The Pleuremiert is a Tier 4 land carnivore. The species is not currently available, but was available in the Valentines Shop for 7,500 Roses and 2,100 Points after 1 rebirth during the Valentines Event 2025. The trial version is available in the Trial Creatures Shop for
200♂/2000♀ Shooms.
Description
“ | This quiet creature is a slow, dolorous beast, acting as a vulture when encountering corpses left behind by other predators. Pleuremiert drags itself across Sonaria, seeking for something to lift the drag of both its broken heart and thick fur, but to no avail. | „ |
~ In-game Description |
Appearance
Pleuremiert are long, slim creatures that only possess two big, strong four-clawed-handed arms to propel their slithering bodies around. Their overall look is a gaunt creature with long damp hair covering its head, neck, arms and tail, a skeletal ungulate head whose two eyes seem to be crying, and skeletal/branch-like horns covering their bodies: two horns on the head, a line of them on the dorsal side of the neck, two dorsal lines on their torso towards their tail, and a row on the external side of their forearms. On their chest, a broken non-anatomical heart pattern can be seen, and their manes sport several dripping non-anatomical heart-shapes towards lower heart shapes.
Males
Males have no additional features.
Females
Females have hanging moss patches from their horns/spikes.
Abilities
Main Article: Creature Abilities
This section is intended to list and describe the abilities of the Pleuremiert. (editor list)
- Bleed Block/Block Bleed is a passive ability that grants the creature resistance to getting bleed status from melee attacks at the very least, and every other source at most. Recode's equivalent of bleed defense; it is percentage based, e.g. if an attacker deals 5 bleed per hit and the receiver has 60% bleed defense, then the receiver gets only 2 of that 5 bleed.
- If a creature's Block Bleed is 100%, then they are immune to Bleed inflicted by melee direct attacks once fully grown. This ability is gained gradually as the creature ages, that is, a creature with 100% Block Bleed will have some fraction of bleed defense while growing, being such fraction bigger as it grows.
- A negative value in-game may indicate an extra vulnerability to the status effect this ability is supposed to protect from.
- Burn Block/Block Burn is a passive ability that grants the creature resistance to getting burn status from melee attacks at the very least, and every other source at most. It is percentage based, e.g. if an attacker deals 5 burn per hit and the receiver has 60% block burn, then the receiver gets only 2 of that 5 burn.
- If a creature's block burn is 100%, then they are immune to Burn inflicted by melee direct attacks once fully grown. This ability is gained gradually as the creature ages, that is, a creature with 100% burn defense will have some fraction of burn defense while growing, being such fraction bigger as it grows.
- Frostbite Block/Block Frostbite is a passive ability that grants the creature resistance to getting frostbite status from melee attacks at the very least, and every other source at most. It is percentage based, e.g. if an attacker deals 5 frostbite per hit and the receiver has 60% block frostbite, then the receiver gets only 2 of that 5 frostbite.
- Block Necropoison is a resistance against the Necropoison Status that reduces the amount of status absorbed and damage dealt by it when accumulating this status.
- Defensive Bleed is a passive ability, where a creature defensively inflicts a specific amount of melee bleed status on an attacker upon getting bitten.
- Frosty is a passive ability, equivalent to Legacy's Winter Tag, causes the creature with the tag to receive a buff of +25% stamina regeneration, +25% health regeneration, -25% thirst depletion, and -25% hunger depletion during Winter and Famine seasons, and prevents getting hypothermia from blizzards.
- Harden is an active ability which decreases movement speed by 20% in trade of a 35% increase in weight and 25% increase in health regeneration. Does not affect turning rate or turning speed.
- Iron Stomach is a passive ability which allows the user to eat rotten meat without getting negative ailments from it - preventing getting the Sickly Status.
- Poison Attack/Melee Venom is a passive ability that makes a creature venomous by melee - that is, biting another creature will cause the victim to receive Poison Status, as much as the attacker has labeled on their stats and affected by modifiers such as some plushies or resistances. Stacks with itself. A negative value means that it heals an amount of such status upon biting.
- Serrated Teeth is a passive ability which offensively inflicts Deep Wounds status when biting.
- Spite is an active ability that increases a creature's next attack damage based on its power meter, which gradually fills and then drains to 0 if no creature is attacked by the user during this time. It also has a customizable percentage (%) of the creature's damage (the % listed is the max of said creature's Spite power). Alongside raw damage, the user inflicts double ailments on their targets. The ability has a 20-second cooldown that starts upon activation.
- Tail Whip/Secondary melee attack is a special active ability which grants another melee attack, usually from behind (thus, Tail Whip), which is activated according to where the camera is facing. Code-wise it has a secondary damage stat, which allows main and secondary melee attacks to deal different base damage. No offensive status effects are given from this secondary attack, and it is not boosted by most effects, except eldering.
- Thorn Trap is an active ability which allows a creature to drop a trap of thorny plant growth. When a creature triggers a trap, it disappears, and they receive six stacks of Bleed/Bleed Status (affected by bleed defense) and two stacks of FREEZE, temporarily immobilizing the target's actions. It has a 35-second cooldown. Multiple thorn traps can be placed and remain by the same creature. If more than 3 thorn traps are placed at one time, the oldest one will despawn.
- Wing Shredder is a passive ability that allows a creature to offensively deal Shredded Wings status to a creature they bite, with an amount specific of the user creature.
Carry-able Creatures
The Can-Carry lists features lists of creatures that Pleuremiert is carried by, can carry (grab), can latch, and can be latched by in RECODE. To see the lists and their toggles to view each, click on the collapsible text to the right of the table below, to Expand or Collapse the list.
Can-Grab ListThis section is intended to list the non-elder fully-grown adult creatures that the non-elder fully-grown Pleuremiert can grab and carry, taking into account if this creature has grab/latch and discounting any other special abilities. The Pleuremiert (a(n) carnivore) is a tier 4 and can carry any creature from any lower tier size.* There is no creature which the Pleuremiert can currently carry
Grabbed-By ListThis section is intended to list the non-elder fully-grown adult creatures that can grab and thus carry a non-elder fully-grown adult Pleuremiert taking into account grab/latch abilities and discounting special abilities. The Pleuremiert (a(n) carnivore) is a tier 4 and can be picked up by any creature with higher tier and the Grab ability, as follows:[Expand] Carry-able by:
Can-Latch ListThis section is intended to list the non-elder fully-grown adult creatures that the non-elder fully-grown Pleuremiert can latch into, but not carry; taking into account latch/grab abilities and discounting any other special ability. The Pleuremiert (a(n) carnivore) is a tier 4 and can latch onto any higher tier size.* There is no creature which the Pleuremiert can currently grab but not carry
Latched-By ListThis section is intended to list the non-elder fully-grown adult creatures that can grab but not carry (latch onto) the non-elder fully-grown Pleuremiert discounting special abilities. The Pleuremiert (a(n) carnivore) has 6650 weight and can be grabbed by any creature with sufficiently lower weight. However, carnivores and photocarnivores cannot be grabbed by herbivores and photovores, as follows:[Expand] Grab-able by:
|
Trivia
- Concept by Undeary in the Creatures of Sonaria Discord.
- Modeled by Exell_Ex and Dino.
- Rigged by ThunderBoo666.
- Animated by Myrrethines.
Gallery
This tab is intended to present official concept sheets and color palettes for the Pleuremiert.
This tab is intended to present anything showcased during the process of development for the Pleuremiert, such as the creation of models, animations, and poses.
This tab is intended to present anything to further observe the Pleuremiert's design, inspirations, and changes in growth stages for reference.
This tab is intended to present how different Mutations appear on the Pleuremiert.
Albinism
Automated Mutation Image]][[Category:Missing
Amethyst
Automated Mutation Image]][[Category:Missing
Bewitched
Automated Mutation Image]][[Category:Missing
Blood Moon
Automated Mutation Image]][[Category:Missing
Blossom
Automated Mutation Image]][[Category:Missing
Clover
Automated Mutation Image]][[Category:Missing
Clownfish
Automated Mutation Image]][[Category:Missing
Coal Chunk
Automated Mutation Image]][[Category:Missing
Creator Star
Automated Mutation Image]][[Category:Missing
Diamond
Automated Mutation Image]][[Category:Missing
Elemental
Automated Mutation Image]][[Category:Missing
Emerald
Automated Mutation Image]][[Category:Missing
Fools Error
Automated Mutation Image]][[Category:Missing
Fool's Gold
Automated Mutation Image]][[Category:Missing
Frostburn
Automated Mutation Image]][[Category:Missing
Garnet
Automated Mutation Image]][[Category:Missing
Ghosty
Automated Mutation Image]][[Category:Missing
Glimmer
Automated Mutation Image]][[Category:Missing
Glow Head
Automated Mutation Image]][[Category:Missing
Glow Tail
Automated Mutation Image]][[Category:Missing
Harvest
Automated Mutation Image]][[Category:Missing
Headless
Automated Mutation Image]][[Category:Missing
Leucistic
Automated Mutation Image]][[Category:Missing
Melanism
Automated Mutation Image]][[Category:Missing
Overgrown
Automated Mutation Image]][[Category:Missing
Pearl
Automated Mutation Image]][[Category:Missing
Piebald
Automated Mutation Image]][[Category:Missing
Rose Quartz
Automated Mutation Image]][[Category:Missing
Sapphire
Automated Mutation Image]][[Category:Missing
Shadow
Automated Mutation Image]][[Category:Missing
Shadow Reverse
Automated Mutation Image]][[Category:Missing
Shimmer
Automated Mutation Image]][[Category:Missing
Smore
Automated Mutation Image]][[Category:Missing
Zombified
Automated Mutation Image]]
This tab is intended to present images related to the Pleuremiert that don't fit into the other tabs.
Notes