The Ghibli is a Tier 3 flying carnivore, as well as an Ex-Developer Creature representing malarkeii. The species is available in the Robux Shop for 249 Robux. The trial version is available in the Trial Creatures Shop for
200♂/2000♀ Shooms.
Description
“ | This creature inhabits the desert skies, relying on its large wings and winged tail for swift maneuvers. It ambushes prey from above, seizing them with four front arms before delivering a fatal drop. | „ |
~ In-game Description |
Appearance
Ghibli is a sleek flying creature with a mechanical, aircraft-like appearance. It has two long and narrow segmented wings, in the middle of which there are two-clawed structures; the wings end in three short wing-tips. It has two engines mounted on its back. Near the base of the tail, the Ghibli sports twin ruddervators arranged in a V-shape, thin and triangular in form. Its tail features two more groups of fins, the first being a pair of short horizontal stabilisers; and lastly, on the very end, a full empennage of three fins, the vertical featuring a green decal. This creature has six uniquely shaped robotic legs, the middle pair being considerably thicker than the rest, and also being the only with two fingers instead of four. The legs are partially covered by a protruding rim. A pattern of green rectangles, resembling passenger aircraft windows, runs through the side of its body, beginning on the neck and ending somewhere around the start of the tail. Ghibli's head is similar to that of a shark's. It flaunts an iconic sharp-toothed grin reminiscent of fighter aircraft livery. The creature has three eyes, the third being significantly bigger and covering most of its forehead. It also has three pairs of mechanical "ears" on the sides of its head. The Ghibli's color palette consists of muted earthy tones, from chocolate brown to light sand, and some highlights of pistachio green.
Males
Males have a singular air intake-like structure protruding from their chest.
Females
Females have no additional features.
Abilities
Main Article: Creature Abilities
This section is intended to list and describe the abilities of the Ghibli. (editor list)
- Ambush is a recode-only ability, inheritor of the Ambush control in Legacy, and thus shares some similarities to it. Ambush can be toggled by pressing (not holding) the correct active ability key (which may vary between creatures). It will automatically deactivate after a set period of time, after stamina runs out, or after halting movement, whichever happens first. Like legacy ambush, recode Ambush ability allows a temporary speed boost according to an ambush multiplier inherent to the species (e.g. x 1.5 or x 1.25), usually granting a faster Sprint (except when the multiplier is x1.0 or lower). It will not be stopped by entering or leaving water once initiated; but at a higher stamina cost and a possible decrease in turn speed, directly making a creature unable to turn while ambushing. Similar to legacy, a creature can know if ambush is toggled not only from the the evident speed boost while moving, but because when pressing the activation button, the camera FOV zooms out a tiny bit. Ambush can be used while sprinting. However, unlike Legacy ambush, pressing the appropriate key again will not stack max time and stamina consumption, and can be initiated underwater by creatures with the appropriate mobility type (however, it still keeps the Legacy characteristic of keeping creatures not adapted to water from initiating ambush underwater). Additionally, Ambushing disrupts strafing.
- Bleed Block/Block Bleed is a passive ability that grants the creature resistance to getting bleed status from melee attacks at the very least, and every other source at most. Recode's equivalent of bleed defense; it is percentage based, e.g. if an attacker deals 5 bleed per hit and the receiver has 60% bleed defense, then the receiver gets only 2 of that 5 bleed.
- If a creature's Block Bleed is 100%, then they are immune to Bleed inflicted by melee direct attacks once fully grown. This ability is gained gradually as the creature ages, that is, a creature with 100% Block Bleed will have some fraction of bleed defense while growing, being such fraction bigger as it grows.
- A negative value in-game may indicate an extra vulnerability to the status effect this ability is supposed to protect from.
- Burn Block/Block Burn is a passive ability that grants the creature resistance to getting burn status from melee attacks at the very least, and every other source at most. It is percentage based, e.g. if an attacker deals 5 burn per hit and the receiver has 60% block burn, then the receiver gets only 2 of that 5 burn.
- If a creature's block burn is 100%, then they are immune to Burn inflicted by melee direct attacks once fully grown. This ability is gained gradually as the creature ages, that is, a creature with 100% burn defense will have some fraction of burn defense while growing, being such fraction bigger as it grows.
- Frostbite Block/Block Frostbite is a passive ability that grants the creature resistance to getting frostbite status from melee attacks at the very least, and every other source at most. It is percentage based, e.g. if an attacker deals 5 frostbite per hit and the receiver has 60% block frostbite, then the receiver gets only 2 of that 5 frostbite.
- Block Poison/Poison Block is a passive ability that grants resistance to poison status once they reach max age (100). Like many other block defenses, it works by blocking a percentage of the ailment received. If a creature's Poison Block is 100%, then they are immune to those stats (and will be healed instantly if they are somehow applied) once they reach age 100.
- Burn Attack is an ability that offensively deals burn when biting. Stacks with itself. A negative value means that it heals an amount of such status upon biting.
- Flight is an active ability pertaining to the special control Jump/Dart/Glide/Flight and inherent to all Fliers and legacy mobility type All-Terrain creatures have this ability. However, due to the fact all-terrain got absorbed into Flier, this means that with purely recode terminology, only fliers have the ability. Creatures with flight ability as dominant cannot jump per se (only with jump superseding flight if jump has a certain jump age value), they instead enter flight or glide mode - however some creatures may also present the jump ability replacing the flight one as the dominant at some point in their live stage. Flying and takeoff both take stamina. If there's not enough stamina, the creature cannot fly. A creature with flight can switch between flight and glide and vice-versa without that switch costing stamina.
- Glide is an active ability pertaining to the special control Jump/Dart/Glide/Flight and inherent to all gliders and glider semi-aquatics have this ability as primary. However, due to the fact glider semi-aquatics got absorbed into Semi-Aquatics, the correct recode terminology would be to say that all Gliders and a few Semi-Aquatics and Aquatics have this ability as primary. Flier (and all-terrain) creatures have this ability as well, but the Jump/Dart/Glide/Flight button is not their primary, but the toggle glide button. Creatures with glide ability cannot jump per se, they instead enter flight or glide mode, unless jump supersedes them via some jump age value. If there's not enough stamina, the creature can hardly glide. Depending on some creature factors like tier and glide stamina regeneration, as well as some environmental conditions, a creature can or cannot regain stamina while gliding.
- Iron Stomach is a passive ability which allows the user to eat rotten meat without getting negative ailments from it - preventing getting the Sickly Status.
- Speed Blitz is an active ability, which when toggled and if there's more than 50% stamina, will consume the necessary stamina to activate (half of it) and only then applies the Speed Blitz Status for 6 seconds. Has a 90 second cooldown.
Carry-able Creatures
The Can-Carry lists features lists of creatures that Ghibli is carried by, can carry (grab), can latch, and can be latched by in RECODE. To see the lists and their toggles to view each, click on the collapsible text to the right of the table below, to Expand or Collapse the list.
Can-Grab ListThis section is intended to list the non-elder fully-grown adult creatures that the non-elder fully-grown Ghibli can grab and carry, taking into account if this creature has grab/latch and discounting any other special abilities. The Ghibli (a(n) carnivore) is a tier 3 and can carry any creature from any lower tier size.* There is no creature which the Ghibli can currently carry
Grabbed-By ListThis section is intended to list the non-elder fully-grown adult creatures that can grab and thus carry a non-elder fully-grown adult Ghibli taking into account grab/latch abilities and discounting special abilities. The Ghibli (a(n) carnivore) is a tier 3 and can be picked up by any creature with higher tier and the Grab ability, as follows:[Expand] Carry-able by:
Can-Latch ListThis section is intended to list the non-elder fully-grown adult creatures that the non-elder fully-grown Ghibli can latch into, but not carry; taking into account latch/grab abilities and discounting any other special ability. The Ghibli (a(n) carnivore) is a tier 3 and can latch onto any higher tier size.* There is no creature which the Ghibli can currently grab but not carry
Latched-By ListThis section is intended to list the non-elder fully-grown adult creatures that can grab but not carry (latch onto) the non-elder fully-grown Ghibli discounting special abilities. The Ghibli (a(n) carnivore) has 2900 weight and can be grabbed by any creature with sufficiently lower weight. However, carnivores and photocarnivores cannot be grabbed by herbivores and photovores, as follows:[Expand] Grab-able by:
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Trivia
- Original concept by Snicker_DoodIes in the Creatures of Sonaria Discord.
- The Ghibli was based off of king cobras and planes.
- The name is a reference to Studio Ghibli, a Japan-based animating company that has made numerous highly acclaimed films, including the 1988 film My Neighbor Totoro and the 2001 film Spirited Away.
- It also refers to the aircraft that served as inspiration for the studio's name: the Italian aircraft Caproni Ca.309, AKA Ghibli.
- Ghibli (sometimes spelled Qibli or Kirbli)(pronounced kee-blee) is an Italian/Libyan-Arabic word meaning "hot desert wind".
- Hayao Miyazaki, Studio Ghibli's creator and director for most films, has a liking to flying machines and creatures too, shown by the amount of flying creatures and machines in his films.
- Ghibli's secondary palette was inspired by the US Navy's performing flight team, the Blue Angels, and is the featured paint-scheme on their F/A-18s and "Fat Albert" the C-130.
- Redesign concept by Zayozaze in the Creatures of Sonaria Discord.
- Redesign rigged by Mezzioli
- Previous version modeled by malarkeii.
- Redesign modeled by Azaph.
- Previous version animated by Erythia.
- Redesign animated by Mukudori.
- The first creature to receive the Area Sleep ability. However, this ability no longer exists, and has been replaced with Drowsy Area.
- The second developer creature with the Night Stalker ability, the first being the now ex-developer creature Trutholbyeva.
- The third developer creature released in-game.
- Ghibli was chosen as malarkeii's developer creature because she has an affinity for desert-dwelling creatures and tones, as well as aircrafts. Ghibli's tail features the typical control surfaces of a plane's tail (rudder, elevator/stabilator, etc.).
- Ghibli formerly did not have a visible Glimmer variant, but this was fixed on 5/22/2022.
- One of the old redesigns for Ghibli became its own standalone creature, now known as Nakamaska.
Gallery
This tab is intended to present official concept sheets and color palettes for the Ghibli.
This tab is intended to present anything showcased during the process of development for the Ghibli, such as the creation of models, animations, and poses.
This tab is intended to present anything to further observe the Ghibli's design, inspirations, and changes in growth stages for reference.
This tab is intended to present how different Mutations appear on the Ghibli.