The Eulopii (Pronounced /ˈjülopi/ (click to listen)) is a Tier 1 semi-aquatic herbivore. The species is available in the Herbivores Gacha, the Semi-Aquatic Gacha and the Toxic Gacha. The trial version is available in the Trial Creatures Shop for 5♂/50♀ Shooms.
Description
“ | Eulopii are tiny plant-like poison creatures, using toxicity as their primary defense. Eulopiis emit a scent similar to that of flowers, and have a naturally positive nature. | „ |
~ In-game Description |
Appearance
Eulopiis are quadrupedal, frog-like creatures with a stout body, and a huge, flower bud-like tail. Their main body colors consist of various shades of green, with pink flowers and a pink underbelly. All over its back and by its elbows, the creature has flowers, including lily pads, and sprouts. Additionally, its back has a dark green puddle-like design where most of the flowers seem to grow, with patterns of pale green rings around it. The chest has a light pink, heart-shaped design with what looks like a single petal on each side. Eulopiis have a sprout extending from the top of their heads. They possess huge, round, non-bulging eyes, and has four toes on each foot. They also seem to lack a neck.
Males
Males have a flower bud on top the sprout on their heads and a single eyelash on both eyes.
Females
Females have no additional features.
Abilities
Main Article: Creature Abilities
This section is intended to list and describe the abilities of the Eulopii. (editor list)
- Burrower is an active ability that allows the creature to place up to 4 (or a specific creature limit) burrows anywhere on the map, and use other burrows from other creatures. Burrow entrances are two-way, so the exit can be accessed inside the burrow. If a creature places more entrances than the maximum allowed, the oldest burrow and exit will be replaced. A creature cannot place a burrow entrance inside its own burrow or inside someone else's burrow. There is a 3 second cooldown between entering and exiting burrows, not including entering after its initial placement.
- Climber is a passive ability that allows a creature to walk on walls along with ceilings and some uncollidable terrain if climbing on the right angle. To detach from a wall or ceiling, press Space on PC. On Mobile, press the dedicated Detach button, or, if the creature has Jump, press the jump button.
- Dart is an active ability of the special control Jump/Dart/Glide/Flight, similar to ambush in terms of being a temporary speed boost that propels the creature forward, but restricted to water and usually far less stamina-consuming. All creatures capable of jump and with the proper semi-aquatic mobility type can dart when underwater. A creature cannot dart while strafing nor outside water, but a dart will become a jump if the impulse propels the creature outside water.
- Dart has an associated speed boost and stamina consumption for every creature. If there's not enough stamina, the creature cannot dart.
- Defensive Poison/Melee Toxin is a passive ability that makes a creature toxic by melee - that is, being bitten by another creature will cause the attacker to receive Poison Status, as much as the bitten creature has labeled on their stats and affected by modifiers such as some plushies or resistances. Stacks with itself.
- Jump is an active ability pertaining to the special control Jump/Dart/Glide/Flight and inheritor of the Early Legacy Release jump ability (an ability which never made it past Legacy's Early Release), by pressing space allows a creature to project a parabolic trajectory jump on land, thanks to recode's realistic gravity, and based on the creature's inertia at the time of the jump. However, creatures can turn during jumping, and sometimes running at the same time of the trajectory allows for a limited trajectory correction. If a semi-aquatic (or all-terrain/flier with semi-aquatic characteristics) creature with Jump starts swimming and tries to jump, they will Dart instead. Not all creatures have this ability, even if their mobility type is compatible.
- Jump has an associated speed boost, stamina consumption (and below that threshold a creature will be unable to jump), and age limit for every creature. Beyond that age limit, a creature will be unable to jump - that field is commonly used for creatures which will develop Glide or Flight on a later growth stage. In fact, if on our infoboxes only appears a jump age stat, that means that the creature has actually jump 0 (no jump) and on the stage that jump supersedes Glide or Flight, it is equivalent as to being unable to jump nor flight nor glide.
- Poison Area/Area Poison is an active ability which upon activation inflicts 5 stacks (15 seconds) of the Poison Status to all nearby creatures within 100 studs with a 90 second cooldown.
- Tail Drop/Autotomy is an active ability which allows a creature to intentionally self-amputate a body part (usually the tail) to escape. After committing this action, the creature gains the Tail Dropped status. After the tail is dropped, it becomes equivalent to a player carcass and gives you meat (and also vegetables, if it comes from a Photovore or Photocarnivore). Has a 10 second cooldown. As the dropped tail transforms into a carcass, relative to the creature's diet, colors of the original tail won't appear on the autotomized area. It takes some percent of the hunger bar to regrow the tail (unless a creature menues).
- Toxic Trail is a passive ability activated only while the creature is below a customized % health value, leaving behind a trail made up of segments lasting 5 seconds. Stepping on the trail causes 3% damage per second and 3 poison per second.
Carry-able Creatures
The Can-Carry lists features lists of creatures that Eulopii is carried by, can carry (grab), can latch, and can be latched by in RECODE. To see the lists and their toggles to view each, click on the collapsible text to the right of the table below, to Expand or Collapse the list.
Can-Grab ListThis section is intended to list the non-elder fully-grown adult creatures that the non-elder fully-grown Eulopii can grab and carry, taking into account if this creature has grab/latch and discounting any other special abilities. The Eulopii (a(n) herbivore) is a tier 1 and can carry any creature from any lower tier size.* There is no creature which the Eulopii can currently carry
Grabbed-By ListThis section is intended to list the non-elder fully-grown adult creatures that can grab and thus carry a non-elder fully-grown adult Eulopii taking into account grab/latch abilities and discounting special abilities. The Eulopii (a(n) herbivore) is a tier 1 and can be picked up by any creature with higher tier and the Grab ability, as follows:[Expand] Carry-able by:
Can-Latch ListThis section is intended to list the non-elder fully-grown adult creatures that the non-elder fully-grown Eulopii can latch into, but not carry; taking into account latch/grab abilities and discounting any other special ability. The Eulopii (a(n) herbivore) is a tier 1 and can latch onto any higher tier size.* There is no creature which the Eulopii can currently grab but not carry
Latched-By ListThis section is intended to list the non-elder fully-grown adult creatures that can grab but not carry (latch onto) the non-elder fully-grown Eulopii discounting special abilities. The Eulopii (a(n) herbivore) has 1450 weight and can be grabbed by any creature with sufficiently lower weight.* There is no creature which can currently grab the Eulopii |
Trivia
- Designed by @xinnten on the Creatures of Sonaria Discord server.
- This creature was not inspired by anything in particular, and was said to have "came straight out of the noggin" (quoted by concept creator xinnten).
- The name may derive from Eulophia, an orchid.
- Modeled by TamBrush.
- There was supposed to be a UGC catalog item for it, but it was removed due to Roblox deeming it 'inappropriate'.
- It was one of the first confirmed creatures in Creatures of Sonaria.
- It has pink blood. Due to that, it drops a pink carcass in the Legacy version when dying.
- While in real life purple-violet blood exists due to hemerythrin (a respiratory pigment of a purplish/violet color once oxygenated, which replaces hemoglobin in several invertebrates), this specific shade of pink is actually seen commonly in some vertebrates (including humans) suffering from some blood problems.
- Despite its unique blood and bone color in Legacy, Eulopii's Easter Event counterpart, Buff Eulopii, drops a carcass with default coloration. This will not be changed, as the Legacy version is no longer receiving updates.
- Legacy Eulopii was the smallest creature in the game to date, standing at about the height of Jeff's knee when fully grown. Due to this, the baby version was so tiny the model would slide around and sometimes clip into walls and fall out of the map.
- Eulopii has since been redesigned, and sized up, so it’s lost its “The smallest creature title”, and Alkaksu, the second smallest creature in-game, became the smallest one.
- Stood_04 created joke art inspired by the Eulopii that led to the creation of the Buff Eulopii.
Gallery
This tab is intended to present official concept sheets and color palettes for the Eulopii.
This tab is intended to present anything showcased during the process of development for the Eulopii, such as the creation of models, animations, and poses.
This tab is intended to present anything to further observe the Eulopii's design, inspirations, and changes in growth stages for reference.
This tab is intended to present images related to the Eulopii that don't fit into the other tabs.