The Ghartokus is a Tier 5 land carnivore. The species is available in the Artifact Shop for an initial price of 900,000 Shooms, which can be lowered with the use of artifacts. The trial version is available in the Trial Creatures Shop for
600♂/6000♀ Shooms.
Description
“ | Brave and Strong, these creatures have prideful personalities. Ghartokus is an apex predator that primarily roams deep forest thicket to hunt for prey. Although a predator, these creatures are quite mellow and don't have a tendency to pick fights. | „ |
~ In-game Description |
Appearance
The Ghartokus is a huge theropod partially resembling the Tyrannosaurus rex and some of the Wardens. It presents antlers that sport flowers and hanging draperies, and displays a huge flower on its back. The Ghartokus also has a build similar to that of advanced prehistoric theropods like the Tyrannosaurus, with small arms and heavy legs. Its neck and head fluff lead down to its belly. The Ghartokus has two rows of plates on the top of its body that stop when it reaches the hind legs, and its feet have a total of 5 toes on each foot, one of those toes being vestigial, resembling dewclaws which again, appear on theropod dinosaurs. On its bottom jaw are rocky-like patterns. The Ghartokus is decorated with these patterns, with some of them presenting spirals. These symbols appear on its small arms and the top of its hind legs. The blunt head shape also bears resemblance to some abelisaurids, such as the Carnotaurus or Majungasaurus (the closest one being Pycnonemosaurus).
Males
Males sport a fin-like structure located by the lower section of its back.
Females
Females display an extra flower at the end of its tail.
Abilities
Main Article: Creature Abilities
This section is intended to list and describe the abilities of the Ghartokus. (editor list)
- Ambush is a recode-only ability, inheritor of the Ambush control in Legacy, and thus shares some similarities to it. Ambush can be toggled by pressing (not holding) the correct active ability key (which may vary between creatures). It will automatically deactivate after a set period of time, after stamina runs out, or after halting movement, whichever happens first. Like legacy ambush, recode Ambush ability allows a temporary speed boost according to an ambush multiplier inherent to the species (e.g. x 1.5 or x 1.25), usually granting a faster Sprint (except when the multiplier is x1.0 or lower). It will not be stopped by entering or leaving water once initiated; but at a higher stamina cost and a possible decrease in turn speed, directly making a creature unable to turn while ambushing. Similar to legacy, a creature can know if ambush is toggled not only from the the evident speed boost while moving, but because when pressing the activation button, the camera FOV zooms out a tiny bit. Ambush can be used while sprinting. However, unlike Legacy ambush, pressing the appropriate key again will not stack max time and stamina consumption, and can be initiated underwater by creatures with the appropriate mobility type (however, it still keeps the Legacy characteristic of keeping creatures not adapted to water from initiating ambush underwater). Additionally, Ambushing disrupts strafing.
- Bleed Block/Block Bleed is a passive ability that grants the creature resistance to getting bleed status from melee attacks at the very least, and every other source at most. Recode's equivalent of bleed defense; it is percentage based, e.g. if an attacker deals 5 bleed per hit and the receiver has 60% bleed defense, then the receiver gets only 2 of that 5 bleed.
- If a creature's Block Bleed is 100%, then they are immune to Bleed inflicted by melee direct attacks once fully grown. This ability is gained gradually as the creature ages, that is, a creature with 100% Block Bleed will have some fraction of bleed defense while growing, being such fraction bigger as it grows.
- A negative value in-game may indicate an extra vulnerability to the status effect this ability is supposed to protect from.
- Breath Damage Resistance is a passive ability which decreases the percentage of damage received by the user from breath abilities, a 100% breath resistance means full immunity from the damage dealt from elemental breaths, but not for the status effects they afflict, which remain unaffected.
- Charge (Crush) or Crush Charge is an specific type of Charge that inflicts Injury Status on the victim.
- Fortify is an active ability toggled by the regular active abilities buttons and with a 90-second cooldown that wipes pretty much all status effects deemed as negative, except thirst and hunger, plushie-derived and weather effects. However, it may also wipe some beneficial status effects if they present one negative debuff. It also grants a very-short immunity to effects applied shortly after activating this ability, and increases weight by 5% for a short period according to the stack (3, on this case).
- Frosty is a passive ability, equivalent to Legacy's Winter Tag, causes the creature with the tag to receive a buff of +25% stamina regeneration, +25% health regeneration, -25% thirst depletion, and -25% hunger depletion during Winter and Famine seasons, and prevents getting hypothermia from blizzards.
- Injury Attack is an ability that offensively deals injury status when biting. A negative value means that it heals an amount of such status upon biting.
- Pack Healer is a pack-oriented passive ability. This passive ability allows you to boost the HP regen of your fellow packmates . It is because of this that creatures who have this ability are considered "Support creatures".
Carry-able Creatures
The Can-Carry lists features lists of creatures that Ghartokus is carried by, can carry (grab), can latch, and can be latched by in RECODE. To see the lists and their toggles to view each, click on the collapsible text to the right of the table below, to Expand or Collapse the list.
Can-Grab ListThis section is intended to list the non-elder fully-grown adult creatures that the non-elder fully-grown Ghartokus can grab and carry (pick-up), taking into account if this creature has grab/latch and discounting any other special abilities. The Ghartokus (a(n) carnivore) is a tier 5 with 20250 lbs of weight and as long as it has the Grab Ability, it can pick up any creature of lower or equal tier with enough lighter weight difference.* There is no creature which the Ghartokus can currently carry
Grabbed-By ListThis section is intended to list the non-elder fully-grown adult creatures that can grab and thus carry a non-elder fully-grown adult Ghartokus taking into account grab/latch abilities and discounting special abilities. The Ghartokus (a(n) carnivore) is a tier 5 with 20250 lbs of weight and can be picked up by any creature of higher or equal tier with enough heavier weight difference and the Grab ability.* There is no creature which can currently carry the Ghartokus
Can-Latch ListThis section is intended to list the non-elder fully-grown adult creatures that the non-elder fully-grown Ghartokus can latch into, but not carry; taking into account latch/grab abilities and discounting any other special ability. The Ghartokus (a(n) carnivore) is a tier 5 with 20250 lbs of weight and as long as it has the Latch ability, it can latch into any creature of higher tier with enough heavier weight difference.* There is no creature which the Ghartokus can currently grab but not carry
Latched-By ListThis section is intended to list the non-elder fully-grown adult creatures that can grab but not carry (latch onto) the non-elder fully-grown Ghartokus discounting special abilities. The Ghartokus (a(n) carnivore) is a tier 5 with 20250 lbs of weight and can be latched onto by any creature of lower tier and enough lighter weight difference. However, carnivores and photocarnivores cannot be grabbed by herbivores and photovores, as follows:[
Expand Collapse ] Grab-able by: |
Trivia
- Concept by Undeary in the Creatures of Sonaria Discord.
- Some text on Ghartokus' concept art refers to it by the name "Ghartokus-Rex". This alternative name is currently not referenced in any other official material.
- Ghartokus' design was based on that of the Wardens, as well as Tyrannosaurus rex.[1]
- Modeled by Erythia.
- Players refer the Ghartokus as the "T.rex" because of its design and inspirations.
- Ghartokus used to hold the title of most expensive artifact shop creature, but as of January 31st, 2025, the title of most expensive artifact shop creature now goes to Khilutatra
Gallery
This tab is intended to present official concept sheets and color palettes for the Ghartokus.
This tab is intended to present anything showcased during the process of development for the Ghartokus, such as the creation of models, animations, and poses.
This tab is intended to present anything to further observe the Ghartokus' design, inspirations, and changes in growth stages for reference.
This tab is intended to present images related to the Ghartokus that don't fit into the other tabs.
Notes