Creatures of Sonaria Wiki

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Creatures of Sonaria Wiki
Creatures of Sonaria Wiki
This is the recode-only page for Main Menu. To read information about the legacy-only Main Menu, see Main Menu/Legacy.

Introduction

When a player launches Creatures of Sonaria, they will first see the Main Menu. From there, the player can create a new creature, purchase new ones from the Gachas, or choose to travel to the Trade World to trade species, Shoom Shooms, Palettes, or other items (such as Tokens or Specimens/Stored Creatures) with other players. While recode Main Menu shares most of the functionalities of Legacy's Main Menu, its design and organization are vastly different.

Main Menu at 26th September 2023
Main Menu with a dead creature at 26th September 2023
Main Menu with an available active slot at 26th September 2023

Main Menu at 26th September 2023

Main Menu with a dead creature at 26th September 2023

Main Menu with an available active slot at 26th September 2023

Main Menu at 26th September 2023
Main Menu with a dead creature at 26th September 2023
Main Menu with an available active slot at 26th September 2023


Tikit and Shooms Area

Located on the top right of the screen, it displays the amount of Shooms and Tikits currency. Clicking on them will direct you to the Tikit and Shoom section of the Robux shop. It also holds the event currencies section when applicable, leading to its respective shops.


Specimen Active Slots Area

This area holds 3 active slots, for each one creature specimen can be stored. Information displayed on-screen will be some basic stats - , Daily Boosts (on the top right of the slot, if applicable), cosmetic mutations and stat traits, gender, diet, health, age, hunger, thirst and plushies used. Players can equip and unequip plushies from all three slots by clicking on the plushie "(+)" area, or from the Inventory Species-Tokens-Currency (exchanges Shooms into tikits)-Plushies Equip-Misc. Items window, Plushies section (equip only).

Players can also play and edit any of the three slots - editing a pre-existing creature will cost an Appearance Change Token, while selecting a new slot will send you to the Customization Menu. There's also the option to delete or swap a pre-existing slot. You can see a 3D display variant of the View Creatures Button of a particular specimen and without the option to select other species by clicking on the magnifying glass on the top right corner of each slot, no matter if the creature is alive or dead.

If a creature is dead, the slot content changes slightly, only displaying gender, diet and age, and the "Play" and "Edit" options are replaced by revive and restart options, which bring back a creature from the dead costing 1 revive token, and creates an age 0 creature with identical skins and stats for a cost, respectively. Such cost depends on the fact of having the species of the specimen to revive: having it makes it be free, else it will cost the same price as the one obtainable from the stored shop if male, and 10 times that if female.

If trying to delete a dead creature with a Color Palette, the game will give the player an additional option to use an Appearance Change Token in order to retrieve the palette.

The player has the option to rotate any of the three slots at any time in menu.


Specimen Storage Slots Area

Players start out with three storage slots and can buy ten more for Shoom Shooms and Robux Robux, depending on how many they've already bought.

  1. Free
  2. Free
  3. Free
  4. Shoom 100 Shooms
  5. Shoom 750 Shooms
  6. Shoom 1250 Shooms
  7. Shoom 2000 Shooms
  8. Robux 89 Robux
  9. Shoom 3000 Shooms
  10. Shoom 5000 Shooms
  11. Robux 129 Robux
  12. Robux 149 Robux
  13. Robux 179 Robux

+ 1 slot if loyalty feature is active.

Similarly to Specimen Active Slots, the 3D display of a particular specimen can be checked by clicking on the magnifying glass on the top right corner of each slot, regardless of being alive or not. However, it is smaller, cannot be dragged, and only displays some basic stats AND death points, akin to a reduced version of Trade Realm trial creature information or Legacy's Creature Display. Unlike legacy version, active and storage slots are totally interchangeable, including while nesting, when all slots are full, and it's needed to sacrifice a creature. The exception is of course at the moment of death, when slots get temporarily locked. However, you can swap dead creatures from and to this area. You can issue the swap command from the storage slots and from the active slots.


Trade Realm Button

When clicking on this button, it takes you directly to the Trade Realm.


View Creatures Button

When clicking on the View Creatures Button, a new menu will load, where the player can surf through the entire available released set of Creatures of Sonaria. This view creatures window is composed of 5 sections:

  • Navigation Menu: allows users to search all creatures, with their full OCIcons, not obscured like with Legacy mode. Search criteria can be either:
    • Sort all creatures, ordered alphabetically except for creatures with specific Daily Boosts, which will be first on the unlocked and locked areas if the "Show Boosted" option is toggled, and some warning-symbol creatures representing new creatures, which depending on the update will either follow the unlocked creatures or be at the very first place, and locked creatures, which will be ordered alphabetically but depending on the update will be ordered mixed with the unlocked ones, or located at the very bottom.
    • Sort by Creature mobility type, which will only display creatures of the selected type.
    • Sort by tier, which will only display creatures of the selected tier.
    • Sort by diet, which will only display creatures of the selected diet.
  • Stat Appraisal section: it allows the user to see all stats of a creature species, locked or not. It has two modes:
    • General: shown by default, only shows Primary Stats and Passive Effects with detail and mentioned Active Abilities.
    • Advanced: shows ALL stats, ALL passive effects, and ALL Active Abilities, including special tuned modifiers for such abilities. Additionally, has a search bar to look for the stat you are looking for and a help button to read the Help Index and succinctly describe some of the abilities.
  • Lore section: this includes the Creature Description as well as the concept artist.
  • Central view: it displays the creature's name, mobility type, diet, tier, a draggable 3D model and any special classification tags it may have, in that order. If you don't have the species, such 3D view will instead be replaced with a 2D lock icon with the OCIcon greyed out. If a creature has a Daily Boost, the respective Daily Boost will also appear here, near the bottom of this section.
  • Lower section: contains the Return to previous menu (red "<") and create new slot options. If you don't own the species or all specimen active slots are full, you cannot proceed to create a new creature. Once you have clicked on accept and you meet the requirements, a new creature will be already created, even if you go back from the Customization Menu.

Customization Menu

When the player first creates a creature/spawns in as a default skinned creature/uses an Appearance Change Token/Edit, the final stage before spawning in as the creature consists on entering the Customization menu. In this menu, the player can customize the colors and gender of the creature they've chosen, in a not too dissimilar way to Griffin's Destiny, using either the colors from the creature's default color palette(s), or using Color Palettes. In addition to color palettes, there are also Material Override Palettes and Signature Looks, used to change the material of a creature to match the material palette selected.

In this menu there are different tools used to customize the creature, these being:

  • The area paint selection in the center, where the player can select areas and use a color from a palette to paint the selected area.
  • At the bottom right corner, the palette and material override selection tool, which allows the player to pick up valid colors for their creature.
    • If a player uses colors from a Special Color Palette on a creature and spawns in without equipping/owning the special palette, all colors from the special palette will be replaced with the most similar ones from the creature's default palette(s).
    • At the moment, swapping palettes or materials resets a skin.
  • A basic/Advanced region paint tool, to allow individual painting of certain regions with extra flexibility.
  • The paint bucket tool, used to color specific parts of the creature manually, one by one.
  • The eyedropper tool, used to pick up colors on the creature to continue painting with that color.
  • The striked eye symbol, used to temporarily hide parts on the menu to paint better. When model parts have been turned invisible, it also gives the option to reset those parts back to visibility.
  • Undo and Re-do curved arrow buttons, which allow a limited scope for rapidly undoing errors or checking what color option is best - does not work for palette swaps unless some actions were performed before the color swap.
  • The Camera Lock button, used to help painting without the camera accidentally moving.
  • The Reset button, used to reset the creature to its default skin.
  • The Pose button, used to switch the creature from its default pose to a T-Pose in order to paint better.
  • A gender selection tool. At the moment this is limited to male and female. Some creatures may present gender dimorphism, meaning males and females have different model looks. Currently, while hovering over the gender selection tool buttons, these gender dimorphism parts are highlighted blue and fuchsia, for male and female, respectively; and a short explanation of male and female differences regarding Nests, Storages and Territories is explained.

Players can save and load their creatures' custom colors using the color save slots located on the left of the customization menu. Each Save Slot now fully supports re-naming again, useful for easy skin recognition, and also includes the palette and materials used for it. Every creature has its own personal three (3) color save slots, meaning players can have up to three skins for each creature. Color saves can be deleted using the trashcan button located next to each save slot. If a player doesn't own a species, the third color save slot of that species will be deleted.

Below this save slot area, you can see all your profile saved skins, and delete them. There's also a fraction over 100, which cannot be above 1, or it won't let you save skins.

Finally, on the bottom center of the screen, the Play/go back option is located. Press play to finally play in Sonaria.


Sell Species Button

Free Creature

This opens Species-Tokens-Currency (exchanges Shooms into tikits)-Plushies Equip-Misc Items window in the "My Species" option. Allows multi-selling species numbers into partial tikit points. If loyalty bonus is inactive, this button replaced by "Free Creature" button.


Redeem Codes

RedeemCodesIcon

This button is used to unlock special rewards given by special giveaway codes, such as Redeem Codes Plushies, tokens or Shoom Shooms.


Login Rewards

Main article: Login Rewards

Login Rewards Icon

The Login Rewards is a system that gives a login token to players every 24 hours for logging in. Login tokens are used to purchase rewards in the login shop.


Loyalty Bonus

In the main menu, there is a button that write "Free Creature" linked to loyalty bonus, if loyalty bonus is active, this button replaced by Sell Species button. The perks include an extra creature slot, the ability to skip the gacha animation spin, and one Xeleviprex if the player favorites the game and joins the Sonar Studios community. If the player leaves the community, the loyalty bonus inactive once again.

From 20th January 2024 onwards, the Login Rewards menu also includes a small window about the loyalty bonus.


Creature Stipend

The Creature Stipend button can only be seen by players with certain exclusive roles. It looks identical to the Login Rewards button, but located to the left of the redeem codes one. Upon clicking on it, a window with all exclusives (and their respective roles) appears, with those that the player has no stipend being slightly greyed out and with a red lock. Upon clicking on a creature the player has the stipend privilege, several (usually 20) species of that creature will be given, with a long cooldown (usually 30-days).

Creature Stipend Window, 15th March 2024

Creature Stipend Window, 15th March 2024

Creature Stipend Window, 15th March 2024


Missions

Main article: Mission System

Missions Icon

Clicking on it opens the Missions Window. This Missions Window is usually comprised of 4 submenus, each accessible through a different button:


Premium

Opens the Robux Shop window, where players exchange Robux for specific in-game items.

That Robux Shop was 4 options:

  • Bundles Shop (pay a certain amount of robux for 4 items in several bundles that rotate daily: "battle bundle", "predator pack" and "hungry herbivores"; plus event bundles, if applicable).
  • Robux-to-Shooms Shop.
  • Robux-to-Tikits Shop.
  • Robux Creature Shop, ordered from higher-to-lower Robux price.
  • Developer Creatures Shop, ordered from higher-to-lower Robux price.


Shop

Shop Icon

The shop is a particular option available from the Shop button, which takes care of pretty much anything that is not related with Premium or Trading features:


Inventory

Inventory Icon

Opens the Species-Tokens-Currency (exchanges Shooms into Tikits)-Plushies Equip-Misc Items window in the "My Species" option, which also takes into account the number of Tikit Points and Tikits, as well as the option to sell a species for Tikit points.

Other secondary windows are the token window, which allows the player to check and use their available tokens; the Currency Exchange area, which transforms Shooms into Tikits to a Shoom 800:1 Tikit ratio, the palettes and materials area which displays the name and number of them, the plush equip area, and a miscellaneous item storage which includes some temproary event items and Artifact Shop tokens.


Social

Social is a relatively newer button to the interface, basically it fuses both the Join Friends feature, the Follow friends feature, access to nests and access to Packs management, dividing the new functionality on three windows: Nest list windows to the left (with your own nest having a blue background), pack-related window to the center, and friends+creatures on your server window, to the right. The latter window can also be filtered according to Friends criteria ("Friends" button), those on the same server as you ("Server" button) or both ("All" button); plus the existance of a search bar.

Nests

Old nest icon, now only visible while playing on the Main World

Old nest icon, now only visible while playing on the Main World

Opens the Nest functionality - specifically the Nest request to be nested by someone. From the 7th June 2025 update onwards, this list also displays your own nest as long as it does not become abandoned.

Packs

Packs are a team-building feature, to know more, visit Packs.

Follow Friends

Follow Friends Icon

This option allows the player to join servers where their friends are playing or trading. Now this got absorbed by the SOCIAL feature, meaning you need to click on the SOCIAL button and then choose to follow those friends outside your own server, which can be done directly from the Friends sub-tab, or All sub-tab. This at the moment allows people to rapidly combat log as well.



Settings

Settings Icon

Allows player to easily access game experience customization settings, saved between sessions. They are split into three tabs: General, Volume, and Private Server. All switch settings will have a "" button pop-up on their left side when modified from defaults.

General Settings

Volume Settings

Via slide bars:

States Settings

Via switches (On/Off):

  • Performance Mode: Off by default. Enable if your game is not running well.
  • HQ Lighting: On by default. Enables or disables high quality lighting during gameplay.
  • Blood Effects: On by default. Allows blood screens, scarring and blood drops to be seen.
  • Camera Shake: Off by default. Enable or disable camera shake effects.
  • Camera Smoothing: Off by default. Enable or disable camera smoothing for smoother camera movement.
  • Footprints: On by default. Enable or disable visual footprints for creatures. Strongly recommended to keep enabled for survival reasons, even if your game is not running that well.
  • HUD Item Notification: On by default. Enable or disable item notifications on the HUD.
  • HUD Pinned Missions: On by default. Enable or disable pinned missions on the HUD. Recommended to keep enabled so biome quests can be performed easier.
  • Reduce Bloom: Off by default. Makes the Bloom effect less showy.

Misc Settings

  • Medal Auto Clipping: On/Off. On by default. Allows those users with a "Medal TV" account to auto-record video clips clips when reaching a new veneration stage, making a successful trade or auction, killing another player or being below 20% HP.
  • Reset All button: restores all switches and other settings on the section they are in to defaults.
  • Legacy - This button allows a player to switch between a Recode server and a Legacy server, which will take them to Legacy's Main Menu.

Permission Settings

In the case of requests, not being on the appropriate group will mean sending a request towards a player with a restrictive permission will either auto-decline or not appear, without bothering such player.

  • Minimap markers visibility: Everyone/Friends/Pack/No One.
  • Nesting Requests: Everyone/Friends/Pack/No One.
  • Pack Requests from others: Everyone/Friends/No one.
  • Trade Requests from others: Everyone/Friends/No One.

Private Server Settings

Private Server settings that only visible on private servers, and only customizable by the owner:

  • Custom Rules: if the server follows normal server rules (Disable) or particular new ones (Enable) - if it does not follow normal rules, then progress is halted, creatures cannot get beyond 100 age and certain event triggers will not happen; until custom rules master switch is disabled and the server restarts.
    • Custom Rule: PvP (Player vs. Player). Enable/Disable.
    • Custom Rule: Survival Stats (such as health, food or water levels). Enable/Disable.
    • Custom Rule: Disasters Events. Enable/Disable.
    • Season override: cycle (normal behaviour)/certain season.
    • Weather override: cycle (normal random behaviour)/certain regular weather.
    • Time Override: cycle (normal day-night behaviour)/certain time.
    • Custom Server name and description: this setting is only editable by the owner, and allows other players to see information about the server's title and other information.


Titles

Titles Icon

Upon clicking, gives access to the Titles feature.


Update Log

Upon clicking, gives access to the Recode changelog, quite similar to Patch Notes. It features the game's current icon and both current and previous update logs.


Special Event Buttons

These buttons become available during special events, and they usually have an additional button which opens additional limited-time features and missions.

Event Button

An example of an event button icon ()

An example of an event button icon (Valentines Event 2024)

During special events, this button becomes available, usually appearing on the space above Follow Friends, Titles, and Update Log buttons. It typically features event missions under the Event tab in the Missions Window, in which this feature can also be access through the Missions option.

Event Shop

An example of an event shop icon (Valentines Event 2024)

An example of an event shop icon (Valentines Event 2024)

During special events, this button becomes available, appearing more to the center of the GUI, between the Missions and Premium buttons. It functions the same as clicking over the event currency at the top of the screen, granting access to the Event Shop. It typically features event-specific creatures and items, including new additions, and sometimes utilizes event currencies.

The Event Shops are as follows:

Halloween Shop

The Halloween Shop becomes available during Halloween Events.

Harvest Shop

The Harvest Shop becomes available during Harvest Events.

Christmas Shop

The Christmas Shop becomes available during Winter Events.

Valentine's Shop

The Valentine Shop becomes available during Valentine's Events.

Spring Meadows Shop

The Spring Meadows Shop becomes available during Spring Meadows Events.

Easter Shop

The Easter Shop becomes available during Easter Events.

Disaster Shop

The Disaster Shop becomes available during Disaster Events.

LSS Shop

The LSS Shop becomes available during LSS Events.

Summer Paradise Shop

The Summer Paradise Shop becomes available during Summer Paradise Events.


Trivia

  • The Update Log button was removed from the main menu around early October 2023 until sometime in April 2024.
  • The Guardian Dragon became the first Creature to not appear in Trial Creatures Store.