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Creatures of Sonaria Wiki
This is the recode-only page for Konomushi. To read information about the legacy-only Konomushi, see Konomushi/Legacy, or select the Legacy Konomushi link from the NavNext.

The Konomushi (Pronounced /ˈkoʊnoʊˈmuʃi/ (click to listen)) is a Tier 4 flying carnivore. The species is available in the Boosted Gacha. The trial version is available in the Trial Creatures Shop for Shoom 50/500 Shooms.


Description

Konomushi are ultra-efficient hunters spread across the temperate forest and the dunes of Sonaria. This all-female insect consists of two different regional subspecies that aggress each other if ever encountering one another.
~ In-game Description

Artist Headcanon

  • Konomushi have two different regional variants: those in the temperate forest, and those in the dunes. While the temperate Konomushi are more frilled and fanciful, the dune variant looks much larger, harsher, and spinier.
  • Both variants are solely female and reproduce through parthenogenesis, a form of asexual reproduction.
    • Due to this, there are no male Konomushi in existence.
  • When encountering others of their species that are different variants, they tend to fight with each other or chase the other off.


Appearance

The Konomushi is a six legged, two armed creature that resembles a praying mantis with an additional pair of legs. Its pair of arms are long and heavily plated at the ends, and each have three long claws. It has wing-like fins at the base and near the end of its tail, which splits in two. A large pair of insect wings sprout from its back, with a smaller pair at the base of the aforementioned pair. The Konomushi has a long pair of antennae which sprout from a small, pointed, elongated head, whose most prominent feature is its insect-like, giant ovoid eyes. Spikes rise from its shoulders, and hexagonal symbols adorn its plates.

Males

Males have a small, wing-like "sail" on their backs, 4 plumage-wing-like decorations at the base of its head, with similar decorations at the tip of its antenna; and the shoulder spikes are truncated (cut).

Females

Females have 2 pairs of spikes on its head (one pair at the base of the antenna, the other and the biggest one behind their eyes where the upper wing-like decorations of males would go), and their shoulder spikes are pointed. On the other hand their antenna tips are decorated with three far smaller spike-like decorations each.


Abilities

Main Article: Creature Abilities

This section is intended to list and describe the abilities of the Konomushi. (editor list)

  • Agile Swimmer is passive ability, similar to legacy's Streamlined, which buffs the player when submerged underwater for more than a second, receiving the following buffs:
    • 100% more stamina regeneration
    • 50% more total stamina
    • 75% more walk speed
    • 75% more sprint speed
    • 15% more oxygen, if the creature is a semi-aquatic; 180% more oxygen otherwise.
    • Additionally, like with legacy Streamlined, a glider semi-aquatic (and an aqua-glider) can abuse the extra stamina to increase the number of glide flaps it can perform from the water boosted, since until they touch the ground or stop gliding, the boosted stamina amount will remain.
    • Note that since most of these are multipliers, creature incapable of naturally recovering stamina underwater do not get any stamina regeneration boost (as any fraction of 0 is still 0).
  • Ambush is a recode-only ability, inheritor of the Ambush control in Legacy, and thus shares some similarities to it. Ambush can be toggled by pressing (not holding) the correct active ability key (which may vary between creatures). It will automatically deactivate after a set period of time, after stamina runs out, or after halting movement, whichever happens first. Like legacy ambush, recode Ambush ability allows a temporary speed boost according to an ambush multiplier inherent to the species (e.g. x 1.5 or x 1.25), usually granting a faster Sprint (except when the multiplier is x1.0 or lower). It will not be stopped by entering or leaving water once initiated; but at a higher stamina cost and a possible decrease in turn speed, directly making a creature unable to turn while ambushing. Similar to legacy, a creature can know if ambush is toggled not only from the the evident speed boost while moving, but because when pressing the activation button, the camera FOV zooms out a tiny bit. Ambush can be used while sprinting. However, unlike Legacy ambush, pressing the appropriate key again will not stack max time and stamina consumption, and can be initiated underwater by creatures with the appropriate mobility type (however, it still keeps the Legacy characteristic of keeping creatures not adapted to water from initiating ambush underwater). Additionally, Ambushing disrupts strafing.
  • Bleed Block/Block Bleed is a passive ability that grants the creature resistance to getting bleed status from melee attacks at the very least, and every other source at most. Recode's equivalent of bleed defense; it is percentage based, e.g. if an attacker deals 5 bleed per hit and the receiver has 60% bleed defense, then the receiver gets only 2 of that 5 bleed.
    • If a creature's Block Bleed is 100%, then they are immune to Bleed inflicted by melee direct attacks once fully grown. This ability is gained gradually as the creature ages, that is, a creature with 100% Block Bleed will have some fraction of bleed defense while growing, being such fraction bigger as it grows.
    • A negative value in-game may indicate an extra vulnerability to the status effect this ability is supposed to protect from.
  • Climber is a passive ability that allows a creature to walk on walls along with ceilings and some uncollidable terrain if climbing on the right angle. To detach from a wall or ceiling, press Space on PC. On Mobile, press the dedicated Detach button, or, if the creature has Jump, press the jump button.
  • Flight is an active ability pertaining to the special control Jump/Dart/Glide/Flight and inherent to all Fliers and legacy mobility type All-Terrain creatures have this ability. However, due to the fact all-terrain got absorbed into Flier, this means that with purely recode terminology, only fliers have the ability. Creatures with flight ability as dominant cannot jump per se (only with jump superseding flight if jump has a certain jump age value), they instead enter flight or glide mode - however some creatures may also present the jump ability replacing the flight one as the dominant at some point in their live stage. Flying and takeoff both take stamina. If there's not enough stamina, the creature cannot fly. A creature with flight can switch between flight and glide and vice-versa without that switch costing stamina.
  • Glide is an active ability pertaining to the special control Jump/Dart/Glide/Flight and inherent to all gliders and glider semi-aquatics have this ability as primary. However, due to the fact glider semi-aquatics got absorbed into Semi-Aquatics, the correct recode terminology would be to say that all Gliders and a few Semi-Aquatics and Aquatics have this ability as primary. Flier (and all-terrain) creatures have this ability as well, but the Jump/Dart/Glide/Flight button is not their primary, but the toggle glide button. Creatures with glide ability cannot jump per se, they instead enter flight or glide mode, unless jump supersedes them via some jump age value. If there's not enough stamina, the creature can hardly glide. Depending on some creature factors like tier and glide stamina regeneration, as well as some environmental conditions, a creature can or cannot regain stamina while gliding.
  • Injury Attack is an ability that offensively deals injury status when biting. A negative value means that it heals an amount of such status upon biting.
  • Invisibility is an active ability which by pressing the proper ability button, the creature can turn from visibility to invisibility (however on your side you emit a small inner glow that helps you into spotting yourself; and you can be spotted by the footprint trail you leave, aberrations in water reflections, disruption effects on the grass, sounds, and Keen Observer, and sometimes scent) and vice-versa. On mobile, players can press “Use Ability". Unlike Legacy version, Invisibility is far stronger, allowing the user to walk and swim cloaked as long as they don't bite, use any active ability, sprint, ambush, or move during jump, dart, fly or glide, when they will become visible; and while active it hides the creature from being spotted by scent and cannot be activated if the creature is laying down (which doesn't mean the creature cannot just activate the ability beforehand and then remain invisible). On the other hand, recode invisibility slows the user slightly, and has a 30 seconds cooldown between activation triggers, meaning that while an invisible creature can switch to visibility immediately by pressing the button or meeting the criteria mentioned beforehand, such creature cannot activate invisibility too fast, needing to wait. This cooldown counts time between moments of activation, not between deactivation and the next activation, so if a creature had been cloaked for long enough and suddenly they lose the cloak, they can reapply it immediately.


Carry-able Creatures

The Can-Carry lists features lists of creatures that Konomushi is carried by, can carry (grab), can latch, and can be latched by in RECODE. To see the lists and their toggles to view each, click on the collapsible text to the right of the table below, to Expand or Collapse the list.

See Can-Grab, Grabbed-By, Can-Latch, and Latched-By Lists

Can-Grab List

This section is intended to list the non-elder fully-grown adult creatures that the non-elder fully-grown Konomushi can grab and carry, taking into account if this creature has grab/latch and discounting any other special abilities. The Konomushi (a(n) carnivore) is a tier 4 and can carry any creature from any lower tier size.

* There is no creature which the Konomushi can currently carry


Grabbed-By List

This section is intended to list the non-elder fully-grown adult creatures that can grab and thus carry a non-elder fully-grown adult Konomushi taking into account grab/latch abilities and discounting special abilities. The Konomushi (a(n) carnivore) is a tier 4 and can be picked up by any creature with higher tier and the Grab ability, as follows:
[Expand] Carry-able by:


Can-Latch List

This section is intended to list the non-elder fully-grown adult creatures that the non-elder fully-grown Konomushi can latch into, but not carry; taking into account latch/grab abilities and discounting any other special ability. The Konomushi (a(n) carnivore) is a tier 4 and can latch onto any higher tier size.

* There is no creature which the Konomushi can currently grab but not carry


Latched-By List

This section is intended to list the non-elder fully-grown adult creatures that can grab but not carry (latch onto) the non-elder fully-grown Konomushi discounting special abilities. The Konomushi (a(n) carnivore) has 3100 weight and can be grabbed by any creature with sufficiently lower weight. However, carnivores and photocarnivores cannot be grabbed by herbivores and photovores, as follows:
[Expand] Grab-able by:
Alkaksu
Flipli
Fyluf
Gobli
Hemokai
Jeff
Koini
Minawii
Nimoona
Rukig



Trivia

  • Concept by torviin.
    • The Konomushi was inspired by mantids and animals that show parthenogenesis, such as whiptails and/or many other insects.
    • Its name is meant to be read as "コノムシ (konomushi)", which is a fictional name that derives elements from "木の葉虫 (konohamushi)", the Japanese name for leaf insects.[1]
    • The Konomushi's name, when put in Google Translate, means "this insect".
    • Konomushi was originally shrimp based and intended to be all-terrain, but was switched to be flier due to it not maintaining its older semi-aquatic features.
    • It was first named Ikhegani and was intended to be Nimwit's developer creature, but was later redesigned to remove its personal developer related features.[2]
  • As an all-female species, Konomushi's in-game gender differences are meant to represent its temperate and arid regional variants.
  • In Legacy, Konomushi has turquoise blue blood when bleeding.
    • Due to this, when killed, the Konomushi drops a turquoise carcass in Legacy.
    • This is an actual color in some Earth creatures, from those that use hemocyanin, a blue oxygen carrier that replaces hemoglobin in some invertebrates' blood.


Gallery

This tab is intended to present official concept sheets and color palettes for the Konomushi.

This tab is intended to present anything showcased during the process of development for the Konomushi, such as the creation of models, animations, and poses.

This tab is intended to present anything to further observe the Konomushi's design, inspirations, and changes in growth stages for reference.

This tab is intended to present how different Mutations appear on the Konomushi.

This tab is intended to present images related to the Konomushi that don't fit into the other tabs.


Notes

  1. This is information from impjelly, who helped with naming Konomushi, as seen here.
  2. This information is from torviin, a concept developer that redesigned Konomushi. See here.



Legacy Creatures
Terrestrial AholaiAmolisAniApofuexArchaliumArchinaxArdor WardenArsonosAuekoAvothiusBelluvaraptorBoreal WardenBoskurroBuff EulopiiBuukonCantapodiCenicaraChrysosCimmabuConiferonCottolCryptothDemetyraDieamarjlaDiesuraDiokrineDoragonixDragonixsauriaDyaelaturaEmphinesEmpiteriumEskarlorEulopiiExterreriFabraasheFaecaluFelikxtroxFerrahFleuralisFyraniliGarra WardenGeogoffGeoptxinaGhalgeyaGloracusGnolrokGorgonichusGramossGyroudusHebitoaHeisoteriHellion WardenHemokaiHikorshiHisolidiumHyboriaHygosIbetchiIkoranImeaornIrdegardeIztajuatlJabblebashheJeffKehmadorKhetheralKhikuKiridianKnalrikiKorathosKoryserKretsnikKriprikKyikiLaharpesLaibonichLenarabuLerachuLeurimessLmakosauruodonLorolaelLuxscesMaiueveMagnarothusMoemoeaMolangaiMorinusMuravilNindyrNuciffracoccuNyctoxonOvufuOxidaizenPacedegonParuxPernirexPierryPliarysPrabikiPuffwumpQurugoskRalokaiRoroloRukigSaikarieSana'ataSarchiasSeradaeShroSigmatoxSleirnokTarakotuTaurolystrisTeinookTherokisThykallosTohukosTornirTrikyloTsugaeUndoliValkurseVarskelaVenuellaVerdant WardenVetemortemViracniarViridexVolnoirveWystoraXenolifYama'tuYeba'idiYggdragstyxYohsogZethines
Flier AereisAngelic WardenAltulisAolenusAstrothiAthulythBanishiiBazeliiBeezuBorenhirBrequewkCeleritasChisudoColvalCorvuraxErrideaEtheralotusFlickaflieGaltekronGhibliHaechionxHalaqualHushikeJetebeneKemotiKerukuKonomushiKriffinLevonehLucensiaMomolaMordeliumNakamaskaNorskoggNyxasolyxOwa'StryrusParahexilianPeroPterolythuxRaiquazokSalrahnSang ToareSar'Hingaro/Ahri'TahmukSaukurynSochuriSturbiTrutholbyevaTundrikValkyrieVaumoraVeldysVenatroxVerzaXeternosZieti
Glider DowattFylufKiiwinMekmekNolumothPhyremiaRipirinShiyaroZoocuu
Aquatic AleicudaArachyuArrainoaAxothanBengonChameiCupereEigion WardenEirocaGaleostraHaxalineKohikiiKoipiseNimoonaReviiatonSlaiornSyroudon
Semi-Aquatic AdharcaiinAeshoAlkaksuAuraronCrata PeretinaDenjziDunklaestusEquenixFrigiboaGuravaKavouradisKendyllKoiniLissiceousLureMiikMijusuimaMilitruaMinawiiMoonelleMurlkNymphasuchusPhuguPolymonstrumSha'ReiStarknolTherolachusTraiborosTurgeonVahiaexWewuixYenyashaYiepirZohdok
All-Terrain AesmirAnutillDalgharaEuviasFlixlitJotunhelNovus WardenNytoltalusOpralegionUraVin'rou/Kaluaka
Glider Semi-Aquatic ExotideGlovaucusGryvilaGobliSquiticoZhelijinZwevealisk
Rotation ArachyuBorenhirColvalDunklaestusEquenixExotideGorgonichusGryvilaHeisoteriIbetchiKoiniLevonehLorolaelLureLus-AdarchLuxscesMaiueveMuravilNolumothPacedegonParahexilianPliarysSana'ataSaukurynTarakotuTeinookTornirVeldysViridexVolnoirve
Secret Mission AleicudaArsonosAstrothiMilitruaVaumoraVenuellaZethines
Public Mission ApofuexCavengauuDenjziEirocaFrigiboaHisolidiumMordeliumParuxPhyremiaRoroloSha'ReiYenyasha
Developer AnutillArchaliumDowattLucensiaNyctoxonOpralegionQurugoskTohukosUra
Ex-Developer AniGhibliSar'Hingaro/Ahri'TahmukTrutholbyeva
Robux Shop AdharcaiinAltulisAniBanishiiBazeliiFleuralisGhibliRukigSar'Hingaro/Ahri'TahmukTrutholbyevaZoocuu
Badge Reward AolenusCorvuraxKerukuMijusuima
Role Exclusive AereisEtheralotusOwa'StryrusSigmatoxVerza
Winter Special Boreal WardenCenicaraConiferonJotunhelNorskoggSleirnokSturbiTundrikVarskelaYohsog
Valentines Event Ardor WardenFaecaluFylufHebitoaHyboriaLaharpesLaibonichWewuix
Easter Event AuekoBuff EulopiiDemetyraFabraasheKyikiLenarabuMoonelleOvufuPhuguVerdant Warden
Summer Mini Event DenjziEigion WardenHisolidiumMordeliumNuciffracoccuRoroloSquitico
Halloween Event CryptothGarra WardenSalrahnSang ToareUndoliViracniar
LSS Event Angelic WardenAuraronDyaelaturaGlovaucusNovus WardenValkyrieXeternosYggdragstyx


To report false or outdated information or get assistance with the content of this page, please reply to this community discussion or join the CoS Wiki Discord.
Recode Creatures
Land AholaiAllifuAmolisAniApofuexArcabaturArchaliumArchinaxArdor Warden/ZohutekArkmettaArsonosAseliorusAsilvestrelaAuekoAvothiusBelluvaraptorBolatraBoreal Warden/QhualhulBoskurroBuff EulopiiBuukonCaldonterrusCantapodiCenicaraChrysosCimidstikCimmabuConiferonConvarliaCottolCryptothCucuerpumDemetyraDieamarjlaDiesuraDiokrineDoragonixDragonixsauriaDyaelaturaEmphinesEmpiteriumEskarlorExterreriFabráashéFaecaluFelifauxFelikxtroxFerrahFleuralis FlurenFrigilinxFurnilixiiFyraniliGarra Warden/Mors'vuhkGeogoffGeoptxinaGeortharocGhalgeyaGhartokusGloracusGnolrokGorgonichusGoskogurGramossGrysallmogGyroudusHebitoaHeiboktorukHeisoteriHellion Warden/NukzehHemokaiHikorshiHisolidiumHyboriaHygosIbetchiIdrabarkIkoranImeaornIrdegardeIztajuatlJabblebashheJeffJhiggo-JanglKehmadorKhetheralKhikuKhilutatraKiridianKnalrikiKorathosKoryserKretśnikKriprikKyikiLaharpesLaibonichLenarabuLerachuLeurimessLmakosauruodonLorolaelLuxscesMaiueveMag'MastaMagnarothusMenaceMoemoeaMolangaiMooslmossleMorcanixMorinusMufoliumMuravilNindyrNok'TuunNoxulumenNuciffracoccuNyctoxonOvufuOxidaizenOxytalisPacedegonParuxPernirexPierryPleuremiertPliarysPrabikiPuffwumpQurugoskRalokaiReeoxRoroloRukigSaikarieSana'ataSarchiasSeradaeShararookShroSigmatoxSkulderougeSleirnokStratifelisTaburúúnTakamorathTarakotuTaurolystrisTeinookTherokisThykallosTohukosTorcheroukTornirTrikyloTsugaeUndoliUshrumeshValkurseVarskelaVenuellaVeraiatriceVerdant Warden/FarhausVetemortemViracniarViridexVolnoirveVorpalusWhisptheraWoodraloneWystoraXenolifYama'tuYeba'idiYggdragstyxYohsogZarraxZethinesZolbatros
Flier AereisAesmirAhri'Tahmuk/Sar'HingaroAidoneiscusAkorbikAngelic Warden/SerpheliusAltulisAnutillAolenusAstrothiAthulythBanishiiBazeliiBeezuBorenhirBrequewkCeleritasChisudoColvalCorvuraxCuxenaDabaemuraDalgharaDalitilDanténosErrideaEtheralotusEuviasFairiocrisFellisioFlickaflieFlixlitGalirynGaltekronGhibliHaechionxHalaqualHallucinixHushikeIrizahJetebeneJotunhelKaluaka/Vin'rouKarakroKemotiKerukuKonomushiKriffinLevonehLotremumLucensiaMegalodystrixMinthwyrmMolunaMomolaMordeliumNakamaskaNoctla'LuneNorskoggNovus Warden/OmnibusNytoltalusNyxasolyxOlatuaOpralegionOuratumOwa'StryrusParahexilianParu-GamaPentaglossPeroPhantarisPterolythuxQuezekelRaiquazokSalrahnSang ToareSaukurynSochuriSomnia ElusStarlitSturbiSylvesqualTaiyuelongTrutholbyevaTundrikUleoumUmbraxiUraUrzukValkyrieVaumoraVeldysVenatroxVerzaWixpectr'oWuggawyrmXeleviprexXeternosZieti
Glider DespisicleDowattFlamerirFylufInkpujinKiiwinMekmekNoctivulNolumothPhantejerPhyremiaPrialouraRipirinShiyaroXymoraxZoocuu
Aquatic AleicudaAqoxturumoxArachyuArrainoaAxothanBengonChameiCupuereEigion Warden/MalveathianEirocaFlipliGaleostraGlovaucusHaxalineKohikiiKoipiseMagnacetusNimoonaReviiatonSlaiornSquiticoSyroudonZhelijin
Semi-Aquatic AdharcaiinAeshoAlkaksuAuraronBäruwChromohegeCorsarlettCrata PeretinaDenjziDunklaestusEquenixEulopiiExotideFrigiboaGlysgadotaGryvilaGobliGuravaIminiKavouradisKendyllKoiniLissiceousLureMeorlarkMiikMijusuimaMilitruaMinawiiMoonelleMorthoraxMurlkNymphasuchusOxysenixPhuguPolymonstrumReverbelleSha'ReiStarknolTherimorseTherolachusTraiborosTurgeonVahiaexVivoltexWewuixYenyashaYiepirZohdokZwevealisk
Rotation ArachyuBorenhirColvalDunklaestusEquenixExotideGoskogurGryvilaHeisoteriIbetchiKoiniLevonehLorolaelLureLus-AdarchLuxscesMaiueveMuravilNolumothPacedegonParahexilianPliarysSana'ataSarcosirisSaukurynTarakotuTeinookTornirVeldysViridexVolnoirve
Artifact CorsarlettDabaemuraFairiocrisFlamerirFlurenGhartokusKhilutatraMag'MastaMagnacetusMegalodystrixMorthoraxOlatuaPentaglossPhantarisPrialouraQuezekelSylvesqualTakamorathTorcheroukUmbraxiVeraiatriceXymorax
Death Gacha AidoneiscusCuxenaMenaceRipirinTherimorseUleoumWhisptheraWoodralone
Secret Mission AleicudaArsonosAstrothiMilitruaShararookVaumoraVenuellaZethines
Public Mission ApofuexCavengauuDenjziEirocaFrigiboaHisolidiumMordeliumParuxPhyremiaRoroloSha'ReiYenyasha
Monthly Special AkorbikAqoxturumoxBäruwClovilowperIdrabarkLotremumNoctivulParu-GamaReeoxReverbelleTaiyuelongZarrax
Developer ArchaliumDowattHallucinixLucensiaNyctoxonQurugoskTohukos
Ex-Developer Ahri'Tahmuk/Sar'HingaroAniAnutillGhibliOpralegionTrutholbyevaUra
Robux Shop AdharcaiinAhri'Tahmuk/Sar'HingaroAltulisAniAnutillArkmettaBanishiiBazeliiFleuralisGhibliOpralegionRukigTrutholbyevaUraZoocuu
Role Limited AereisEtheralotusOwa'StryrusSigmatoxSomnia ElusVerza
Badge Reward AolenusCorvuraxKerukuMijusuima
Lore Events InkpujinUrzuk
Winter Special ArtikaukBoreal Warden/QhualhulCenicaraConiferonDespisicleJotunhelMinthwyrmMobuushiyNachtskinhrenNorskoggSleirnokStratifelisSturbiTundrikVarskelaYohsog
Valentines Event AllifuArdor Warden/ZohutekFaecaluFylufHebitoaHyboriaLaharpesLaibonichOxytalisPleuremiertWewuixWuggawyrm
Spring Meadows AseliorusFurnilixiiSkulderougeTaburúún
Easter Event AuekoBuff EulopiiConvarliaDalitilDemetyraFabráashéGrysallmogKyikiLenarabuMoonelleOvufuPhuguUshrumeshVerdant Warden/FarhausVorpalus
Disaster CaldonterrusNoctla'Lune
Summer Mini Event DenjziFlipliEigion Warden/MalveathianGeortharocHisolidiumMordeliumNuciffracoccuRoroloSquitico
Halloween Event CryptothCucuerpumDanténosFelifauxGarra Warden/Mors'vuhkMorcanixNok'TuunPhantejerSalrahnSang ToareUndoliViracniarWixpectr'o
Harvest Mini Event CimidstikGorgonichusKarakroMooslmossle
LSS Event Angelic Warden/SerpheliusAuraronDyaelaturaGlovaucusIrizahNoxulumenNovus Warden/OmnibusOuratumValkyrieXeternosYggdragstyx


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