The Saukuryn (Pronounced /ˌsɐˈkurɪn/ (click to listen)) is a Tier 4 flying omnivore. The species is available in the Rotation Store as an Epic creature for 11,500 Shooms; or from choosing it as a premium starter creature along with Kaluaka and Sochuri for
199 Robux when playing Recode Creatures of Sonaria for the first time. The trial version is available in the Trial Creatures Shop for
500♂/5000♀ Shooms.
Description
“ | The Saukuryn is a gentle large beast, they crave berries and healthy fruits to constantly keep their flowers healthy! Saukuryn's have adept abilities when it comes to flight, and area healing! Though they are slow on ground and have a smaller stamina pool. | „ |
~ In-game Description |
Appearance
The Saukuryn is a quadrupedal creature that resembles a griffin, with cherry blossoms growing along its back and down to the end of its tail. Its tail is similarly decorated with large petals and appears to have small growths on it, also possessing petals. It has frontal paws resembling that of a lion, and rear claws looking closer to talons. But the real grandeur of this creature comes with its stupendously large wings, which also slightly resemble Sakura petals.
Males
Males have two large antlers on their head that each bear two flowers.
Females
Females have branches wrapped around their wrists and ankles.
Abilities
Main Article: Creature Abilities
This section is intended to list and describe the abilities of the Saukuryn. (editor list)
- Bleed Block/Block Bleed is a passive ability that grants the creature resistance to getting bleed status from melee attacks at the very least, and every other source at most. Recode's equivalent of bleed defense; it is percentage based, e.g. if an attacker deals 5 bleed per hit and the receiver has 60% bleed defense, then the receiver gets only 2 of that 5 bleed.
- If a creature's Block Bleed is 100%, then they are immune to Bleed inflicted by melee direct attacks once fully grown. This ability is gained gradually as the creature ages, that is, a creature with 100% Block Bleed will have some fraction of bleed defense while growing, being such fraction bigger as it grows.
- A negative value in-game may indicate an extra vulnerability to the status effect this ability is supposed to protect from.
- Block Poison/Poison Block is a passive ability that grants resistance to poison status once they reach max age (100). Like many other block defenses, it works by blocking a percentage of the ailment received. If a creature's Poison Block is 100%, then they are immune to those stats (and will be healed instantly if they are somehow applied) once they reach age 100.
- Flight is an active ability pertaining to the special control Jump/Dart/Glide/Flight and inherent to all Fliers and legacy mobility type All-Terrain creatures have this ability. However, due to the fact all-terrain got absorbed into Flier, this means that with purely recode terminology, only fliers have the ability. Creatures with flight ability as dominant cannot jump per se (only with jump superseding flight if jump has a certain jump age value), they instead enter flight or glide mode - however some creatures may also present the jump ability replacing the flight one as the dominant at some point in their live stage. Flying and takeoff both take stamina. If there's not enough stamina, the creature cannot fly. A creature with flight can switch between flight and glide and vice-versa without that switch costing stamina.
- Glide is an active ability pertaining to the special control Jump/Dart/Glide/Flight and inherent to all gliders and glider semi-aquatics have this ability as primary. However, due to the fact glider semi-aquatics got absorbed into Semi-Aquatics, the correct recode terminology would be to say that all Gliders and a few Semi-Aquatics and Aquatics have this ability as primary. Flier (and all-terrain) creatures have this ability as well, but the Jump/Dart/Glide/Flight button is not their primary, but the toggle glide button. Creatures with glide ability cannot jump per se, they instead enter flight or glide mode, unless jump supersedes them via some jump age value. If there's not enough stamina, the creature can hardly glide. Depending on some creature factors like tier and glide stamina regeneration, as well as some environmental conditions, a creature can or cannot regain stamina while gliding.
- Heal Breath is an active ability using the breath control (C on PC or
on Mobile) that is a type of Elemental Breath with a unique characteristic – it doesn't inflict damage, having a Damage value of 0 DPS (0% PER HIT). Instead, it provides healing for the user, with a Capacity of 10 seconds of continuous use. It has a Regen Rate of 4 seconds, and a Range of 175 studs. Heal Breath is able to self-apply ENERGY (Probability = 75%, no stacking), which provides 10% Max health regen per tick, making it a supportive ability for sustaining health. This breath does not heal other players!
- Healing Pulse is an active ability which applies a small hit-point healing buff, as well as the Healing Ailment to creatures around the user and itself for 12 seconds. When used, a spark explosion effect appears from the user. Has a 90 second cooldown.
- Healing Step is a passive ability that activates when the user's health drops to 65% or less. The user leaves a healing trail that restores a customizable % of max health to both the user and any recipients who step in it. This ability only affects the user and their packmates, and the trail is visible only to them. Each trail segment lasts for 8 seconds, with a maximum of 13 segments active at a time.
- Quick Recovery is a passive ability that boosts HP regeneration when below a threshold.
Carry-able Creatures
The Can-Carry lists features lists of creatures that Saukuryn is carried by, can carry (grab), can latch, and can be latched by in RECODE. To see the lists and their toggles to view each, click on the collapsible text to the right of the table below, to Expand or Collapse the list.
Can-Grab ListThis section is intended to list the non-elder fully-grown adult creatures that the non-elder fully-grown Saukuryn can grab and carry (pick-up), taking into account if this creature has grab/latch and discounting any other special abilities. The Saukuryn (a(n) omnivore) is a tier 4 with 3650 lbs of weight and as long as it has the Grab Ability, it can pick up any creature of lower or equal tier with enough lighter weight difference.* There is no creature which the Saukuryn can currently carry
Grabbed-By ListThis section is intended to list the non-elder fully-grown adult creatures that can grab and thus carry a non-elder fully-grown adult Saukuryn taking into account grab/latch abilities and discounting special abilities. The Saukuryn (a(n) omnivore) is a tier 4 with 3650 lbs of weight and can be picked up by any creature of higher or equal tier with enough heavier weight difference and the Grab ability, as follows:[ Expand Collapse ] Carry-able by:
Can-Latch ListThis section is intended to list the non-elder fully-grown adult creatures that the non-elder fully-grown Saukuryn can latch into, but not carry; taking into account latch/grab abilities and discounting any other special ability. The Saukuryn (a(n) omnivore) is a tier 4 with 3650 lbs of weight and as long as it has the Latch ability, it can latch into any creature of higher tier with enough heavier weight difference.* There is no creature which the Saukuryn can currently grab but not carry
Latched-By ListThis section is intended to list the non-elder fully-grown adult creatures that can grab but not carry (latch onto) the non-elder fully-grown Saukuryn discounting special abilities. The Saukuryn (a(n) omnivore) is a tier 4 with 3650 lbs of weight and can be latched onto by any creature of lower tier and enough lighter weight difference, as follows:[
Expand Collapse ] Grab-able by: |
Trivia
- Designed and modeled by Erythia
- Saukuryn's name is most likely a reference to the word 'sakura', the sakura — also known as cherry blossom — being a kind of tree which the Saukuryn seems to take inspiration from.
- It resembles mythical creatures known as griffins.
- Redesign by Stood_04.
- The Saukuryn redesign is based off of the original Saukuryn.
- On June 18th, 2021, the Saukuryn was moved from the Random Gacha, the Herbivores Gacha, and the Sky Gacha to the Session Gacha.
- It was then moved to the Rotation Store on March 18th, 2022.
- Prior to an update, Saukuryn's placeholder description was “GRIFFIN WOOD FLOWER”.
- There is a UGC item based off the Saukuryn made by TamBrush that is called Saukuryn Horns, which is purchasable for
75 Robux.
- On its pre-redesign legacy model, only one of Saukuryn's eyes is visible and/or customizable, while the other appears hollow. This may be a model or design bug.
- It was the first creature to obtain Heal Breath, added a while after its release.
- In Recode, Saukuryn is the only starter creature entirely behind a premium microtransaction.
Gallery
This tab is intended to present official concept sheets and color palettes for the Saukuryn.
This tab is intended to present anything showcased during the process of development for the Saukuryn, such as the creation of models, animations, and poses.
This tab is intended to present anything to further observe the Saukuryn's design, inspirations, and changes in growth stages for reference.