The Dragonixsauria (Pronounced /ˈdrægɐnɪkˈsɔː(ɹ)ia/ (click to listen)) is a Tier 3 land herbivore. The species is available in the Herbivores Gacha. The trial version is available in the Trial Creatures Shop for 25♂/250♀ Shooms.
Description
“ | Large Herbivore ancestors of both Moemoea and Lmakosauruodon they wander in the plains of Sonaria in large family herds in search of fibrous plants to eat. They are especially good at eating sea grasses and kelp in shallow waters. | „ |
~ In-game Description |
Appearance
The Dragonixsauria is a dinosaur-like creature with horns on its back, a large body, and spikes along its tail. The creature has a several frills under its head and a small crest on the top of its nose and small protrusions above its eyes. On its neck, there are a couple of scales. The Dragonixsauria's appearance resembles a Shantungosaurus or another type of Hadrosauridae, a group of herbivorous dinosaurs classified for their characteristic duck-like beaks and crests found on some of their heads. It also has large sails running down the length of its back, ending where its tail starts and continuing near the end of its tail, resembling those of Stegosaurus or another type of stegosaurian dinosaur.
Males
Males have additional frills at the base of their neck.
Females
Females do not have any additional features.
Abilities
Main Article: Creature Abilities
This section is intended to list and describe the abilities of the Dragonixsauria. (editor list)
- Agile Swimmer is passive ability, similar to legacy's Streamlined, which buffs the player when submerged underwater for more than a second, receiving the following buffs:
- 100% more stamina regeneration
- 50% more total stamina
- 75% more walk speed
- 75% more sprint speed
- 15% more oxygen, if the creature is a semi-aquatic; 180% more oxygen otherwise.
- Additionally, like with legacy Streamlined, a glider semi-aquatic (and an aqua-glider) can abuse the extra stamina to increase the number of glide flaps it can perform from the water boosted, since until they touch the ground or stop gliding, the boosted stamina amount will remain.
- Note that since most of these are multipliers, creature incapable of naturally recovering stamina underwater do not get any stamina regeneration boost (as any fraction of 0 is still 0).
- Bleed Block/Block Bleed is a passive ability that grants the creature resistance to getting bleed status from melee attacks at the very least, and every other source at most. Recode's equivalent of bleed defense; it is percentage based, e.g. if an attacker deals 5 bleed per hit and the receiver has 60% bleed defense, then the receiver gets only 2 of that 5 bleed.
- If a creature's Block Bleed is 100%, then they are immune to Bleed inflicted by melee direct attacks once fully grown. This ability is gained gradually as the creature ages, that is, a creature with 100% Block Bleed will have some fraction of bleed defense while growing, being such fraction bigger as it grows.
- A negative value in-game may indicate an extra vulnerability to the status effect this ability is supposed to protect from.
- Broodwatcher is a passive ability that allows creatures to assist in the gestation of other player's eggs. It applies one stack of Gestation Buff to nearby creatures, which increases other creatures' egg gestation speed by 2.5%, and if speed was 0 then it will still provide some boost. The total buff any nesting species can receive is 5%, so only two Broodwatchers can be effective at any one time. Additionally, when sitting near a nest, the Broodwatcher gains 5 Defensive, which starts to decrease if they move.
- Charge (Throw) or Throw Charge is a specific type of Charge that launches the target upwards and inflicts two Broken Legs Status on the victim. It has a 5-second windup and cooldown.
- Defensive Bleed is a passive ability, where a creature defensively inflicts a specific amount of melee bleed status on an attacker upon getting bitten.
- Fortify is an active ability toggled by the regular active abilities buttons and with a 90-second cooldown that wipes pretty much all status effects deemed as negative, except thirst and hunger, plushie-derived and weather effects. However, it may also wipe some beneficial status effects if they present one negative debuff. It also grants a very-short immunity to effects applied shortly after activating this ability, and increases weight by 5% for a short period according to the stack (3, on this case).
- Grab is an active ability, the recode's equivalent of Legacy's creature "grab a lighter creature", allowing a creature to pick up a lower-tiered creature. Unlike legacy's, it has several pecularities, among them that grabbing is no longer based on weight, but tier. Another peculiarity is that grabbed creatures cannot escape until 5 seconds later. After that, the grabbed creature can struggle by using any button and will release such creature from the grab. The user can ungrab at any moment by pressing the same button used to grab. A creature darting from outside water will grab any creature it finds automatically. Interestingly enough, using this ability may also make a piece of grabbed food drop.
- Strength In Numbers is a passive ability that confers a creature a 7% stamina regeneration boost and a 1.5% damage boost. This stacks according to how many creatures with the same ability and same species are nearby. If there are no other users of this ability nearby, it won't provide that boost.
- Tail Whip/Secondary melee attack is a special active ability which grants another melee attack, usually from behind (thus, Tail Whip), which is activated according to where the camera is facing. Code-wise it has a secondary damage stat, which allows main and secondary melee attacks to deal different base damage. No offensive status effects are given from this secondary attack, and it is not boosted by most effects, except eldering.
- Will To Live is a passive ability which allows a creature to perform typical run and sprint actions without stamina. However, if stamina is depleted and the creature attempts to move fast, it will deal 3% total health as damage every 3 seconds.
Carry-able Creatures
The Can-Carry lists features lists of creatures that Dragonixsauria is carried by, can carry (grab), can latch, and can be latched by in RECODE. To see the lists and their toggles to view each, click on the collapsible text to the right of the table below, to Expand or Collapse the list.
Can-Grab ListThis section is intended to list the non-elder fully-grown adult creatures that the non-elder fully-grown Dragonixsauria can grab and carry (pick-up), taking into account if this creature has grab/latch and discounting any other special abilities. The Dragonixsauria (a(n) herbivore) is a tier 3 with 3500 lbs of weight and as long as it has the Grab Ability, it can pick up any creature of lower or equal tier with enough lighter weight difference, as follows:[ Expand Collapse ] Can carry:
Grabbed-By ListThis section is intended to list the non-elder fully-grown adult creatures that can grab and thus carry a non-elder fully-grown adult Dragonixsauria taking into account grab/latch abilities and discounting special abilities. The Dragonixsauria (a(n) herbivore) is a tier 3 with 3500 lbs of weight and can be picked up by any creature of higher or equal tier with enough heavier weight difference and the Grab ability, as follows:[ Expand Collapse ] Carry-able by:
Can-Latch ListThis section is intended to list the non-elder fully-grown adult creatures that the non-elder fully-grown Dragonixsauria can latch into, but not carry; taking into account latch/grab abilities and discounting any other special ability. The Dragonixsauria (a(n) herbivore) is a tier 3 with 3500 lbs of weight and as long as it has the Latch ability, it can latch into any creature of higher tier with enough heavier weight difference.* There is no creature which the Dragonixsauria can currently grab but not carry
Latched-By ListThis section is intended to list the non-elder fully-grown adult creatures that can grab but not carry (latch onto) the non-elder fully-grown Dragonixsauria discounting special abilities. The Dragonixsauria (a(n) herbivore) is a tier 3 with 3500 lbs of weight and can be latched onto by any creature of lower tier and enough lighter weight difference, as follows:[
Expand Collapse ] Grab-able by: |
Trivia
- Designed by Doomyte on the Creatures of Sonaria Discord.
- The Dragonixsauria was inspired by Aptonoth from Monster Hunter.
- Originally meant to be a prey item for larger carnivores.
- Modeled by Erythia.
- Lore wise, it's possible that Dragonixsauria lived around the same time as the Dinosaur Limiteds due to those Limiteds being prehistoric and Dragonixsauria being an ancestor of the Lmakosauruodon and Moemoea.
Gallery
This tab is intended to present official concept sheets and color palettes for the Dragonixsauria.
This tab is intended to present anything showcased during the process of development for the Dragonixsauria, such as the creation of models, animations, and poses.
This tab is intended to present anything to further observe the Dragonixsauria's design, inspirations, and changes in growth stages for reference.