The Garra Warden is a Tier 3 land herbivore. The species is not currently available, but was available in the Halloween Shop for
5,000 Candy during the Halloween Event 2025.
- Halloween Store for
12,000 Wisps during the Halloween Event 2021. - Halloween Store for
10,000 Wisps during the Halloween Event 2022. - Halloween Shop for
17,500 Candy during the Halloween Event 2023
12,000 Candy during the Halloween Event 2024.
It is an Event Warden. The trial version is available in the Trial Creatures Shop for
200♂/2000♀ Shooms.
Description
| “ | The Garra Warden reaps havoc upon those who oppose it every eclipse as the chaos that fuels it is spent. A mysterious and ominous presence, one of its many names, "Mors'vuhk" is inscribed in runes across Sonaria and it is worshipped by many as the true guardian of the dead. Although small in size, do not underestimate this Warden, as that will be your last mistake... | „ |
| ~ In-game Description |
Lore
- Egotistical and mischievous, Mors’vuhk enjoys toying with the concept of death. Wherever Mors’vuhk’s trail of death and destruction leads, the deities of life and rebirth are never far behind.
Appearance
The Garra Warden is a theropod-shaped creature with an overall dark red and bone white colors with an almost zombie-like and skeletal appearance, with markings and features that suggest exposed bone, bare flesh, and muscular tissue. It has two pairs of long arms, each with lengthy, curvy claws and markings that resemble the hand and arm skeletal structures. It has a protruding snout and a chin which protrudes even more. Its mouth has white, long, curled teeth that point towards its skull, and a long, red tongue. The back of its head has four thin, curled bony horns. There is a hood of skin lined with sharp protrusions that resembles the hoods seen on certain snake species like cobras, followed by a similar flap covering its rump and leading down to a long tail.
Males
Males have multiple spikes on their heads.
Females
Females have no additional features.
Abilities
Main Article: Creature Abilities
This section is intended to list and describe the abilities of the Garra Warden. (editor list)
- Ambush is a recode-only ability that allows a temporary speed boost according to an ambush multiplier inherent to the species. It can be toggled by pressing the correct active ability key, which may vary between creatures. It automatically deactivates after either a set period of time, when stamina runs out, or after halting movement, whichever happens first. Ambush can be used while sprinting. Activating the ability while another instance of the ability is active will not stack max time and stamina consumption. Additionally, Ambushing disrupts strafing.
- Bleed Attack is a passive ability, where the user inflicts a specific amount of bleed status on a creature with every bite, excluding with breath/ranged abilities or reflecting abilities. A negative value means that it heals an amount of such status upon biting.
- Bleed Block/Block Bleed is a percentage based passive ability that grants the user resistance to getting bleed status from melee attacks at minimum. If an attacker deals 5 bleed per hit and the receiver has 60% Block Bleed, then the receiver gets only 2 of that 5 bleed. This ability is gained gradually as the creature ages. If a creature's Block Bleed is 100%, then they are immune to Bleed inflicted by melee direct attacks once fully grown. If a creature's Block Bleed is negative, it may indicate an extra vulnerability to the status effect.
- Burn Block/Block Burn is a passive ability that grants the user resistance to getting burn status from melee attacks. It is percentage based. For example, if an attacker deals 5 burn per hit and the receiver has 60% block burn, then the receiver gets only 2 of that 5 burn.
- If a creature's block burn is 100%, then they are immune to Burn inflicted by melee direct attacks once fully grown. This ability is gained gradually as the creature ages. A negative value may indicate that the creature is vulnerable to burn effects.
- Block Necropoison is a resistance against the Necropoison Status that reduces the amount of status absorbed and damage dealt by it when accumulating this status.
- Block Poison/Poison Block is a passive ability that grants resistance to poison status once they reach max age (100). Like many other block defenses, it works by blocking a percentage of the ailment received. If a creature's Poison Block is 100%, then they are immune to those stats (and will be healed instantly if they are somehow applied) once they reach age 100.
- Breath Damage Resistance is a passive ability that decreases the percentage of damage received by the user from breath abilities. A 100% breath resistance means full immunity from the damage dealt from breaths, but not for the status effects they afflict, which remain unaffected.
- Climber is a passive ability that allows the user to walk on walls and ceilings. To detach from a wall, press the Space on PC. On Mobile, press the dedicated Detach button, or, if the creature has Jump, press the jump button.
- Corrosion Attack/Corrosion Bite is an ability that offensively deals Corrosion when biting. It stacks with itself. A negative value means that it heals an amount of such status upon biting.
- Defensive Bleed is a passive ability where the user defensively inflicts a specific amount of bleed status on their attacker upon being bitten.
- Disease Attack is a passive ability where the user inflicts a specific amount of Disease status on any creature it bites. A negative value means that it heals an amount of such status upon biting.
- Jump is an active ability pertaining to the special control Jump/Dart/Glide/Flight that allows a creature to jump on land. Creatures can turn during jumping. If a semi-aquatic creature with Jump starts swimming and tries to jump, they will Dart instead.
Jump has an associated speed boost, stamina consumption, and age limit for every creature. Beyond that age limit, a creature will be unable to jump - that field is commonly used for creatures which will develop Glide or Flight on a later growth stage.
- If a creature's infobox on the wiki only has a jump age stat, that means that the creature has actually jump 0 (no jump) and on the stage that jump supersedes Glide or Flight, it is equivalent as to being unable to jump nor flight nor glide.
- Virus Breath is an active ability using the breath control (C on PC or
on Mobile) that is a type of Elemental Breath that inflicts 1 DPS (0.5% PER HIT). It has a Capacity of 20, a Regen Rate of 3, a Range of 200 studs, and it can inflict the Bleed Status ailment (Probability = 60%, STACKS set to 0.5). - Warden's Rage is an active toggleable ability that grants the user an increase in damage capabilities according to how much HP they are missing with a status effect called Warden's Rage. This ability only appears once the creature has reached adult age, and like invisibility, it can be deactivated at any time but has a 30 seconds cooldown between activation triggers. If the ability is disabled mid-combat, the status effect will remain until next reactivation.
- During Warden's rage:
- Stamina Regeneration gets doubled.
- Passive health regeneration is disabled.
- Attack damage is multiplied by
(7.5 x WardenStrength) + 1(whereWardenStrengthgoes from 0 at 100% HP to 1 at 50% HP and below. This means that in the range of 100% it deals base damage, while steadily increasing until it hits its peak of 8.5x damage, and stays at that 8.5x peak from 50% to 0%. Take note that the wardens' damage increase can be low when attacked with low damage attacks. Be aware of low tiers with low damage but with high status effects.
- During Warden's rage:
- Warden's Resistance is a passive ability that prevents ailments from being taken below 50% health.
- Wing Shredder is a passive ability that allows the user to offensively deal the Shredded Wings status to a creature they bite.
Carry-able Creatures
The Can-Carry lists features lists of creatures that Garra Warden is carried by, can carry (grab), can latch, and can be latched by in RECODE. To see the lists and their toggles to view each, click on the collapsible text to the right of the table below, to Expand or Collapse the list.
Can-Grab ListThis section is intended to list the non-elder fully-grown adult creatures that the non-elder fully-grown Garra Warden can grab and carry (pick-up), taking into account if this creature has grab/latch and discounting any other special abilities. The Garra Warden (a(n) herbivore) is a tier 3 with 3050 lbs of weight and as long as it has the Grab Ability, it can pick up any creature of lower or equal tier with enough lighter weight difference.* There is no creature which the Garra Warden can currently carry
Grabbed-By ListThis section is intended to list the non-elder fully-grown adult creatures that can grab and thus carry a non-elder fully-grown adult Garra Warden taking into account grab/latch abilities and discounting special abilities. The Garra Warden (a(n) herbivore) is a tier 3 with 3050 lbs of weight and can be picked up by any creature of higher or equal tier with enough heavier weight difference and the Grab ability, as follows:[ Expand Collapse ] Carry-able by:
Can-Latch ListThis section is intended to list the non-elder fully-grown adult creatures that the non-elder fully-grown Garra Warden can latch into, but not carry; taking into account latch/grab abilities and discounting any other special ability. The Garra Warden (a(n) herbivore) is a tier 3 with 3050 lbs of weight and as long as it has the Latch ability, it can latch into any creature of higher tier with enough heavier weight difference.* There is no creature which the Garra Warden can currently grab but not carry
Latched-By ListThis section is intended to list the non-elder fully-grown adult creatures that can grab but not carry (latch onto) the non-elder fully-grown Garra Warden discounting special abilities. The Garra Warden (a(n) herbivore) is a tier 3 with 3050 lbs of weight and can be latched onto by any creature of lower tier and enough lighter weight difference, as follows:[
Expand Collapse ] Grab-able by: |
Trivia
- Concept by RamenDemon.666 on the Creatures of Sonaria Discord.
- "Garra" in Portuguese and Spanish directly translates to "Claw". It is unknown whether this was intended or not, but it most likely was.
- Lore-wise, Garra Warden is also called Mors'vuhk - Harbinger of death and Sentinel of the dead.
- Modeled by East.
- Re-animated by Mukudori.
- Garra Warden is the first Warden with a breath, and also with ambush. In addition, it is the first Warden to be bipedal, the second being the Angelic Warden.
- This makes it the third Warden to have an ability apart from Warden's Rage and Bleed Defense, and the second Warden to have a special ability other than Warden's Rage.
- The Garra Warden used the Pernirex's stats as a base, and as a result, some stats from the Pernirex were leftover and caused a misunderstanding through a mass-shared screenshot from a stream that lead many people to believe the Garra Warden was a Tier 2 creature, while it officially got confirmed by Moderators and Testers that is a Tier 3.
Gallery
This tab is intended to present official concept sheets and color palettes for the Garra Warden.
This tab is intended to present anything showcased during the process of development for the Garra Warden, such as the creation of models, animations, and poses.
This tab is intended to present anything to further observe the Garra Warden's design, inspirations, and changes in growth stages for reference.
This tab is intended to present how different Mutations appear on the Garra Warden.
This tab is intended to present images related to the Garra Warden that don't fit into the other tabs.


































































































