The Aseliorus (Pronounced /Ase-lio-orus/ (click to listen)) is a Tier 3 land omnivore. The species is not currently available, but was available in the Spring Meadows Gacha and Spring Meadows Shop for 12,500 Shooms after obtaining 70 Spring Meadows Tokens during the Spring Meadows Event 2025. It is an Event creature. The trial version is available in the Trial Creatures Shop for
300♂/3000♀ Shooms.
Description[]
“ | A gentle creature, Aseliorus travel from tree to tree, spreading plant seeds and various species of lichens onto the bark, boosting biodiversity of its environment. It Lures insects up onto its sweet smelling fur where its grabs them and eats them with its long tongue! | „ |
~ In-game Description |
Appearance[]
The Aseliorus is a quadrupedal, anteater like creature covered in various stone plates and flora. Its head is slim and long, with a set of small eyes and ears as well as a long and thin tongue. Its body is bulky, with its upper body being covered in long, flowy fur and stone plates resembling ruins. Different kinds of flora, such as clovers and moss, can be seen growing on its body as well. Standing on four limbs, its forarms end in a set of powerful paws equipped with a set of long, sharp claws. Its hind legs, which are a bit smaller than its forearms, end in paws with three toes each. It has a large, flowy tail, which is covered in the same flora and stone plates as its upperbody. A few chunks of broken stone plates can be seen floating above its tail.
Males[]
Males have no additional features.
Females[]
Females have vines growing from their backs and from underneath their tails.
Abilities[]
Main Article: Creature Abilities
This section is intended to list and describe the abilities of the Aseliorus. (editor list)
- Bleed Attack is a passive ability, where a creature offensively inflicts a specific amount of melee bleed status on a creature with every bite (not with breath/ranged abilities or reflecting abilities). A negative value means that it heals an amount of such status upon biting.
- Bleed Block/Block Bleed is a passive ability that grants the creature resistance to getting bleed status from melee attacks at the very least, and every other source at most. Recode's equivalent of bleed defense; it is percentage based, e.g. if an attacker deals 5 bleed per hit and the receiver has 60% bleed defense, then the receiver gets only 2 of that 5 bleed.
- If a creature's Block Bleed is 100%, then they are immune to Bleed inflicted by melee direct attacks once fully grown. This ability is gained gradually as the creature ages, that is, a creature with 100% Block Bleed will have some fraction of bleed defense while growing, being such fraction bigger as it grows.
- A negative value in-game may indicate an extra vulnerability to the status effect this ability is supposed to protect from.
- Injury Block/Block Injury is a passive ability that grants the creature resistance to getting Injury status from melee attacks at the very least, and every other source at most. It is percentage based, e.g. if an attacker deals 5 Injury per hit and the receiver has 60% Injury Block, then the receiver gets only 2 of that 5 Injury.
- Block Poison/Poison Block is a passive ability that grants resistance to poison status once they reach max age (100). Like many other block defenses, it works by blocking a percentage of the ailment received. If a creature's Poison Block is 100%, then they are immune to those stats (and will be healed instantly if they are somehow applied) once they reach age 100.
- Harden is an active ability which decreases movement speed by 20% in trade of a 35% increase in weight and 25% increase in health regeneration. Does not affect turning rate or turning speed.
- Healing Step is a passive ability that activates when the user's health drops to 65% or less. The user leaves a healing trail that restores a customizable % of max health to both the user and any recipients who step in it. This ability only affects the user and their packmates, and the trail is visible only to them. Each trail segment lasts for 8 seconds, with a maximum of 13 segments active at a time.
- Injury Attack is an ability that offensively deals injury status when biting. A negative value means that it heals an amount of such status upon biting.
- Thorn Trap is an active ability which allows a creature to drop a trap of thorny plant growth. When a creature triggers a trap, it disappears, and they receive six stacks of Bleed/Bleed Status (affected by bleed defense) and two stacks of FREEZE, temporarily immobilizing the target's actions. It has a 35-second cooldown. Multiple thorn traps can be placed and remain by the same creature. If more than 3 thorn traps are placed at one time, the oldest one will despawn.
- Wing Shredder is a passive ability that allows a creature to offensively deal Shredded Wings status to a creature they bite, with an amount specific of the user creature.
Carry-able Creatures[]
The Can-Carry lists features lists of creatures that Aseliorus is carried by, can carry (grab), can latch, and can be latched by in RECODE. To see the lists and their toggles to view each, click on the collapsible text to the right of the table below, to Expand or Collapse the list.
Can-Grab List[]This section is intended to list the non-elder fully-grown adult creatures that the non-elder fully-grown Aseliorus can grab and carry (pick-up), taking into account if this creature has grab/latch and discounting any other special abilities. The Aseliorus (a(n) omnivore) is a tier 3 with 2800 lbs of weight and as long as it has the Grab Ability, it can pick up any creature of lower or equal tier with enough lighter weight difference.* There is no creature which the Aseliorus can currently carry
Grabbed-By List[]This section is intended to list the non-elder fully-grown adult creatures that can grab and thus carry a non-elder fully-grown adult Aseliorus taking into account grab/latch abilities and discounting special abilities. The Aseliorus (a(n) omnivore) is a tier 3 with 2800 lbs of weight and can be picked up by any creature of higher or equal tier with enough heavier weight difference and the Grab ability, as follows:[ Expand Collapse ] Carry-able by:
Can-Latch List[]This section is intended to list the non-elder fully-grown adult creatures that the non-elder fully-grown Aseliorus can latch into, but not carry; taking into account latch/grab abilities and discounting any other special ability. The Aseliorus (a(n) omnivore) is a tier 3 with 2800 lbs of weight and as long as it has the Latch ability, it can latch into any creature of higher tier with enough heavier weight difference.* There is no creature which the Aseliorus can currently grab but not carry
Latched-By List[]This section is intended to list the non-elder fully-grown adult creatures that can grab but not carry (latch onto) the non-elder fully-grown Aseliorus discounting special abilities. The Aseliorus (a(n) omnivore) is a tier 3 with 2800 lbs of weight and can be latched onto by any creature of lower tier and enough lighter weight difference, as follows:[
Expand Collapse ] Grab-able by: |
Trivia[]
- Concept by icecreamNavacodo in the Creatures of Sonaria Discord.
- Aseliorus is said to be inspired by ant eaters.[1]
- Modeled by Azaph3D and rigged by Mezzioli.
- Animated by Mezzioli and BlckBrryJam.
- Aseliorus attack with their hands.
Gallery[]
This tab is intended to present official concept sheets and color palettes for the Aseliorus.
This tab is intended to present anything showcased during the process of development for the Aseliorus, such as the creation of models, animations, and poses.
This tab is intended to present anything to further observe the Aseliorus's design, inspirations, and changes in growth stages for reference.
This tab is intended to present how different Mutations appear on the Aseliorus.
This tab is intended to present images related to the Aseliorus that don't fit into the other tabs.
Notes[]