The Galiryn (Pronounced /ɡa-lɪɹ-ən/ (click to listen)) is a Tier 3 flying carnivore. The species is available in the Login Shop for 45 Daily Points. The trial version is available in the Trial Creatures Shop for
200♂/2000♀ Shooms.
Description
“ | Galiryn are lively and intelligent feline-like creatures with draconic elements. Galiryn are well adapted to suit nearly any environment they may face, whether as low as the sea or as high as the sky. These efficient night hunters escape detection from their prey with their wits combined with dark scales and cloaking wings. | „ |
~ In-game Description |
Appearance
The Galiryn possesses a sleek, muscular body reminiscent of large cats, combined with draconic features. It has a feline-like head, yellow eyes with slit pupils that exude intelligence and alertness, sharp teeth, lion-like ears, and a pair of horns, each adorned with a yellow ring-like object. Long fur covers its cheeks and atop its long neck, with a yellow accessory—similar to the ones on its horns—tying the fur on each side of its cheeks. Additional fur covers its upper body and atop the lower torso, stopping at the base of the tail. The Galiryn's broad, feathered wings are equipped with sharp-clawed "thumbs". Both its front and back limbs have four toes, each with sharp claws; the back inner claws resemble those of a raptor. Additionally, its primary coloration includes dark grays and blacks, with accents of red and white. Beneath its vibrant fur is dark, scaly skin, which can be seen at its lower arms, lower torso, hind legs, and its long, crocodile-like tail.
Galiryn has no gender dimorphism.
Abilities
Main Article: Creature Abilities
This section is intended to list and describe the abilities of the Galiryn. (editor list)
- Bleed Block/Block Bleed is a passive ability that grants the creature resistance to getting bleed status from melee attacks at the very least, and every other source at most. Recode's equivalent of bleed defense; it is percentage based, e.g. if an attacker deals 5 bleed per hit and the receiver has 60% bleed defense, then the receiver gets only 2 of that 5 bleed.
- If a creature's Block Bleed is 100%, then they are immune to Bleed inflicted by melee direct attacks once fully grown. This ability is gained gradually as the creature ages, that is, a creature with 100% Block Bleed will have some fraction of bleed defense while growing, being such fraction bigger as it grows.
- A negative value in-game may indicate an extra vulnerability to the status effect this ability is supposed to protect from.
- Block Poison/Poison Block is a passive ability that grants resistance to poison status once they reach max age (100). Like many other block defenses, it works by blocking a percentage of the ailment received. If a creature's Poison Block is 100%, then they are immune to those stats (and will be healed instantly if they are somehow applied) once they reach age 100.
- Dart is an active ability of the special control Jump/Dart/Glide/Flight, similar to ambush in terms of being a temporary speed boost that propels the creature forward, but restricted to water and usually far less stamina-consuming. All creatures capable of jump and with the proper semi-aquatic mobility type can dart when underwater. A creature cannot dart while strafing nor outside water, but a dart will become a jump if the impulse propels the creature outside water.
- Dart has an associated speed boost and stamina consumption for every creature. If there's not enough stamina, the creature cannot dart.
- Diver is a passive ability that grants a creature the ability to temporarily keep flying underwater for a short period. The exact period is displayed in the information section, in seconds. As a side effect, and probably due to buggy behavior, it sometimes allows the user of this ability to regain stamina underwater, particularly during violent winds.
- Fire Breath is an active ability using the breath control (C on PC or
on Mobile) that is a type of Elemental Breath that inflicts 1 DPS (0.5% PER HIT). It has a Capacity of 20 seconds of firetime before recoil damage, a Regen Rate of 3.5, a Range of 200 studs, and Critical chance of 5%. It can also inflict the Burn Status ailment (Probability = 75%, STACKS set to 0.2). This ailment adds a stacking effect, potentially increasing the damage over time.
- Flight is an active ability pertaining to the special control Jump/Dart/Glide/Flight and inherent to all Fliers and legacy mobility type All-Terrain creatures have this ability. However, due to the fact all-terrain got absorbed into Flier, this means that with purely recode terminology, only fliers have the ability. Creatures with flight ability as dominant cannot jump per se (only with jump superseding flight if jump has a certain jump age value), they instead enter flight or glide mode - however some creatures may also present the jump ability replacing the flight one as the dominant at some point in their live stage. Flying and takeoff both take stamina. If there's not enough stamina, the creature cannot fly. A creature with flight can switch between flight and glide and vice-versa without that switch costing stamina.
- Glide is an active ability pertaining to the special control Jump/Dart/Glide/Flight and inherent to all gliders and glider semi-aquatics have this ability as primary. However, due to the fact glider semi-aquatics got absorbed into Semi-Aquatics, the correct recode terminology would be to say that all Gliders and a few Semi-Aquatics and Aquatics have this ability as primary. Flier (and all-terrain) creatures have this ability as well, but the Jump/Dart/Glide/Flight button is not their primary, but the toggle glide button. Creatures with glide ability cannot jump per se, they instead enter flight or glide mode, unless jump supersedes them via some jump age value. If there's not enough stamina, the creature can hardly glide. Depending on some creature factors like tier and glide stamina regeneration, as well as some environmental conditions, a creature can or cannot regain stamina while gliding.
- Poison Attack/Melee Venom is a passive ability that makes a creature venomous by melee - that is, biting another creature will cause the victim to receive Poison Status, as much as the attacker has labeled on their stats and affected by modifiers such as some plushies or resistances. Stacks with itself. A negative value means that it heals an amount of such status upon biting.
- Unbridled Rage is an active ability which upon instantly consuming half of the creature's stamina grants the Unbridled Rage Status for 10 seconds. Has a 120 second cooldown
Carry-able Creatures
The Can-Carry lists features lists of creatures that Galiryn is carried by, can carry (grab), can latch, and can be latched by in RECODE. To see the lists and their toggles to view each, click on the collapsible text to the right of the table below, to Expand or Collapse the list.
Can-Grab ListThis section is intended to list the non-elder fully-grown adult creatures that the non-elder fully-grown Galiryn can grab and carry, taking into account if this creature has grab/latch and discounting any other special abilities. The Galiryn (a(n) carnivore) is a tier 3 and can carry any creature from any lower tier size.* There is no creature which the Galiryn can currently carry
Grabbed-By ListThis section is intended to list the non-elder fully-grown adult creatures that can grab and thus carry a non-elder fully-grown adult Galiryn taking into account grab/latch abilities and discounting special abilities. The Galiryn (a(n) carnivore) is a tier 3 and can be picked up by any creature with higher tier and the Grab ability, as follows:[Expand] Carry-able by:
Can-Latch ListThis section is intended to list the non-elder fully-grown adult creatures that the non-elder fully-grown Galiryn can latch into, but not carry; taking into account latch/grab abilities and discounting any other special ability. The Galiryn (a(n) carnivore) is a tier 3 and can latch onto any higher tier size.* There is no creature which the Galiryn can currently grab but not carry
Latched-By ListThis section is intended to list the non-elder fully-grown adult creatures that can grab but not carry (latch onto) the non-elder fully-grown Galiryn discounting special abilities. The Galiryn (a(n) carnivore) has 2700 weight and can be grabbed by any creature with sufficiently lower weight. However, carnivores and photocarnivores cannot be grabbed by herbivores and photovores, as follows:[Expand] Grab-able by:
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Trivia
- Concept by Stood ( Stood_04 ) in the Creatures of Sonaria Discord.
- According to Stood, "overall would say cat, dragon, big cats, tigers for sure, the face has some subtly bear-dragon-ish features (I wanted it to have a more blocky snout than a standard feline muzzle), crocodiles (tail), general reptile/dragon details, wanted a half-and-half vibe very vaguely inspired by ravens for just the colors and feather details but it doesn't really look it too much".
- Model by JaxonBirb.
- The Galiryn is one of few creatures with the ability to blink.
- Galiryn is also part of a small group of creatures with fully animated moving eyes, allowing for both to be coloured separately in the editor.
Gallery
This tab is intended to present official concept sheets and color palettes for the Galiryn.
This tab is intended to present anything showcased during the process of development for the Galiryn, such as the creation of models, animations, and poses.
This tab is intended to present anything to further observe the Galiryn's design, inspirations, and changes in growth stages for reference.