The Stratifelis is a Tier 3 land carnivore. The species is not currently available, but was available in the Winter Event 2024-2025 by completing the Frostfall Festival mission. The trial version is available in the Trial Creatures Shop for 100♂/1000♀ Shooms.
Description
“ | Moving through the barren icey wastes, Stratifelis stalks its prey, impaling its targets with its long frost tipped sabreteeth. A living snowstorm, this beast is a chilling opponent. | „ |
~ In-game Description |
Appearance
The Stratifelis possesses a bulky and muscular body reminiscent of large cats (snow leopards in particular), with a large, wispy lion-like mane and two massive tusks resembling icicles. Cloud-like wisps flow from its front legs and tail tip. It has black tear markings running from its eyes to its mouth.
Males
Males present a more crested and lush mane hair.
Females
Females present bigger lower hair tufts to the sides of the head/face.
Abilities
Main Article: Creature Abilities
This section is intended to list and describe the abilities of the Stratifelis. (editor list)
- Bleed Attack is a passive ability, where a creature offensively inflicts a specific amount of melee bleed status on a creature with every bite (not with breath/ranged abilities or reflecting abilities). A negative value means that it heals an amount of such status upon biting.
- Bleed Block/Block Bleed is a passive ability that grants the creature resistance to getting bleed status from melee attacks at the very least, and every other source at most. Recode's equivalent of bleed defense; it is percentage based, e.g. if an attacker deals 5 bleed per hit and the receiver has 60% bleed defense, then the receiver gets only 2 of that 5 bleed.
- If a creature's Block Bleed is 100%, then they are immune to Bleed inflicted by melee direct attacks once fully grown. This ability is gained gradually as the creature ages, that is, a creature with 100% Block Bleed will have some fraction of bleed defense while growing, being such fraction bigger as it grows.
- A negative value in-game may indicate an extra vulnerability to the status effect this ability is supposed to protect from.
- Frostbite Block/Block Frostbite is a passive ability that grants the creature resistance to getting frostbite status from melee attacks at the very least, and every other source at most. It is percentage based, e.g. if an attacker deals 5 frostbite per hit and the receiver has 60% block frostbite, then the receiver gets only 2 of that 5 frostbite.
- Injury Block/Block Injury is a passive ability that grants the creature resistance to getting Injury status from melee attacks at the very least, and every other source at most. It is percentage based, e.g. if an attacker deals 5 Injury per hit and the receiver has 60% Injury Block, then the receiver gets only 2 of that 5 Injury.
- Climber is a passive ability that allows a creature to walk on walls along with ceilings and some uncollidable terrain if climbing on the right angle. To detach from a wall or ceiling, press Space on PC. On Mobile, press the dedicated Detach button, or, if the creature has Jump, press the jump button.
- Frostbite touch/Defensive Frostbite is an ability that defensively deals frostbite when bitten.
- Frost Snare is an active ability that places an ice tether affecting all creatures within 50 studs of a user, dealing an initial 5 frostbite. Tethered creatures are trapped within Frost Snare's range and cannot leave until either 20 seconds have passed or the tether is broken. Tethers have 100 health and any damage dealt to them is restrained to 20–25 damage per bite, requiring a minimum of 5 or 4 hits to break. Being tethered also disables the abilities Grab and Latch until freed. It has a cooldown of 205 seconds.
- Frostbite Attack is an ability that offensively deals frostbite when biting. A negative value means that it heals an amount of such status upon biting.
- Frosty is a passive ability, equivalent to Legacy's Winter Tag, causes the creature with the tag to receive a buff of +25% stamina regeneration, +25% health regeneration, -25% thirst depletion, and -25% hunger depletion during Winter and Famine seasons, and prevents getting hypothermia from blizzards.
- Jump is an active ability pertaining to the special control Jump/Dart/Glide/Flight and inheritor of the Early Legacy Release jump ability (an ability which never made it past Legacy's Early Release), by pressing space allows a creature to project a parabolic trajectory jump on land, thanks to recode's realistic gravity, and based on the creature's inertia at the time of the jump. However, creatures can turn during jumping, and sometimes running at the same time of the trajectory allows for a limited trajectory correction. If a semi-aquatic (or all-terrain/flier with semi-aquatic characteristics) creature with Jump starts swimming and tries to jump, they will Dart instead. Not all creatures have this ability, even if their mobility type is compatible.
- Jump has an associated speed boost, stamina consumption (and below that threshold a creature will be unable to jump), and age limit for every creature. Beyond that age limit, a creature will be unable to jump - that field is commonly used for creatures which will develop Glide or Flight on a later growth stage. In fact, if on our infoboxes only appears a jump age stat, that means that the creature has actually jump 0 (no jump) and on the stage that jump supersedes Glide or Flight, it is equivalent as to being unable to jump nor flight nor glide.
- Soft Landing is a passive ability that allows the user to fall slower. By how much depends on each creature's stat. This works when walking off cliffs/falling, detaching, darting or jumping. It is cancellable by pressing Spacebar on PC, or Jump on Mobile.
- Wing Shredder is a passive ability that allows a creature to offensively deal Shredded Wings status to a creature they bite, with an amount specific of the user creature.
Carry-able Creatures
The Can-Carry lists features lists of creatures that Stratifelis is carried by, can carry (grab), can latch, and can be latched by in RECODE. To see the lists and their toggles to view each, click on the collapsible text to the right of the table below, to Expand or Collapse the list.
Can-Grab ListThis section is intended to list the non-elder fully-grown adult creatures that the non-elder fully-grown Stratifelis can grab and carry, taking into account if this creature has grab/latch and discounting any other special abilities. The Stratifelis (a(n) carnivore) is a tier 3 and can carry any creature from any lower tier size.* There is no creature which the Stratifelis can currently carry
Grabbed-By ListThis section is intended to list the non-elder fully-grown adult creatures that can grab and thus carry a non-elder fully-grown adult Stratifelis taking into account grab/latch abilities and discounting special abilities. The Stratifelis (a(n) carnivore) is a tier 3 and can be picked up by any creature with higher tier and the Grab ability, as follows:[Expand] Carry-able by:
Can-Latch ListThis section is intended to list the non-elder fully-grown adult creatures that the non-elder fully-grown Stratifelis can latch into, but not carry; taking into account latch/grab abilities and discounting any other special ability. The Stratifelis (a(n) carnivore) is a tier 3 and can latch onto any higher tier size.* There is no creature which the Stratifelis can currently grab but not carry
Latched-By ListThis section is intended to list the non-elder fully-grown adult creatures that can grab but not carry (latch onto) the non-elder fully-grown Stratifelis discounting special abilities. The Stratifelis (a(n) carnivore) has 3000 weight and can be grabbed by any creature with sufficiently lower weight. However, carnivores and photocarnivores cannot be grabbed by herbivores and photovores, as follows:[Expand] Grab-able by:
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Trivia
- Concept by Stood_04 in the Creatures of Sonaria Discord.
- Modeled JaxonBird and rigged by ThunderBoo666.
- Animated by Mukudori and Minisode1_BlueHour.
- Stratifelis is the first creature to receive the Frost Snare ability.
Gallery
This tab is intended to present official concept sheets and color palettes for the Stratifelis.
This tab is intended to present anything showcased during the process of development for the Stratifelis, such as the creation of models, animations, and poses.
This tab is intended to present anything to further observe the Stratifelis' design, inspirations, and changes in growth stages for reference.
This tab is intended to present images related to the Stratifelis that don't fit into the other tabs.