The Laibonich is a Tier 2 land herbivore. The species is not currently available, but was available in the Valentines Gacha during the Valentines Event 2022, in the Valentines Store for 3,500 Hearts during the Valentines Event 2023, in the Valentines Shop for
4,000 Roses during the Valentines Event 2024, and in the Valentines Shop for
1,000 Roses and 100 Points during the Valentines Event 2025. It is an Event creature. The trial version is available in the Trial Creatures Shop for
40♂/400♀ Shooms.
Description
“ | Scuttling around the overworld, Laibonich are common creatures that live symbiotically with larger creatures. They stay within nesting sites taking care of their nest's eggs with incredibly soft upper stomach fur which insulate their young. | „ |
~ In-game Description |
Behavior
- The Laibonich is confirmed to taste so bad that carnivores prefer to "adopt" them instead. In return, the Laibonich helps incubate their eggs due to their fluff.
- Laibonich's shells are very frail, mainly for decoration purposes. However, the gold scales they shed from the shell make creatures that inhale them extremely tired.
Appearance
Laibonich is a small, bug-like creature with a large black shell covering most of its body with a pattern consisting mostly of red heart shapes in the resemblance of a ladybugs shell-like elytra. The back half of the creature has a fluffy fuller form with a thick, medium-length tail. Throughout the creature's body are small yellow segments for joints, the mouth, claws, and various connecting sections throughout the tail.
Males
On the feet of males are additional tufts of fur.
Females
Females lack the tufts of fur on the feet that males have.
Abilities
Main Article: Creature Abilities
This section is intended to list and describe the abilities of the Laibonich. (editor list)
- Bleed Block/Block Bleed is a passive ability that grants the creature resistance to getting bleed status from melee attacks at the very least, and every other source at most. Recode's equivalent of bleed defense; it is percentage based, e.g. if an attacker deals 5 bleed per hit and the receiver has 60% bleed defense, then the receiver gets only 2 of that 5 bleed.
- If a creature's Block Bleed is 100%, then they are immune to Bleed inflicted by melee direct attacks once fully grown. This ability is gained gradually as the creature ages, that is, a creature with 100% Block Bleed will have some fraction of bleed defense while growing, being such fraction bigger as it grows.
- A negative value in-game may indicate an extra vulnerability to the status effect this ability is supposed to protect from.
- Burn Block/Block Burn is a passive ability that grants the creature resistance to getting burn status from melee attacks at the very least, and every other source at most. It is percentage based, e.g. if an attacker deals 5 burn per hit and the receiver has 60% block burn, then the receiver gets only 2 of that 5 burn.
- If a creature's block burn is 100%, then they are immune to Burn inflicted by melee direct attacks once fully grown. This ability is gained gradually as the creature ages, that is, a creature with 100% burn defense will have some fraction of burn defense while growing, being such fraction bigger as it grows.
- Injury Block/Block Injury is a passive ability that grants the creature resistance to getting Injury status from melee attacks at the very least, and every other source at most. It is percentage based, e.g. if an attacker deals 5 Injury per hit and the receiver has 60% Injury Block, then the receiver gets only 2 of that 5 Injury.
- Block Poison/Poison Block is a passive ability that grants resistance to poison status once they reach max age (100). Like many other block defenses, it works by blocking a percentage of the ailment received. If a creature's Poison Block is 100%, then they are immune to those stats (and will be healed instantly if they are somehow applied) once they reach age 100.
- Broodwatcher is a passive ability that allows creatures to assist in the gestation of other player's eggs. It applies one stack of Gestation Buff to nearby creatures, which increases other creatures' egg gestation speed by 2.5%. The total buff any nesting species can receive is 5%, so only two Broodwatchers can be effective at any one time. Additionally, when sitting near a nest, the Broodwatcher gains 5 Defensive, which starts to decrease if they move.
- Climber is a passive ability that allows a creature to walk on walls along with ceilings and some uncollidable terrain if climbing on the right angle. To detach from a wall or ceiling, press Space on PC. On Mobile, press the dedicated Detach button, or, if the creature has Jump, press the jump button.
- Defensive Poison/Melee Toxin is a passive ability that makes a creature toxic by melee - that is, being bitten by another creature will cause the attacker to receive Poison Status, as much as the bitten creature has labeled on their stats and affected by modifiers such as some plushies or resistances. Stacks with itself.
- Drowsy Area is an activated ability that causes those within its area of effect the drowsy status, slowing their bite speed by 35% and severely slowing them down in movement and turn speed. Has a 60-second cooldown.
- Healing Hunter is a toggleable active ability which allows the creature to deal healing melee hits which replenish the target's HP when hitting. Code-wise it's more than the Negative Attack legacy version, since it does not just give a negative base attack value, hence the name; but it also allows the healer to toggle between melee heal mode and attack mode, when the healer becomes actually capable of dealing melee damage, albeit at a different value according to their individual and species stats. It also prevents bleed and poison-booster plushies from giving extra offensive bleed or poison when hitting under melee healing mode.
- It can be known if a healing hunter creature is on healing mode by the presence of a pink hollow sphere with pink healing cross particles surrounding part of their body.
- Hunker/Hunker-Down is a passive ability that activates while a creature with this ability strafes. While active, hunker reduces the creatures speed by 25%, damage by 50%, and reduce damage taken by a percentage based on what is listed for the creature. For example, a creature with 75 hunker will only receive 25% of damage while the ability is active.
- Jump is an active ability pertaining to the special control Jump/Dart/Glide/Flight and inheritor of the Early Legacy Release jump ability (an ability which never made it past Legacy's Early Release), by pressing space allows a creature to project a parabolic trajectory jump on land, thanks to recode's realistic gravity, and based on the creature's inertia at the time of the jump. However, creatures can turn during jumping, and sometimes running at the same time of the trajectory allows for a limited trajectory correction. If a semi-aquatic (or all-terrain/flier with semi-aquatic characteristics) creature with Jump starts swimming and tries to jump, they will Dart instead. Not all creatures have this ability, even if their mobility type is compatible.
- Jump has an associated speed boost, stamina consumption (and below that threshold a creature will be unable to jump), and age limit for every creature. Beyond that age limit, a creature will be unable to jump - that field is commonly used for creatures which will develop Glide or Flight on a later growth stage. In fact, if on our infoboxes only appears a jump age stat, that means that the creature has actually jump 0 (no jump) and on the stage that jump supersedes Glide or Flight, it is equivalent as to being unable to jump nor flight nor glide.
- Pack Healer is a pack-oriented passive ability. This passive ability allows you to boost the HP regen of your fellow packmates . It is because of this that creatures who have this ability are considered "Support creatures".
- Quick Recovery is a passive ability that boosts HP regeneration when below a threshold.
Carry-able Creatures
The Can-Carry lists features lists of creatures that Laibonich is carried by, can carry (grab), can latch, and can be latched by in RECODE. To see the lists and their toggles to view each, click on the collapsible text to the right of the table below, to Expand or Collapse the list.
Can-Grab ListThis section is intended to list the non-elder fully-grown adult creatures that the non-elder fully-grown Laibonich can grab and carry, taking into account if this creature has grab/latch and discounting any other special abilities. The Laibonich (a(n) herbivore) is a tier 2 and can carry any creature from any lower tier size.* There is no creature which the Laibonich can currently carry
Grabbed-By ListThis section is intended to list the non-elder fully-grown adult creatures that can grab and thus carry a non-elder fully-grown adult Laibonich taking into account grab/latch abilities and discounting special abilities. The Laibonich (a(n) herbivore) is a tier 2 and can be picked up by any creature with higher tier and the Grab ability, as follows:[Expand] Carry-able by:
Can-Latch ListThis section is intended to list the non-elder fully-grown adult creatures that the non-elder fully-grown Laibonich can latch into, but not carry; taking into account latch/grab abilities and discounting any other special ability. The Laibonich (a(n) herbivore) is a tier 2 and can latch onto any higher tier size.* There is no creature which the Laibonich can currently grab but not carry
Latched-By ListThis section is intended to list the non-elder fully-grown adult creatures that can grab but not carry (latch onto) the non-elder fully-grown Laibonich discounting special abilities. The Laibonich (a(n) herbivore) has 1400 weight and can be grabbed by any creature with sufficiently lower weight, as follows:[Expand] Grab-able by:
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Trivia
- Concept by East (BlueFlame950) on the Creatures of Sonaria discord.
- Animated by Rook.
- The Laibonich's name was confirmed to just be a "horribly mangled version of 'lady bug.'"
- Their fluff is confirmed to be so soft that "you melt".
- On Legacy, Area Sleep has an extremely small radius for Laibonich, so being close enough to use it usually means whatever is hunting you is close enough to kill you.
- Often called "Cockroach" or "Lai" by players. It may be called Cockroach due to its bug-like appearance, and Lai because of Roblox's auto chat filters.
Gallery
This tab is intended to present official concept sheets and color palettes for the Laibonich.
This tab is intended to present anything showcased during the process of development for the Laibonich, such as the creation of models, animations, and poses.
This tab is intended to present anything to further observe the Laibonich's design, inspirations, and changes in growth stages for reference.
This tab is intended to present how different Mutations appear on the Laibonich.
Albinism
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Amethyst
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Bewitched
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Blood Moon
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Blossom
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Clover
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Clownfish
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Coal Chunk
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Creator Star
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Diamond
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Elemental
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Emerald
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Fools Error
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Fool's Gold
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Frostburn
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Garnet
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Ghosty
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Glimmer
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Glow Head
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Glow Tail
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Harvest
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Headless
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Leucistic
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Melanism
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Overgrown
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Pearl
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Piebald
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Rose Quartz
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Sapphire
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Shadow
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Shadow Reverse
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Shimmer
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Smore
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Zombified
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