The Convarlia is a Tier 4 land photocarnivore. The species is available in the Easter Shop for 5,850 Eggs or
1,500 Points during the Easter Event 2025. The trial version is available in the Trial Creatures Shop for
200♂/2000♀ Shooms.
Description
“ | The Convarlia is a fluffy, floral creature that lives in woodlands and meadows. Despite its innocent appearance, it is a mischievous creature and loves to steal food-- especialy eggs. The COnvarlia's bulk, mobility, and deadly poison allows it to get away with its thieving acts without much injury. This creature also has two wing-like arms that alow it to leap great distances when in a pinch. | „ |
~ In-game Description |
Appearance
The Convarlia is a relatively large, fluffy, skunk-like creature.
Males
Males have no additional features.
Females
Females have extra tufts of fur on their necks.
Abilities
Main Article: Creature Abilities
This section is intended to list and describe the abilities of the Convarlia. (editor list)
- Injury Block/Block Injury is a passive ability that grants the creature resistance to getting Injury status from melee attacks at the very least, and every other source at most. It is percentage based, e.g. if an attacker deals 5 Injury per hit and the receiver has 60% Injury Block, then the receiver gets only 2 of that 5 Injury.
- Block Poison/Poison Block is a passive ability that grants resistance to poison status once they reach max age (100). Like many other block defenses, it works by blocking a percentage of the ailment received. If a creature's Poison Block is 100%, then they are immune to those stats (and will be healed instantly if they are somehow applied) once they reach age 100.
- Day/Night Time Status are an environmental status effect that confers a +5% damage, +25% stamina regen, -10% growth time, +15% health regen; and -5% damage, -25% stamina regen, -15% health regen; respectively, to photovores and photocarnivores.
- Defensive Poison/Melee Toxin is a passive ability that makes a creature toxic by melee - that is, being bitten by another creature will cause the attacker to receive Poison Status, as much as the bitten creature has labeled on their stats and affected by modifiers such as some plushies or resistances. Stacks with itself.
- Egg Stealer is an active ability that allows certain creatures to actively interact with the interact buttons with nests in order to eat the eggs from a nest , stealing them as edible food to consume later. You can no longer steal your own eggs. Creatures with this ability must break open the egg to eat them, via biting. A creature may know how close is to open the egg by the amount of cracks covering it. Once an egg is open, its label will change to "scrambled" and its yolk will be open for being eaten. Only creatures with this ability can consume such eggs, but photovores with this ability cannot eat the eggs regardless. Egg stealers can get satiated when consuming the stolen egg / eggs. Taking an egg will make the respective nest progress for that egg reset to 0, and can only be recovered if a female creature recovers the not-scrambled egg and places it back on their nest (the original nest the egg was stolen from for the original nester, and a creature's own nest for any other female). When an egg is returned to the nest, its health is restored to full. If a creature has this ability, eggs are also highlighted with an egg icon when scenting.
- Jump is an active ability pertaining to the special control Jump/Dart/Glide/Flight and inheritor of the Early Legacy Release jump ability (an ability which never made it past Legacy's Early Release), by pressing space allows a creature to project a parabolic trajectory jump on land, thanks to recode's realistic gravity, and based on the creature's inertia at the time of the jump. However, creatures can turn during jumping, and sometimes running at the same time of the trajectory allows for a limited trajectory correction. If a semi-aquatic (or all-terrain/flier with semi-aquatic characteristics) creature with Jump starts swimming and tries to jump, they will Dart instead. Not all creatures have this ability, even if their mobility type is compatible.
- Jump has an associated speed boost, stamina consumption (and below that threshold a creature will be unable to jump), and age limit for every creature. Beyond that age limit, a creature will be unable to jump - that field is commonly used for creatures which will develop Glide or Flight on a later growth stage. In fact, if on our infoboxes only appears a jump age stat, that means that the creature has actually jump 0 (no jump) and on the stage that jump supersedes Glide or Flight, it is equivalent as to being unable to jump nor flight nor glide.
- Poison Area/Area Poison is an active ability which upon activation inflicts 5 stacks (15 seconds) of the Poison Status to all nearby creatures within 100 studs with a 90 second cooldown.
- Poison Attack/Melee Venom is a passive ability that makes a creature venomous by melee - that is, biting another creature will cause the victim to receive Poison Status, as much as the attacker has labeled on their stats and affected by modifiers such as some plushies or resistances. Stacks with itself. A negative value means that it heals an amount of such status upon biting.
- Quick Recovery is a passive ability that boosts HP regeneration when below a threshold.
- Soft Landing is a passive ability that allows the user to fall slower. By how much depends on each creature's stat. This works when walking off cliffs/falling, detaching, darting or jumping. It is cancellable by pressing Spacebar on PC, or Jump on Mobile.
- Toxic Trail is a passive ability activated only while the creature is below a customized % health value, leaving behind a trail made up of segments lasting 5 seconds. Stepping on the trail causes 3% damage per second and 3 poison per second.
Carry-able Creatures
The Can-Carry lists features lists of creatures that Convarlia is carried by, can carry (grab), can latch, and can be latched by in RECODE. To see the lists and their toggles to view each, click on the collapsible text to the right of the table below, to Expand or Collapse the list.
Can-Grab ListThis section is intended to list the non-elder fully-grown adult creatures that the non-elder fully-grown Convarlia can grab and carry, taking into account if this creature has grab/latch and discounting any other special abilities. The Convarlia (a(n) photocarnivore) is a tier 4 and can carry any creature from any lower tier size.* There is no creature which the Convarlia can currently carry
Grabbed-By ListThis section is intended to list the non-elder fully-grown adult creatures that can grab and thus carry a non-elder fully-grown adult Convarlia taking into account grab/latch abilities and discounting special abilities. The Convarlia (a(n) photocarnivore) is a tier 4 and can be picked up by any creature with higher tier and the Grab ability, as follows:[Expand] Carry-able by:
Can-Latch ListThis section is intended to list the non-elder fully-grown adult creatures that the non-elder fully-grown Convarlia can latch into, but not carry; taking into account latch/grab abilities and discounting any other special ability. The Convarlia (a(n) photocarnivore) is a tier 4 and can latch onto any higher tier size.* There is no creature which the Convarlia can currently grab but not carry
Latched-By ListThis section is intended to list the non-elder fully-grown adult creatures that can grab but not carry (latch onto) the non-elder fully-grown Convarlia discounting special abilities. The Convarlia (a(n) photocarnivore) has 4000 weight and can be grabbed by any creature with sufficiently lower weight. However, carnivores and photocarnivores cannot be grabbed by herbivores and photovores, as follows:[Expand] Grab-able by:
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Trivia
- Concept by Austroraptors in the Creatures of Sonaria Discord.
- Modeled by JaxonBirb and rigged by ThunderBoo666.
- Animated by Minisode1_BlueHour.
- The creature’s name may be a reference to the scientific name of the lily of the valley, Convallaria Majalis.
- Inspired by Skunk and Lily of the valley.
Gallery
This tab is intended to present official concept sheets and color palettes for the Convarlia.
This tab is intended to present anything showcased during the process of development for the Convarlia, such as the creation of models, animations, and poses.
This tab is intended to present anything to further observe the Convarlia's design, inspirations, and changes in growth stages for reference.
This tab is intended to present images related to the Convarlia that don't fit into the other tabs.