The Kaegiszarr is a Tier 5 land herbivore. The species is available in the LSS Event 2025 either by reaching 3,500 Pass Points while being part of Team Bastion, or for
1,750 Stars in the LSS Shop. It is an Event creature. The trial version is available in the Trial Creatures Shop for
750♂/7500♀ Shooms.
Description
“ | A living bastion, these armored quadrupeds form a breathing wall when traveling in packs of 2–3. They often group around smaller species, offering shelter and protection from predators. Small creatures can be spotted rustling and nesting amongst the fur lining of their shield-like armor! | „ |
~ In-game Description |
Appearance
The Kaegiszarr is a stocky quadruped, carrying black plates with blue accents on its head and shoulders. Most of its body is covered in stripe-like spikes. Two bright blue horns are connected to its small mouth.
Males
Males have no additional features
Females
Females have small tufts of fur on the underside of their necks
Abilities
Main Article: Creature Abilities
This section is intended to list and describe the abilities of the Kaegiszarr. (editor list)
- Bleed Block/Block Bleed is a passive ability that grants the creature resistance to getting bleed status from melee attacks at the very least, and every other source at most. Recode's equivalent of bleed defense; it is percentage based, e.g. if an attacker deals 5 bleed per hit and the receiver has 60% bleed defense, then the receiver gets only 2 of that 5 bleed.
- If a creature's Block Bleed is 100%, then they are immune to Bleed inflicted by melee direct attacks once fully grown. This ability is gained gradually as the creature ages, that is, a creature with 100% Block Bleed will have some fraction of bleed defense while growing, being such fraction bigger as it grows.
- A negative value in-game may indicate an extra vulnerability to the status effect this ability is supposed to protect from.
- Burn Block/Block Burn is a passive ability that grants the creature resistance to getting burn status from melee attacks at the very least, and every other source at most. It is percentage based, e.g. if an attacker deals 5 burn per hit and the receiver has 60% block burn, then the receiver gets only 2 of that 5 burn.
- If a creature's block burn is 100%, then they are immune to Burn inflicted by melee direct attacks once fully grown. This ability is gained gradually as the creature ages, that is, a creature with 100% burn defense will have some fraction of burn defense while growing, being such fraction bigger as it grows.
- Frostbite Block/Block Frostbite is a passive ability that grants the creature resistance to getting frostbite status from melee attacks at the very least, and every other source at most. It is percentage based, e.g. if an attacker deals 5 frostbite per hit and the receiver has 60% block frostbite, then the receiver gets only 2 of that 5 frostbite.
- Injury Block/Block Injury is a passive ability that grants the creature resistance to getting Injury status from melee attacks at the very least, and every other source at most. It is percentage based, e.g. if an attacker deals 5 Injury per hit and the receiver has 60% Injury Block, then the receiver gets only 2 of that 5 Injury.
- Block Poison/Poison Block is a passive ability that grants resistance to poison status once they reach max age (100). Like many other block defenses, it works by blocking a percentage of the ailment received. If a creature's Poison Block is 100%, then they are immune to those stats (and will be healed instantly if they are somehow applied) once they reach age 100.
- Broodwatcher is a passive ability that allows creatures to assist in the gestation of other player's eggs. It applies one stack of Gestation Buff to nearby creatures, which increases other creatures' egg gestation speed by 2.5%, and if speed was 0 then it will still provide some boost. The total buff any nesting species can receive is 5%, so only two Broodwatchers can be effective at any one time. Additionally, when sitting near a nest, the Broodwatcher gains 5 Defensive, which starts to decrease if they move.
- Charge (Launch) or Launch Charge is a specific type of Charge that inflicts a specific knockback and Confusion Status on the victim.
- Defensive Bleed is a passive ability, where a creature defensively inflicts a specific amount of melee bleed status on an attacker upon getting bitten.
- Injury touch/Defensive Injury is an ability that defensively deals injury status when bitten.
- Frosty is a passive ability, equivalent to Legacy's Winter Tag, causes the creature with the tag to receive a buff of +25% stamina regeneration, +25% health regeneration, -25% thirst depletion, and -25% hunger depletion during Winter and Famine seasons, and prevents getting hypothermia from blizzards.
- Grab is an active ability, the recode's equivalent of Legacy's creature "grab a lighter creature", allowing a creature to pick up a lower-tiered creature. Unlike legacy's, it has several pecularities, among them that grabbing is no longer based on weight, but tier. Another peculiarity is that grabbed creatures cannot escape until 5 seconds later. After that, the grabbed creature can struggle by using any button and will release such creature from the grab. The user can ungrab at any moment by pressing the same button used to grab. A creature darting from outside water will grab any creature it finds automatically. Interestingly enough, using this ability may also make a piece of grabbed food drop.
- Harden is an active ability which decreases movement speed by 20% in trade of a 35% increase in weight and 25% increase in health regeneration. Does not affect turning rate or turning speed.
- Pack Healer is a pack-oriented passive ability. This passive ability allows you to boost the HP regen of your fellow packmates . It is because of this that creatures who have this ability are considered "Support creatures".
- Serrated Teeth is a passive ability which offensively inflicts Deep Wounds status when biting.
- Strength In Numbers is a passive ability that confers a creature a 7% stamina regeneration boost and a 1.5% damage boost. This stacks according to how many creatures with the same ability and same species are nearby. If there are no other users of this ability nearby, it won't provide that boost.
- ❗ Attention, new non-catalogued ability detected for Kaegiszarr: Wingshredder.
Carry-able Creatures
The Can-Carry lists features lists of creatures that Kaegiszarr is carried by, can carry (grab), can latch, and can be latched by in RECODE. To see the lists and their toggles to view each, click on the collapsible text to the right of the table below, to Expand or Collapse the list.
Can-Grab ListThis section is intended to list the non-elder fully-grown adult creatures that the non-elder fully-grown Kaegiszarr can grab and carry (pick-up), taking into account if this creature has grab/latch and discounting any other special abilities. The Kaegiszarr (a(n) herbivore) is a tier 5 with 12750 lbs of weight and as long as it has the Grab Ability, it can pick up any creature of lower or equal tier with enough lighter weight difference, as follows:[ Expand Collapse ] Can carry:
Grabbed-By ListThis section is intended to list the non-elder fully-grown adult creatures that can grab and thus carry a non-elder fully-grown adult Kaegiszarr taking into account grab/latch abilities and discounting special abilities. The Kaegiszarr (a(n) herbivore) is a tier 5 with 12750 lbs of weight and can be picked up by any creature of higher or equal tier with enough heavier weight difference and the Grab ability, as follows:[ Expand Collapse ] Carry-able by:
Can-Latch ListThis section is intended to list the non-elder fully-grown adult creatures that the non-elder fully-grown Kaegiszarr can latch into, but not carry; taking into account latch/grab abilities and discounting any other special ability. The Kaegiszarr (a(n) herbivore) is a tier 5 with 12750 lbs of weight and as long as it has the Latch ability, it can latch into any creature of higher tier with enough heavier weight difference.* There is no creature which the Kaegiszarr can currently grab but not carry
Latched-By ListThis section is intended to list the non-elder fully-grown adult creatures that can grab but not carry (latch onto) the non-elder fully-grown Kaegiszarr discounting special abilities. The Kaegiszarr (a(n) herbivore) is a tier 5 with 12750 lbs of weight and can be latched onto by any creature of lower tier and enough lighter weight difference, as follows:[
Expand Collapse ] Grab-able by: |
Trivia
- Concept by SOLGAIO in the Creatures of Sonaria Discord.
- Modeled by hamanjam2004 in the Creatures of Sonaria discord.
- Rigged by Mezzioli.
- Animated by BlckBrryJam and KaidaLynch.
Gallery
This tab is intended to present official concept sheets and color palettes for the Kaegiszarr.
This tab is intended to present anything showcased during the process of development for the Kaegiszarr, such as the creation of models, animations, and poses.
This tab is intended to present anything to further observe the Kaegiszarr's design, inspirations, and changes in growth stages for reference.