The Corvurax is a Tier 4 flying carnivore. The species is not currently available, but was available in the past as a Recode Supporter exclusive reward. The trial version is available in the Trial Creatures Shop for 1500♂/15000♀ Shooms.
Description
“ | Corvurax is a nomadic flyer whose colorful coat hides a voracious cunning vulture. They often destroy other's nests and take up cozy shelters to breed their own offspring. These speckled crows easily adapt to a wide variety of conditions and live in large bustling groups. | „ |
~ In-game Description |
Appearance
The Corvurax is a large, vulture-like creature with two small arms located on the underside of its upper torso, and two large, somewhat bulky legs. It's mostly black and grey in color, with colorful accents of blue, green, and purple seen throughout it, as well as bright orange on the underside of its tail. The Corvurax has very slim, yet long wings, which bear a repeating pattern of circles. Its feet are reminiscent of the modern-day crow. It has four glowing yellow eyes, two on its lower jaw, and two on its head.
Males
Males have an additional large tail feather.
Females
Females have no additional features.
Abilities
Main Article: Creature Abilities
This section is intended to list and describe the abilities of the Corvurax. (editor list)
- Ambush is a recode-only ability, inheritor of the Ambush control in Legacy, and thus shares some similarities to it. Ambush can be toggled by pressing (not holding) the correct active ability key (which may vary between creatures). It will automatically deactivate after a set period of time, after stamina runs out, or after halting movement, whichever happens first. Like legacy ambush, recode Ambush ability allows a temporary speed boost according to an ambush multiplier inherent to the species (e.g. x 1.5 or x 1.25), usually granting a faster Sprint (except when the multiplier is x1.0 or lower). It will not be stopped by entering or leaving water once initiated; but at a higher stamina cost and a possible decrease in turn speed, directly making a creature unable to turn while ambushing. Similar to legacy, a creature can know if ambush is toggled not only from the the evident speed boost while moving, but because when pressing the activation button, the camera FOV zooms out a tiny bit. Ambush can be used while sprinting. However, unlike Legacy ambush, pressing the appropriate key again will not stack max time and stamina consumption, and can be initiated underwater by creatures with the appropriate mobility type (however, it still keeps the Legacy characteristic of keeping creatures not adapted to water from initiating ambush underwater). Additionally, Ambushing disrupts strafing.
- Bleed Attack is a passive ability, where a creature offensively inflicts a specific amount of melee bleed status on a creature with every bite (not with breath/ranged abilities or reflecting abilities). A negative value means that it heals an amount of such status upon biting.
- Egg Stealer is an active ability that allows certain creatures to actively interact with the interact buttons with nests in order to eat the eggs from the nest directly, or steal their Eggs as edible food to consume later. Taking an egg or fully eating it will make the respective nest progress for that egg reset to 0. Eating an egg directly from the nest will not cause such reset unless eaten fully. Only creatures with this ability can consume such eggs. If a creature has this ability, eggs are also highlighted with an egg icon when scenting.
- Flight is an active ability pertaining to the special control Jump/Dart/Glide/Flight and inherent to all Fliers and legacy mobility type All-Terrain creatures have this ability. However, due to the fact all-terrain got absorbed into Flier, this means that with purely recode terminology, only fliers have the ability. Creatures with flight ability as dominant cannot jump per se (only with jump superseding flight if jump has a certain jump age value), they instead enter flight or glide mode - however some creatures may also present the jump ability replacing the flight one as the dominant at some point in their live stage. Flying and takeoff both take stamina. If there's not enough stamina, the creature cannot fly. A creature with flight can switch between flight and glide and vice-versa without that switch costing stamina.
- Glide is an active ability pertaining to the special control Jump/Dart/Glide/Flight and inherent to all gliders and glider semi-aquatics have this ability as primary. However, due to the fact glider semi-aquatics got absorbed into Semi-Aquatics, the correct recode terminology would be to say that all Gliders and a few Semi-Aquatics and Aquatics have this ability as primary. Flier (and all-terrain) creatures have this ability as well, but the Jump/Dart/Glide/Flight button is not their primary, but the toggle glide button. Creatures with glide ability cannot jump per se, they instead enter flight or glide mode, unless jump supersedes them via some jump age value. If there's not enough stamina, the creature can hardly glide. Depending on some creature factors like tier and glide stamina regeneration, as well as some environmental conditions, a creature can or cannot regain stamina while gliding.
- Iron Stomach is a passive ability which allows the user to eat rotten meat without getting negative ailments from it - preventing getting the Sickly Status.
- Keen Observer is a passive ability that allows the user to see the health of nearby creatures as a green HP bar over them. It also includes the ability to see equipped Plushies and all the Traits and status effects affecting them, albeit not their exact levels directly (nor the exact traits due to the indicators all being in green or red according to the buffs or debuffs). This has several advantages, from knowing who to protect, knowing if someone is suffering hypothermia/hunger/dehydration, spotting invisible and scent-hidden creatures, to knowing which target is the weakest/most debuffed and acting in consequence.
- Serrated Teeth is a passive ability which offensively inflicts Deep Wounds status when biting.
- Strength In Numbers is a passive ability that confers a creature a 7% health regeneration and 7% stamina regeneration, and possibly a damage boost; stacking according to how many creatures with the same ability and species are nearby. If there are no other users of this ability nearby, it won't provide that boost.
Carry-able Creatures
The Can-Carry lists features lists of creatures that Corvurax is carried by, can carry (grab), can latch, and can be latched by in RECODE. To see the lists and their toggles to view each, click on the collapsible text to the right of the table below, to Expand or Collapse the list.
Can-Grab ListThis section is intended to list the non-elder fully-grown adult creatures that the non-elder fully-grown Corvurax can grab and carry, taking into account if this creature has grab/latch and discounting any other special abilities. The Corvurax (a(n) carnivore) is a tier 4 and can carry any creature from any lower tier size.* There is no creature which the Corvurax can currently carry
Grabbed-By ListThis section is intended to list the non-elder fully-grown adult creatures that can grab and thus carry a non-elder fully-grown adult Corvurax taking into account grab/latch abilities and discounting special abilities. The Corvurax (a(n) carnivore) is a tier 4 and can be picked up by any creature with higher tier and the Grab ability, as follows:[Expand] Carry-able by:
Can-Latch ListThis section is intended to list the non-elder fully-grown adult creatures that the non-elder fully-grown Corvurax can latch into, but not carry; taking into account latch/grab abilities and discounting any other special ability. The Corvurax (a(n) carnivore) is a tier 4 and can latch onto any higher tier size.* There is no creature which the Corvurax can currently grab but not carry
Latched-By ListThis section is intended to list the non-elder fully-grown adult creatures that can grab but not carry (latch onto) the non-elder fully-grown Corvurax discounting special abilities. The Corvurax (a(n) carnivore) has 3100 weight and can be grabbed by any creature with sufficiently lower weight. However, carnivores and photocarnivores cannot be grabbed by herbivores and photovores, as follows:[Expand] Grab-able by:
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Trivia
- Concept by Mori_Tomori in the Creatures of Sonaria Discord.
- According to both Recode lead Erythia and Mori_Tomori, the Corvurax is based on vultures, crows, and magpies.
- Corvurax's name might be a portmanteau of Corvus corax, the scientific name for the common raven.
- On the Corvurax's concept art, it was given the nickname "Insatiable vulture".
Gallery
This tab is intended to present official concept sheets and color palettes for the Corvurax.
This tab is intended to present anything showcased during the process of development for the Corvurax, such as the creation of models, animations, and poses.
This tab is intended to present anything to further observe the Corvurax's design, inspirations, and changes in growth stages for reference.
This tab is intended to present how different Mutations appear on the Corvurax.
This tab is intended to present images related to the Corvurax that don't fit into the other tabs.