The Prialoura is a Tier 4 gliding carnivore. The species is available in the Artifact Shop for an initial price of 800,000 Shooms, which can be lowered with the use of artifacts. The trial version is available in the Trial Creatures Shop for
4000♂/40000♀ Shooms.
Description
“ | A perfect blend of feathers and metal which house a glimmering interior, this masked entity observes the world around it with curiosity and sharp precision. The Prialoura is known to make creatures uneasy with its staring gaze. | „ |
~ In-game Description |
Appearance
The Prialoura is a bizarre-looking quadruped creature with a seemingly hunched stance. The head appears to be mouth-less and has bright eyes with no pupils and multiple wavy markings on the face, above it are 2 horns that curve and face backwards with 2 wing-like garments attached to the base of each horn. The main body and neck are all covered in thick, white fur that has black tips on the neck. The front legs appear burly with gold-tipped shingles on the lower thighs and has multiple toes with black claws. The back legs are similar to a bovine's back legs, equipped with black hooves and special wing-shaped ornaments. Each of the legs have a single golden-pupil eye floating near the upper thighs. Unlike most of the game's flying quadrupeds, the Prialoura has its wings attached to the rear, just above the back legs and near the tail. The tail is long and narrow with a blunt tip.
Prialoura has no gender dimorphism.
Abilities
Main Article: Creature Abilities
This section is intended to list and describe the abilities of the Prialoura. (editor list)
- Bleed Block/Block Bleed is a passive ability that grants the creature resistance to getting bleed status from melee attacks at the very least, and every other source at most. Recode's equivalent of bleed defense; it is percentage based, e.g. if an attacker deals 5 bleed per hit and the receiver has 60% bleed defense, then the receiver gets only 2 of that 5 bleed.
- If a creature's Block Bleed is 100%, then they are immune to Bleed inflicted by melee direct attacks once fully grown. This ability is gained gradually as the creature ages, that is, a creature with 100% Block Bleed will have some fraction of bleed defense while growing, being such fraction bigger as it grows.
- A negative value in-game may indicate an extra vulnerability to the status effect this ability is supposed to protect from.
- Burn Block/Block Burn is a passive ability that grants the creature resistance to getting burn status from melee attacks at the very least, and every other source at most. It is percentage based, e.g. if an attacker deals 5 burn per hit and the receiver has 60% block burn, then the receiver gets only 2 of that 5 burn.
- If a creature's block burn is 100%, then they are immune to Burn inflicted by melee direct attacks once fully grown. This ability is gained gradually as the creature ages, that is, a creature with 100% burn defense will have some fraction of burn defense while growing, being such fraction bigger as it grows.
- Block Disease/Disease Block is a passive ability that blocks a percentage oncoming disease status. Like all status resistances, it scales with age; a creature only reaches its maximum resistance at age 100. If a creature has a Block Disease of 100%, it is immune at age 100, and a negative value indicates that a creature receives additional disease at that percentage.
- Block Poison/Poison Block is a passive ability that grants resistance to poison status once they reach max age (100). Like many other block defenses, it works by blocking a percentage of the ailment received. If a creature's Poison Block is 100%, then they are immune to those stats (and will be healed instantly if they are somehow applied) once they reach age 100.
- Breath Damage Resistance is a passive ability which decreases the percentage of damage received by the user from breath abilities, a 100% breath resistance means full immunity from the damage dealt from elemental breaths, but not for the status effects they afflict, which remain unaffected.
- Broodwatcher is a passive ability that allows creatures to assist in the gestation of other player's eggs. It applies one stack of Gestation Buff to nearby creatures, which increases other creatures' egg gestation speed by 2.5%. The total buff any nesting species can receive is 5%, so only two Broodwatchers can be effective at any one time. Additionally, when sitting near a nest, the Broodwatcher gains 5 Defensive, which starts to decrease if they move.
- Cursed Sigil is an active ability that offensively inflicts the Bad Omen status in a 100 stud AOE centered on the creature. It has an 85 second cooldown after use.
- Frostbite touch/Defensive Frostbite is an ability that defensively deals frostbite when bitten.
- Injury touch/Defensive Injury is an ability that defensively deals injury status when bitten.
- Glide is an active ability pertaining to the special control Jump/Dart/Glide/Flight and inherent to all gliders and glider semi-aquatics have this ability as primary. However, due to the fact glider semi-aquatics got absorbed into Semi-Aquatics, the correct recode terminology would be to say that all Gliders and a few Semi-Aquatics and Aquatics have this ability as primary. Flier (and all-terrain) creatures have this ability as well, but the Jump/Dart/Glide/Flight button is not their primary, but the toggle glide button. Creatures with glide ability cannot jump per se, they instead enter flight or glide mode, unless jump supersedes them via some jump age value. If there's not enough stamina, the creature can hardly glide. Depending on some creature factors like tier and glide stamina regeneration, as well as some environmental conditions, a creature can or cannot regain stamina while gliding.
- Heal Beam is a modified breath that heals instead of damages and looks like a focused light beam, akin to Legacy's Restoration Beam. It will heal all creatures (except the user of this beam, unlike Legacy), so a reckless aim may accidentally heal an enemy. This is a work-in-progress and will be filled over time.
- Iron Stomach is a passive ability which allows the user to eat rotten meat without getting negative ailments from it - preventing getting the Sickly Status.
- Keen Observer is a passive ability that allows the user to see the health of nearby creatures as a green HP bar over them. It also includes the ability to see equipped Plushies and all the Traits and status effects affecting them, albeit not their exact levels or ascension directly. Temporary or status buffs are set on green, temporary status debuffs on red, traits now present their correct indicator and plushies are marked with their plushie icon. These have several advantages, from knowing who to protect, knowing if someone is suffering hypothermia/hunger/dehydration, spotting invisible and scent-hidden creatures, to knowing which target is the weakest/most debuffed and acting in consequence.
- Quick Recovery is a passive ability that boosts HP regeneration when below a threshold.
Carry-able Creatures
The Can-Carry lists features lists of creatures that Prialoura is carried by, can carry (grab), can latch, and can be latched by in RECODE. To see the lists and their toggles to view each, click on the collapsible text to the right of the table below, to Expand or Collapse the list.
Can-Grab ListThis section is intended to list the non-elder fully-grown adult creatures that the non-elder fully-grown Prialoura can grab and carry, taking into account if this creature has grab/latch and discounting any other special abilities. The Prialoura (a(n) carnivore) is a tier 4 and can carry any creature from any lower tier size.* There is no creature which the Prialoura can currently carry
Grabbed-By ListThis section is intended to list the non-elder fully-grown adult creatures that can grab and thus carry a non-elder fully-grown adult Prialoura taking into account grab/latch abilities and discounting special abilities. The Prialoura (a(n) carnivore) is a tier 4 and can be picked up by any creature with higher tier and the Grab ability, as follows:[Expand] Carry-able by:
Can-Latch ListThis section is intended to list the non-elder fully-grown adult creatures that the non-elder fully-grown Prialoura can latch into, but not carry; taking into account latch/grab abilities and discounting any other special ability. The Prialoura (a(n) carnivore) is a tier 4 and can latch onto any higher tier size.* There is no creature which the Prialoura can currently grab but not carry
Latched-By ListThis section is intended to list the non-elder fully-grown adult creatures that can grab but not carry (latch onto) the non-elder fully-grown Prialoura discounting special abilities. The Prialoura (a(n) carnivore) has 3800 weight and can be grabbed by any creature with sufficiently lower weight. However, carnivores and photocarnivores cannot be grabbed by herbivores and photovores, as follows:[Expand] Grab-able by:
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Trivia
- Concept by icecreamNavacodo in the Creatures of Sonaria Discord.
- Modeled by ScratchyPaws.
- Rigged by Mezzioli.
- Animated by kazooduder and Zyraphes.
Gallery
This tab is intended to present official concept sheets and color palettes for the Prialoura.
This tab is intended to present anything showcased during the process of development for the Prialoura, such as the creation of models, animations, and poses.
This tab is intended to present anything to further observe the Prialoura's design, inspirations, and changes in growth stages for reference.
This tab is intended to present images related to the Prialoura that don't fit into the other tabs.