The Bäruw is a Tier 4 semi-aquatic carnivore. The species is not currently available, but was available in the Timed Mission System. The trial version is available in the Trial Creatures Shop for 400♂/4000♀ Shooms.
Description
“ | Bäruws are solitary creatures that are masters of camouflage. They wait patiently in lush forests for the perfect time to strike, one bite from its powerful jaws is enough to tear off limbs or completely crush its prey. They are even adept swimmers, using their flat tails to propel themselves through the water, making them truly a nearly inescapable threat. | „ |
~ In-game Description |
Appearance
The Bäruw is a hunky quadrupedal creature, with its forelegs being considerably thicker than its hindlegs. The creature is covered with something akin to a pelt or a bearskin rug, with two faux legs as part of the "pelt" that it wears. One pair of these legs can be found before its forelegs, with second pair lying on top of its hindlegs. Both pairs of its legs end in clawed, five-toed paws, while its faux legs only have four claws and no distinct toes. The Bäruw's tail is flat and shaped similarly to that of a beaver's, and the top of its tail has a ring of curved thorn-like spines along the edges. The creature is incredibly fluffy, with noticeable masses of fur on the start of its back as well as the backs of its legs. It has an elongated, sharp-toothed jaw that resembles a beartrap.
Males
Males have a tuft of fur under their jaws.
Females
Females have no additional traits.
Abilities
Main Article: Creature Abilities
This section is intended to list and describe the abilities of the Bäruw. (editor list)
- Agile Swimmer is passive ability, similar to legacy's Streamlined, which buffs the player when submerged underwater for more than a second, receiving the following buffs:
- 100% more stamina regeneration
- 50% more total stamina
- 75% more walk speed
- 75% more sprint speed
- 15% more oxygen, if the creature is a semi-aquatic; 180% more oxygen otherwise.
- Additionally, like with legacy Streamlined, a glider semi-aquatic (and an aqua-glider) can abuse the extra stamina to increase the number of glide flaps it can perform from the water boosted, since until they touch the ground or stop gliding, the boosted stamina amount will remain.
- Note that since most of these are multipliers, creature incapable of naturally recovering stamina underwater do not get any stamina regeneration boost (as any fraction of 0 is still 0).
- Bleed Attack is a passive ability, where a creature offensively inflicts a specific amount of melee bleed status on a creature with every bite (not with breath/ranged abilities or reflecting abilities). A negative value means that it heals an amount of such status upon biting.
- Burn Block/Block Burn is a passive ability that grants the creature resistance to getting burn status from melee attacks at the very least, and every other source at most. It is percentage based, e.g. if an attacker deals 5 burn per hit and the receiver has 60% block burn, then the receiver gets only 2 of that 5 burn.
- If a creature's block burn is 100%, then they are immune to Burn inflicted by melee direct attacks once fully grown. This ability is gained gradually as the creature ages, that is, a creature with 100% burn defense will have some fraction of burn defense while growing, being such fraction bigger as it grows.
- Frostbite Block/Block Frostbite is a passive ability that grants the creature resistance to getting frostbite status from melee attacks at the very least, and every other source at most. It is percentage based, e.g. if an attacker deals 5 frostbite per hit and the receiver has 60% block frostbite, then the receiver gets only 2 of that 5 frostbite.
- Dart is an active ability of the special control Jump/Dart/Glide/Flight, similar to ambush in terms of being a temporary speed boost that propels the creature forward, but restricted to water and usually far less stamina-consuming. All creatures capable of jump and with the proper semi-aquatic mobility type can dart when underwater. A creature cannot dart while strafing nor outside water, but a dart will become a jump if the impulse propels the creature outside water.
- Dart has an associated speed boost and stamina consumption for every creature. If there's not enough stamina, the creature cannot dart.
- Injury touch/Defensive Injury is an ability that defensively deals injury status when bitten.
- Grab is an active ability, the recode's equivalent of Legacy's creature "grab a lighter creature", allowing a creature to pick up a lower-tiered creature. Unlike legacy's, it has several pecularities, among them that grabbing is no longer based on weight, but tier. Another peculiarity is that grabbed creatures cannot escape until 5 seconds later. After that, the grabbed creature can struggle by using any button and will release such creature from the grab. The user can ungrab at any moment by pressing the same button used to grab. A creature darting from outside water will grab any creature it finds automatically. Interestingly enough, using this ability may also make a piece of grabbed food drop.
- Injury Attack is an ability that offensively deals injury status when biting. A negative value means that it heals an amount of such status upon biting.
- Speed Steal is an active ability, which while active provides an speed boost to the user while giving 4 stacks of Stolen Speed Status to nearby creatures.
- Thorn Trap is an active ability which allows a creature to drop a trap of thorny plant growth. When a creature triggers a trap, it disappears, and they receive six stacks of Bleed/Bleed Status (affected by bleed defense) and two stacks of FREEZE, temporarily immobilizing the target's actions. It has a 35-second cooldown. Multiple thorn traps can be placed and remain by the same creature. If more than 3 thorn traps are placed at one time, the oldest one will despawn.
- Wing Shredder is a passive ability that allows a creature to offensively deal Shredded Wings status to a creature they bite, with an amount specific of the user creature.
Carry-able Creatures
The Can-Carry lists features lists of creatures that Bäruw is carried by, can carry (grab), can latch, and can be latched by in RECODE. To see the lists and their toggles to view each, click on the collapsible text to the right of the table below, to Expand or Collapse the list.
Can-Grab ListThis section is intended to list the non-elder fully-grown adult creatures that the non-elder fully-grown Bäruw can grab and carry, taking into account if this creature has grab/latch and discounting any other special abilities. The Bäruw (a(n) carnivore) is a tier 4 and can carry any creature from any lower tier size, as follows:[Expand] Can carry:
Grabbed-By ListThis section is intended to list the non-elder fully-grown adult creatures that can grab and thus carry a non-elder fully-grown adult Bäruw taking into account grab/latch abilities and discounting special abilities. The Bäruw (a(n) carnivore) is a tier 4 and can be picked up by any creature with higher tier and the Grab ability, as follows:[Expand] Carry-able by:
Can-Latch ListThis section is intended to list the non-elder fully-grown adult creatures that the non-elder fully-grown Bäruw can latch into, but not carry; taking into account latch/grab abilities and discounting any other special ability. The Bäruw (a(n) carnivore) is a tier 4 and can latch onto any higher tier size.* There is no creature which the Bäruw can currently grab but not carry
Latched-By ListThis section is intended to list the non-elder fully-grown adult creatures that can grab but not carry (latch onto) the non-elder fully-grown Bäruw discounting special abilities. The Bäruw (a(n) carnivore) has 6000 weight and can be grabbed by any creature with sufficiently lower weight. However, carnivores and photocarnivores cannot be grabbed by herbivores and photovores, as follows:[Expand] Grab-able by:
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Trivia
- Concept by Renoray/Renorayz in the Creatures of Sonaria Discord.
- Inspired by beartraps, bear rugs, snapping turtles, beavers, and Act 1 of Inscryption.
- The name "Bäruw" may be referring to the word 'Bär', which means 'bear' in German.
- Modeled by Azaph3D.
- Animated by Mukudori.
Gallery
This tab is intended to present official concept sheets and color palettes for the Bäruw.
This tab is intended to present anything showcased during the process of development for the Bäruw, such as the creation of models, animations, and poses.
This tab is intended to present anything to further observe the Bäruw's design, inspirations, and changes in growth stages for reference.
This tab is intended to present images related to the Bäruw that don't fit into the other tabs.