- This article and category refers to the recode mobility type. For its legacy counterpart, see Terrestrial/Legacy.
Land creatures, also known as terrestrials (especially in the legacy version of the game), or grounded creatures are the most common mobility type. They are characterized by their inferior swimming capability and complete inability to fly or glide. They all share the "Land" base type and are the only mobility type to possess it.
There is no designated type gacha for land creatures specifically, but they may be obtained from any other gacha besides the Semi-Aquatic, Sea, and Sky Gachas as a rule.
Land creatures generally all share the following characteristics:
- They can walk and run on land, regaining their stamina any time that they are not running or (if applicable) actively jumping, provided they are not swimming. They cannot fly nor glide anywhere and will instead have a parabolic trajectory upon falling or jumping.
- While they can dive and swim underwater, their speed will severely reduce and they will not regenerate stamina. Instead, the bar will passively deplete for as long as they are suspended in water, and the creature will suffer drowning damage once the bar is emptied.
- They cannot sprint in water under normal circumstances. Land creatures with Ambush can continue sprinting if they travel into water mid-ambush, but this requires that the ability be activated on land. Initiating Ambush underwater is not possible.
- Land creatures with Jump cannot activate this ability underwater either, nor will Jump be replaced with another space bar ability.
- Their oxygen stat is generally low compared to that of their semi-aquatic counterparts (notably those which must also breathe air). Whenever the creature's head is underwater, this bar will begin to deplete. This can be avoided by swimming with one's head and/or upper body above water, although stamina will continue to drain until grounded. Complete depletion of the oxygen bar results in asphyxia damage.
- Land creatures are able to sit and lay down underwater, but this does not allow them to regenerate stamina, nor does it halt stamina depletion. Perhaps unintentionally, if a land creatures walks into water (as opposed to falling in), it can emote underwater and gain the respective status effects. True of most creatures, they cannot perform any of these actions mid-air.
- They can not place nests or territories underwater. Despite these limitations, territories placed by land creatures may still freely overlap with underwater regions of the map, so long as the player who placed it was grounded.
- Terrestrials rarely, if ever, have a moisture bar; albeit stat-wise speaking, it is perfectly possible for this to happen.
While legacy terrestrials suffer hypothermia damage when swimming during winter or famine, this is not true in the current version.
There are 181 creatures of this type.
To help with listing some sub-mobility types, these support, not in-game, categories have been created for regular terrestrials:
- Dry Skin Terrestrial, with no moisture issues, the vast majority of this type.
- Permeable Skin Terrestrial, with a moisture bar.
All items (181)