The Irizah is a Tier 4 flying carnivore. The species is not currently available, but was available in the LSS Shop for 2,500 Points after reaching 2,500 Personal Points, or after reaching 10,000 Contributed Points during the LSS Event 2024 (exclusive to the Dark team). The trial version is available in the Trial Creatures Shop for
500♂/5000♀ Shooms.
Description
“ | The cybernetically enhanced Irizah are really something to behold. Their melodic calls spread across the land, luring creatures to them like a siren for their next meal. These vain beasts enjoy the spotlight whenever they are centre of attention. | „ |
~ In-game Description |
Appearance
The Irizah is a creature with a feline-like face and a dragon-like body. Its main body's default colors consist mainly of different shades of purple with pink, orange, yellow, and white markings. Its head has a curved, sharp metallic-like horn, two yellow eyes, and sharp teeth, with a pink star floating behind the horn. It also has long rabbit-like ears, with pink tufts at the bottom and ear tips, and a purple mane. Dark spikes of varying sizes adorn its long neck, forearms, and back, with the tail having top and bottom spikes and a floating pink star at the tip of the tail. White dorsal fin-shaped structures are seen at its shoulders and two more beside it, decreasing in size. Its front limbs also appear to have armor/mecha-like parts, with one covering the shoulders and another with a pink rhombus-shaped design on it, covering its forearms. Irizah also has a pair of large gauntlets floating at the sides with three fingers and one thumb, each with large pink claws and paw pads. Its front limbs also possess three fingers, one thumb, and paw pads, while its back limbs have anisodactyl feet, both limbs equipped with sharp claws.
Irizah has no gender dimorphism.
Abilities
Main Article: Creature Abilities
This section is intended to list and describe the abilities of the Irizah. (editor list)
- Bleed Attack is a passive ability, where a creature offensively inflicts a specific amount of melee bleed status on a creature with every bite (not with breath/ranged abilities or reflecting abilities). A negative value means that it heals an amount of such status upon biting.
- Bleed Block/Block Bleed is a passive ability that grants the creature resistance to getting bleed status from melee attacks at the very least, and every other source at most. Recode's equivalent of bleed defense; it is percentage based, e.g. if an attacker deals 5 bleed per hit and the receiver has 60% bleed defense, then the receiver gets only 2 of that 5 bleed.
- If a creature's Block Bleed is 100%, then they are immune to Bleed inflicted by melee direct attacks once fully grown. This ability is gained gradually as the creature ages, that is, a creature with 100% Block Bleed will have some fraction of bleed defense while growing, being such fraction bigger as it grows.
- A negative value in-game may indicate an extra vulnerability to the status effect this ability is supposed to protect from.
- Dazzling Flash is an activated ability that generates a quick, bright, white flash and causes nearby creatures to experience confusion tunnel vision and blurred vision. Has a 70-second cooldown.
- Flight is an active ability pertaining to the special control Jump/Dart/Glide/Flight and inherent to all Fliers and legacy mobility type All-Terrain creatures have this ability. However, due to the fact all-terrain got absorbed into Flier, this means that with purely recode terminology, only fliers have the ability. Creatures with flight ability as dominant cannot jump per se (only with jump superseding flight if jump has a certain jump age value), they instead enter flight or glide mode - however some creatures may also present the jump ability replacing the flight one as the dominant at some point in their live stage. Flying and takeoff both take stamina. If there's not enough stamina, the creature cannot fly. A creature with flight can switch between flight and glide and vice-versa without that switch costing stamina.
- Glide is an active ability pertaining to the special control Jump/Dart/Glide/Flight and inherent to all gliders and glider semi-aquatics have this ability as primary. However, due to the fact glider semi-aquatics got absorbed into Semi-Aquatics, the correct recode terminology would be to say that all Gliders and a few Semi-Aquatics and Aquatics have this ability as primary. Flier (and all-terrain) creatures have this ability as well, but the Jump/Dart/Glide/Flight button is not their primary, but the toggle glide button. Creatures with glide ability cannot jump per se, they instead enter flight or glide mode, unless jump supersedes them via some jump age value. If there's not enough stamina, the creature can hardly glide. Depending on some creature factors like tier and glide stamina regeneration, as well as some environmental conditions, a creature can or cannot regain stamina while gliding.
- Injury Attack is an ability that offensively deals injury status when biting. A negative value means that it heals an amount of such status upon biting.
- Life Leech is an active ability that allows the user to heal themselves for a certain percentage (%) of damage done to other players while the ability is active.
- Miasma Breath is an active ability using the breath control (C on PC or
on Mobile) that is a type of Elemental Breath that inflicts 0.5 DPS (0.125% PER HIT), provides a SelfHeal of 0.5% (Max health regen per sec), and drains 5% (Max stamina destroyed per sec) of the target's stamina. It has a Capacity of 10, a Regen Rate of 4, a Range of 200 studs, and a Critical chance of 25%.
- Necropoison Attack is a passive ability that makes a creature necro-venomous by melee - that is, biting another creature will cause the victim to receive Necropoison Status, as much as the attacker has labeled on their stats and affected by modifiers such as some plushies or resistances. Does not stack with itself, but gets worse over time unless the creature is actively healing it. A negative value means that it heals an amount of such status upon biting.
Carry-able Creatures
The Can-Carry lists features lists of creatures that Irizah is carried by, can carry (grab), can latch, and can be latched by in RECODE. To see the lists and their toggles to view each, click on the collapsible text to the right of the table below, to Expand or Collapse the list.
Can-Grab ListThis section is intended to list the non-elder fully-grown adult creatures that the non-elder fully-grown Irizah can grab and carry, taking into account if this creature has grab/latch and discounting any other special abilities. The Irizah (a(n) carnivore) is a tier 4 and can carry any creature from any lower tier size.* There is no creature which the Irizah can currently carry
Grabbed-By ListThis section is intended to list the non-elder fully-grown adult creatures that can grab and thus carry a non-elder fully-grown adult Irizah taking into account grab/latch abilities and discounting special abilities. The Irizah (a(n) carnivore) is a tier 4 and can be picked up by any creature with higher tier and the Grab ability, as follows:[Expand] Carry-able by:
Can-Latch ListThis section is intended to list the non-elder fully-grown adult creatures that the non-elder fully-grown Irizah can latch into, but not carry; taking into account latch/grab abilities and discounting any other special ability. The Irizah (a(n) carnivore) is a tier 4 and can latch onto any higher tier size.* There is no creature which the Irizah can currently grab but not carry
Latched-By ListThis section is intended to list the non-elder fully-grown adult creatures that can grab but not carry (latch onto) the non-elder fully-grown Irizah discounting special abilities. The Irizah (a(n) carnivore) has 2700 weight and can be grabbed by any creature with sufficiently lower weight. However, carnivores and photocarnivores cannot be grabbed by herbivores and photovores, as follows:[Expand] Grab-able by:
|
Trivia
- Concept by Renorayz in the Creatures of Sonaria Discord.
- Modeled by dino (Acrasixa) and JaxonBirb.
- Rigged by ThunderBoo666.
- The Irizah was originally designed for LSS Event 2023's creature prompt. After the Xeternos was chosen, it was redesigned and released during the 2024 LSS Event 2024.
- After Irizah's rigged model was revealed, it was announced that the model wouldn't be added to the game until the week of May 26th, during the LSS Event 2024.
Gallery
This tab is intended to present official concept sheets and color palettes for the Irizah.
This tab is intended to present anything showcased during the process of development for the Irizah, such as the creation of models, animations, and poses.
This tab is intended to present anything to further observe the Irizah's design, inspirations, and changes in growth stages for reference.
This tab is intended to present images related to the Irizah that don't fit into the other tabs.