Added plushies to the trade world! One of these can be spawned at a time and will follow you by your side around the trade world. These will be tradeable as well. More plushies will come soon!
Plushies are equippable items and provide special stat boosts, buffs (sometimes accompanied by a nerf in exchange for the said buff), and various effects usually not present/available usually to creatures in the live game. Plushies, following the removal of legacy mutations, are meant to act in place of them, with a wider range of effect boosts but (generally) less power (with 1 legacy mutation/recode trait being roughly equivalent to usually 2 plushies, except the legacy health and health regeneration legacy mutation, equivalent to 4 plushies; and the hunger and thirst legacy mutations, being equivalent to 5 plushies each).
Please note that it has been highlighted on green the Recode-Exclusive features, while using reddish tan for the Legacy-exclusive features.
Obtaining Plushies
Common plushies are plushies that are available year-round to players and are available in the main Trade Realm area as physical gacha machines that players must walk up to and click to purchase a roll with Shooms from that gacha for a chance to obtain one of the plushies inside.
Event plushies are plushies that are only available during special, limited-time event periods. For example, the Halloween Plushies were only available while the Halloween Event update was live for a few weeks in the special Halloween Store's Plushie section that sold the plushies for fixed prices using the event Wisp currency. In recode, to this type we also include some which may use a redeem-code, even if the time window for those may vary significantly.
UGC plushies are plushies that are only available through buying one specific set of UGC items.
Equipping & Trading Plushies
Players can check whether they have a plushie by viewing the plushie menu in the Trade Realm or by checking the plushie inventory in the live game, both of which are indicated by the paw icon.
To equip plushies in the Trade Realm, players must go to the plushie menu, click a plushie, and click select. To equip another, players must switch sides, and mimic the process of equipping the first.
To equip a plushie in the main game, players must first select an existing stored creature from the live creatures or create a new one, play the game, and go back to the menu. Once selected, players will see a paw icon under the selected creature's stat list. By clicking on it, players can drag a desired plushie into one of two slots to apply it to the creature. Players can revisit the menu at any time to add or remove plushies. If a creature dies with a plushie still equipped, the plushie will simply return to the plushie inventory.
Originally, stored creatures with plushies still equipped remained attached to that stored creature even while trading. This was often overlooked and plushies were sometimes lost, so players were encouraged to always keep track of their plushies any time when they were trading stored creatures. This was until the update of December 9, 2022, where now all equipped plushies will return to storage when storing the creature - which on the other hand makes trading multiple plushies of the same type now impossible.
Stat Boosts
Plushie boosts apply after all other stat modifications for that stat are applied (such as Elder status, status effects, and seasonal effects). The only exception to this is the heal rate.
When boosts are calculated, the two Plushies are multiplied together instead of added if they affect the same stat (however, in recode, there are some plushies whose effects cannot be combined with itself so they will only count as one). This means that having two health boosts (+2.5%) would be calculated as health × 1.025 × 1.025
, which, assuming a creature has 100 health, results in a grand total maximum health of 105.0625
.
For thirst and hunger, the time between each tick (from which food or water will decrease) is increased by a factor defined by the plushie, for instance, +5% thirst would mean it takes 5% longer for your thirst to go down by one point. Similarly to other stats, this time modification applies after all other effects that may modify the value. In the case of hunger, this means that things like seasonal buffs/nerfs apply first, and then the plushie uses that time value to calculate the true final value that the game uses.
Similarly, for health regeneration, the amount of health regenerated per tick is increased by a percentage based off the creature's original regeneration rate. For example, let's say a creature has 20% health regeneration (1/5th of the entire health bar), when a heart plushie which gives +30% HP regeneration is equipped, the original 20% HP regeneration of the creature is increased by x0.3 (20x1.3) which makes it 26% instead.
Bug Plushie Gacha
Plant Plushie Gacha
[1] Rock: LEGACY: According to experimental proof, it still gives +1 stamina, since giving it to a Yenyasha at the moment the proof was recorded only gave it 25% of the stamina regeneration it had (4 + 1 -> 5) while giving it to an Axothan gave it 50% of the stamina regeneration it has (2 + 1 -> 3).
Hybrid Plushie Gacha
Halloween Event Plushies
Unlike other plushies before this one, the plushies introduced during the 2021 Halloween Event and reintroduced during the 2022 Halloween Event and 2023 Halloween Event were bought through the event's dedicated currency tab or shop, instead of a Gacha.
Image | Name | Rarity | Associated Effect | Price |
---|---|---|---|---|
Cat |
Uncommon | +1 Offensive Bleed on any creature with or without Bleed (LEGACY: except on negative-damage creatures), decreases damage by 2.5%. Stackable. | ||
Haunt Dragon |
Legendary |
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Ghost |
Common |
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Magic Frog |
Legendary |
Adds a chance to nest a creature with the Bewitched mutation, or become Bewitched mutated at age 67, even outside the Halloween Events. |
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Owl |
Epic |
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Pig-Lantern |
Rare |
Adds 0.5 Burn Attack, decreases damage by 2.5%. |
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Vampire Bat |
Rare |
Adds 2.5% Block Bleed, +1 Defensive Bleed, and decreases damage by 2.5%. |
Harvest Event Plushies
Unlike other plushies, the plushies introduced during the 2023 Harvest Event were bought through the event's dedicated tab via Shooms instead of an event currency.
Image | Name | Rarity | Associated Effect | Price |
---|---|---|---|---|
Jammy Slug |
Epic | Adds 0.5 defensive necropoison, reduces damage by 5%. | ||
Maple Leaflet |
Rare | Adds 22.5% injury block. | ||
Pie Chomper |
Legendary | Adds serrated teeth and -25% health regen. |
Winter Event Plushies
Unlike other plushies (with the exception of the Halloween Plushies before them), the plushies introduced during the Winter Event 2021-2022, Winter Event 2022-2023 and Winter Event 2023-2024 were bought through the event's dedicated currency tab or shop, instead of a Gacha.
Image | Name | Rarity | Associated Effect | Price |
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Coal |
Common |
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Frost Dragon |
Legendary |
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Ginger Snapper |
Epic | Adds +0.5 defensive frostbite, -5% Burn Block. Non-Stackable. | Free (2023-2024 Winter Boss drop, Baking with Mylo minigame reward) | |
Ice Wolf |
Rare |
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Minty Wiggler |
Rare | Grants creature the Frosty ability. Non-Stackable. | Free (Advent Calendar, 2023-2024 Winter Boss drop, Baking with Mylo minigame reward) | |
Partridge |
Uncommon |
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Reindeer |
Uncommon |
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Snowman |
Legendary | Freezes creature's age (prevents the age indicator from filling up)[4]. | ||
Tannenbaum |
Rare |
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[1] Partridge: (LEGACY) Research done on it is inconclusive but doesn't seem to indicate Partridge works at all.
[2] Frost Dragon: (LEGACY) Research done suggests at least the third stage of Cold debuffs still happen sometimes, and as a flier/glider/all-terrain attempting to fly inside water during winter or famine when you were already inside water before winter or famine will cause you hypothermia damage regardless of plushies.
[3] Tannenbaum: (LEGACY) While it was meant to do 20% extra damage resistance during winter at the cost of cold stacking thrice faster and healing 50% slower, research done indicates the cold debuff only makes non-cold-resistant creatures start with thrice the initial cold (3 cold instead of 1) but cold gained and lost after that is gained at a normal rate. The "healing" debuff is actually a slower healing rate, not 50% less healing, and research done indicates it's 2 additional seconds at most, and no debuff in status healing (cold included). Effects do not stack.
[4] Snowman:
- There was a bug (now fixed) in the Recode version of the game where each time a player menued/logged in/replayed a creature slot with the plushie equipped, the creature gained 1 age point.
- When playing as a creature with a Snowman plushie equipped, the effect of the plushie is listed as "GROWTH TIME: +99900%", which is incorrect; the plushie does not slow down creature growth, it completely freezes it.
Valentine's Event Plushies
Unlike other plushies (and like the Winter 2021 and Halloween 2021 Plushies), the plushies introduced during the Valentines Event 2023 were bought through the event's dedicated currency tab or shop, instead of a Gacha.
Image | Name | Rarity | Associated Effect | Price |
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Heart |
Epic |
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Heartsnake |
Rare | Adds +0.75 Defensive Poison |
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Rosevine |
Rare | Adds 10% extra healing to Healing Hunters. Non-Stackable. |
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Swan |
Rare |
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Spring Meadows Event Plushies
Unlike other plushies, the plushies introduced during the Spring Meadows Event 2024 were bought through the event's dedicated tab with Shooms instead of an event currency.
Image | Name | Rarity | Associated Effect | Price in Shooms |
---|---|---|---|---|
Clover Blossom |
Rare | When drinking any water, the player receives 150 stack of the satiated buff. Every time water is drank, it is reset at 150. Non-Stackable. | ||
Golden Bulb |
Epic | Adds Fool's Gold mutation to the pool of available mutations, with a chance to nest a creature with the mutation or become fool's gold mutated at age 67. Stackable. |
Easter Event Plushies
Unlike other plushies (and like the Winter 2021 and Halloween 2021 Plushies), the plushies introduced during the Easter Event 2022, Easter Event 2023, and Easter Event 2024 were bought through the event's dedicated currency tab or shop, instead of a Gacha.
Image | Name | Rarity | Associated Effect | Price |
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Bunny |
Uncommon |
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Chick |
Epic |
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Cow |
Epic |
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Egg Shell |
Rare |
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Eggy Snake |
Epic |
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Jackrabbit |
Rare |
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Springram |
Epic |
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[1] Springram: LEGACY:
- Newest scent capabilities are inherited from the Heart Plushie, which only shows tokens if scentable food or water are also nearby. This limitation is not intended.
- Previously highlighted Photovore Exploration tokens are scented as a turquoise line, Galaxy Tokens as a deep sea blue, and Mutation tokens as lime, and Portal Eggs from Easter Event 2022 as yellow. Special scenting doesn't work underwater, but works regardless of being near a food/water source or player nearby.
[2] Egg Shell: LEGACY: Nesting effect does NOT stack. RECODE: Was originally planned to stack, but now it does not permit you to equip another Eggshell at all.
[3] Springram: LEGACY: this "highlighting" of Easter Events token is not actually scenting, but an ability which is automatically activated upon starting an Easter Event minigame and makes pillars of light glow over the objectives from far away from the start. Unlike scenting, this won't turn off after a while. The highlights will not appear or disappear in an ongoing Easter minigame, only on the ones started after equipping/removing the plushie. Additionally, as of 8th April 2023, the pre-Easter Event 2023 effects were still fully applied for scenting distinctive objects/tokens, and after the mecha and monster token got added, they got tweaked so they work like Heart Valentine Plushie, only scenting the token if food, water or another player are nearby, and showing a grey and lime green line for the new tokens. Effects do not stack. Due to an update on July 14th 2023, Springram can now indeed detect Sweet Gacha Tokens.
[4] Bunny: RECODE: Originally gave creatures that didn't have the Ambush ability 10% ambush. This was changed in patch 80.0.
Disaster Event Plushies
Unlike other plushies, the plushies introduced during the Disaster Event 2024 were bought through the event's dedicated tab or shop via Shooms instead of an event currency.
Image | Name | Rarity | Associated Effect | Price |
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Catalyst |
Rare | Gives the player a 10% chance to become the new BloodMoon mutation by nesting or growing up. Does not stack. | ||
Eclipse |
Epic | Gives 3.5% of extra damage and 10% increased stam regen. Buff only applies at night. |
LSS Event Plushies
Unlike other plushies, the plushies introduced during the LSS Event 2023 were obtained by reaching certain donation goals and during the LSS Event 2024 were obtained by reaching certain goals and bought through the event's dedicated currency tab or shop.
Image | Name | Rarity | Associated Effect | Goal(s) |
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Darkstar |
Legendary |
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Elemental |
Epic |
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Land |
Rare |
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Sea |
Rare |
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Sky |
Rare |
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Void |
Epic |
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[1] Land: RECODE: only affects mudroll and hidden scent gained by rolling in mud, direct hiding scent (Pressing N on PC or / > ) will not work.
[2] Void: Research done with healing creatures prove that this plushie increase the amount of healing by 'clicking'.
Fireworks Event Plushies
Plushies introduced in the Fireworks Event are obtained via completing their associated event mission.
Image | Name | Rarity | Associated Effect | Price |
---|---|---|---|---|
Sparkler |
Legendary | Increases Poison, Frostbite, and Burn block by 15% while decreasing Bleed block by 20%. Non-stackable. | Complete the Sparkler Mission from Fireworks Event 2024. |
Summer Paradise Event Plushies
Unlike other plushies (and like the Winter 2021 and Halloween 2021 Plushies), the plushies introduced during the Summer Paradise Event 2023 were bought through the event's dedicated currency tab or shop, instead of a Gacha.
Image | Name | Rarity | Associated Effect | Price/Goal(s) |
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Clownfish |
Rare | Gives a 3% chance or boost to become the Clownfish mutation by growing up or nesting. | 299 Robux (Summer Paradise Event 2024) | |
Goldfish |
Rare |
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Palmtree |
Uncommon |
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Serpent |
Rare |
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[Serpent]: It is not confirmed if the plushie actually reduces turn other than the in-game buff.
Lore Event Plushies
Unlike other plushies, the plushie introduced during the Lore Event 2024 was bought through the bundles tab in the Premium Shop, instead of an event shop, and obtained via completing its associated event mission.
Image | Name | Rarity | Associated Effect | Price/Goal(s) |
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Icebreaker |
Legendary | Buffs the knockback multiplier by 0.25 for Charge. Non-Stackable. | Complete the Frozen Resolve or purchase the 1,099 Robux Mystic Lore Pack from the Lore Event 2024. |
Amazon's Joyful Horizons Event Plushies
The plushies introduced during the 2024 Amazon's Joyful Horizons Event are obtained via completing their associated event mission.
Image | Name | Rarity | Associated Effect | Price |
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Bear |
Legendary | Boosts the effects of Aggro and Cower emote buffs by 2.5%. | Complete the Box Pathfinding from Amazon Joyful Horizons Event 2024. | |
Fox |
Legendary | Allows burrowers to place an additional burrow if not already at maximum and increases the rate of healing ailments and health while sitting or laying in a burrow. | Complete the Forest Runner from Amazon Joyful Horizons Event 2024. |
Limited-time Event Plushies
Unlike other plushies, these plushies are available during any limited-time event.
Image | Name | Rarity | Associated Effect | Price |
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Octroma |
Legendary | Doubles the base chance an Age/Nesting Mutation occurs. Cannot Stack. Returns during time-limited events. |
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Timed Mission Plushies
Unlike other plushies, these plushies rotate one at a time every 7 days and are obtained through the Missions Window. Once obtained, there's a 7-day cooldown.
Image | Name | Rarity | Associated Effect | Tasks |
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Arcane |
Rare | Gives a +12.5% boost to breath damage (creature must have breath to use this plushie). Non-Stackable. |
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Seal |
Common | Gives a 15% boost to Moisture for creatures that have moisture. | ||
Springbok |
Uncommon | Gives the creature the 'Will To Live' passive ability. Non-Stackable. |
Redeem Codes Plushies
Unlike other plushies, these plushies are unlocked through redeem codes, sometimes valid only for a limited time.
Image | Name | Rarity | Associated Effect | Redeem Code(s) |
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Astral Quetzal |
Legendary | Provides a 50% Resistance against Breaths & Bleed, but decreases all movement speed by 7.5%. Non-stackable |
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Ember Spirit |
Epic | Adds +0.5 defensive burn, -7.5% Frostbite Block. |
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Smore Cat |
Legendary | Adds a 10% to nest a creature with the Smores mutation, or become smore mutated at age 100 (label) / age 67 (in reality). Stackable. |
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[1] Available for 5 days, released in celebration of the game hitting 400,000 likes on Roblox.
[2] Available during Official "Campfire Stage Events" hosted in the official Discord.
UGC plushies
Unlike other plushies, these are not obtained by doing any progress in-game, but by buying one specific set of UGC items.
Image | Name | Rarity | Associated Effect | UGC Related item(s) |
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Mylo |
Epic | Applies a new Material Palette look called "Mylo" |
Trivia
- Until August 19th, 2022, both the Dragon and Frost Dragon plushies gave a special breath. Those were removed due to balance reasons, and it is yet unknown if some changes done during the time plushies gave breaths will be (or have already been) reverted:
- Dragon: Overrides existing breaths with or adds Haunt Breath to any creature (if the creature had a breath, haunt breath is unlocked at 66 age, while non-breath creatures only unlock it once their model grows to adult). The plushie also presents some drawbacks, as explained here.
- Frost dragon: gives Ice breath.
- After January 9th, 2022, breath plushies couldn't work on Ani.
- With Haunt Breath equipped to Minawii-type semiaquatics and terrestrials with similar characteristics on Legacy mode, staying underwater caused messages explaining that the creature was out of breath to rapidly appear (and triggers asphyxia damage). However, after Winter Event 2021 part 3, the entire subtype got replaced entirely by Militrua-type semiaquatics, meaning no creature in-game would ever have that drawback in Legacy.
- The Cat Plushie having only one eye is likely a reference to Edgar Allan Poe's "The Black Cat".
- Since January 14th, 2022, and until mid-February 2022, percent indicators were extended, meaning that instead of saying 2.5%, they would indicate a longer floating number, like 2.444444444444449%. This may be a bug.
- Some plushies are called multiple different names.
- The Dragon Plushie is also called "Legendary".
- The Lily Pad Plushie is also called "Succulent".
- UGC plushies are untradeable.
- When trying to trade them, the error message states that they are "linked" to the UGC.
- The Void Plushie shares a vague appearance with the Halloween NPC: Jerry.
- The Magic Frog Plushie used to boost all chances for other Halloween-themed mutations, such as Ghosty, Headless, and Zombified, during the Halloween Event 2023.
- As of the October 4th, 2024 update, the timed plushies tasks were changed. See here for their previous missions.