeisoteriHellion Warden/NukzehHemokaiHikorshiHisolidiumHyboriaHygosIbetchiIdrabarkIkoranImeaornIrdegardeIztajuatlJabblebashheJeffJhiggo-JanglKaegiszarrKehmadorKhetheralKhikuKhilutatraKiridianKnalrikiKorathosKoryserKretśnikKriprikKyikiLaharpesLaibonichLenarabuLerachuLeurimessLmakosauruodonLorolaelLuxscesMaiueveMag'MastaMagnarothusMenaceMoemoeaMolangaiMooslmossleMorcanixMorinusMufoliumMuravilNindyrNok'TuunNoxulumenNuciffracoccuNyctoxonOvufuOxidaizenOxytalisPacedegonParuxPernirexPierryPleuremiertPliarysPrabikiPuffwumpQurugoskRalokaiReeoxRoroloRukigSaikarieSana'ataSarchiasSeradaeShararookShroSigmatoxSkulderougeSleirnokStratifelisTaburúúnTakamorathTarakotuTaurolystrisTeinookTherokisThykallosTohukosTorcheroukTornirTrikyloTsugaeUndoliUshrumeshValkurseVarskelaVenuellaVeraiatriceVerdant Warden/FarhausVetemortemViracniarViridexVolnoirveVorpalusWhisptheraWoodraloneWystoraXenolifYama'tuYeba'idiYggdragstyxYohsogZarraxZethinesZolbatros
Flier AereisAesmirAhri'Tahmuk/Sar'HingaroAidoneiscusAkorbikAngelic Warden/SerpheliusAltulisAnutillAolenusAstrothiAthulythBanishiiBazeliiBeezuBorenhirBrequewkCeleritasChisudoColvalCorvuraxCuxenaDabaemuraDalgharaDalitilDanténosErrideaEtheralotusEuviasFairiocrisFellisioFlickaflieFlixlitGalirynGaltekronGhibliGuardian DragonHaechionxHalaqualHallucinixHushikeIrizahJetebeneJotunhelKaluaka/Vin'rouKarakroKemotiKerukuKhu'VukKonomushiKriffinLevonehLotremumLucensiaMegalodystrixMinthwyrmMolunaMomolaMordeliumNakamaskaNoctla'LuneNorskoggNovus Warden/OmnibusNytoltalusNyxasolyxOlatuaOpralegionOuratumOwa'StryrusParahexilianParu-GamaPentaglossPeroPhantarisPterolythuxQuezekelRaiquazokSalrahnSang ToareSaukurynSochuriSomnia ElusStarlitSturbiSylvesqualTaiyuelongTrutholbyevaTundrikUleoumUmbraxiUraUrzukValkyrieVaumoraVeldysVenatroxVerzaWixpectr'oWuggawyrmXeleviprexXeternosZietiZoltraack
Glider DespisicleDowattFlamerirFylufInkpujinKiiwinMekmekNoctivulNolumothPhantejerPhyremiaPrialouraRipirinShiyaroXymoraxZoocuu
Aquatic AleicudaAqoxturumoxArachyuArrainoaAxothanBengonChameiCupuereEigion Warden/MalveathianEirocaFlipliGaleostraGlovaucusHaxalineKohikiiKoipiseMagnacetusNimoonaReviiatonScrimpeiiSlaiornSquiticoSyroudonZhelijin
Semi-Aquatic AdharcaiinAeshoAlkaksuAuraronBäruwChromohegeCorsarlettCrata PeretinaDenjziDunklaestusEquenixEulopiiExotideFrigiboaGlysgadotaGryvilaGobliGuravaIminiKavouradisKendyllKoiniLissiceousLureMeorlarkMiikMijusuimaMilitruaMinawiiMoonelleMorthoraxMurlkNymphasuchusOxysenixPhuguPolymonstrumReverbelleSha'ReiStarknolTherimorseTherolachusThundrakeTraiborosTurgeonVahiaexVivoltexWewuixYenyashaYiepirZohdokZokzisZwevealisk
Rotation ArachyuBorenhirColvalDunklaestusEquenixExotideGoskogurGryvilaHeisoteriIbetchiKoiniLevonehLorolaelLureLus-AdarchLuxscesMaiueveMuravilNolumothPacedegonParahexilianPliarysSana'ataSarcosirisSaukurynTarakotuTeinookTornirVeldysViridexVolnoirve
Artifact CorsarlettDabaemuraEmbristissFairiocrisFlamerirFlurenGhartokusKhilutatraMag'MastaMagnacetusMegalodystrixMorthoraxOlatuaPentaglossPhantarisPrialouraQuezekelSylvesqualTakamorathTorcheroukUmbraxiVeraiatriceXymoraxZokzis
Death Gacha AidoneiscusCuxenaMenaceRipirinTherimorseUleoumWhisptheraWoodralone
Secret Mission AleicudaArsonosAstrothiMilitruaShararookVaumoraVenuellaZethines
Public Mission ApofuexCavengauuDenjziEirocaFrigiboaHisolidiumMordeliumParuxPhyremiaRoroloSha'ReiYenyasha
Monthly Special AkorbikAqoxturumoxBäruwClovilowperIdrabarkLotremumNoctivulParu-GamaReeoxReverbelleTaiyuelongZarrax
Developer ArchaliumDowattHallucinixLucensiaNyctoxonQurugoskTohukos
Ex-Developer Ahri'Tahmuk/Sar'HingaroAniAnutillGhibliOpralegionTrutholbyevaUra
Robux Shop AdharcaiinAhri'Tahmuk/Sar'HingaroAltulisAniAnutillArkmettaBanishiiBazeliiFleuralisGhibliOpralegionRukigScrimpeiiTrutholbyevaUraZoocuu
Role Limited AereisEtheralotusOwa'StryrusSigmatoxSomnia ElusVerza
Badge Reward AolenusCorvuraxKerukuMijusuima
Lore Events InkpujinUrzuk
Winter Special ArtikaukBoreal Warden/QhualhulCenicaraConiferonDespisicleJotunhelMinthwyrmMobuushiyNachtskinhrenNorskoggSleirnokStratifelisSturbiTundrikVarskelaYohsog
Valentines Event AllifuArdor Warden/ZohutekFaecaluFylufHebitoaHyboriaLaharpesLaibonichOxytalisPleuremiertWewuixWuggawyrm
Spring Meadows AseliorusFurnilixiiSkulderougeTaburúún
Easter Event AuekoBuff EulopiiConvarliaDalitilDemetyraFabráashéGrysallmogKyikiLenarabuMoonelleOvufuPhuguUshrumeshVerdant Warden/FarhausVorpalus
Disaster CaldonterrusNoctla'LuneThundrake
Summer Mini Event DenjziFlipliEigion Warden/MalveathianGeortharocHisolidiumMordeliumNuciffracoccuRoroloSquitico
Halloween Event CryptothCucuerpumDanténosFelifauxGarra Warden/Mors'vuhkMorcanixNok'TuunPhantejerSalrahnSang ToareUndoliViracniarWixpectr'o
Harvest Mini Event CimidstikGorgonichusKarakroMooslmossle
LSS Event Angelic Warden/SerpheliusAuraronDyaelaturaGlovaucusIrizahKaegiszarrNoxulumenNovus Warden/OmnibusOuratumValkyrieXeternosYggdragstyxZoltraack


To report false or outdated information or get assistance with the content of this page, please reply to this community discussion or join the CoS Wiki Discord.