The Aholai (Pronounced /aˈhoˌlaɪ̯/ (click to listen)) is a Tier 3 land photovore. The species is available in the Photovore Explorer Gacha. The trial version is available in the Trial Creatures Shop for 75♂/750♀ Shooms.
Description
“ | Aholai are a gentle photovore creature who's apple-imitating slices along the body soak up rays from the sun to energize it. These creatures are known for containing a deadly toxin, so be careful when facing this creature! | „ |
~ In-game Description |
Appearance
The Aholai is a quadrupedal creature with deer-like anatomy that partially resembles an apple. Plating resembling apple slices covers its back, legs, underbelly, and neck. The "apple slices" present on the sides of its neck can flare up in an aggressive stance, much like that of modern frilled lizards or possibly the dilophosaurus. Leaves make up its tail and adorn both sides of its head, with two long, slender leaves sprouting from the back of its head. Under its throat are four whisker-like appendages.
Male
Males have a crest in the shape of an apple slice on their heads.
Female
Females have three leaves protruding from their lower back.
Abilities
Main Article: Creature Abilities
This section is intended to list and describe the abilities of the Aholai. (editor list)
- Bleed Block/Block Bleed is a passive ability that grants the creature resistance to getting bleed status from melee attacks at the very least, and every other source at most. Recode's equivalent of bleed defense; it is percentage based, e.g. if an attacker deals 5 bleed per hit and the receiver has 60% bleed defense, then the receiver gets only 2 of that 5 bleed.
- If a creature's Block Bleed is 100%, then they are immune to Bleed inflicted by melee direct attacks once fully grown. This ability is gained gradually as the creature ages, that is, a creature with 100% Block Bleed will have some fraction of bleed defense while growing, being such fraction bigger as it grows.
- A negative value in-game may indicate an extra vulnerability to the status effect this ability is supposed to protect from.
- Day/Night Time Status are an environmental status effect that confers a +5% damage, +25% stamina regen, -10% growth time, +15% health regen; and -5% damage, -25% stamina regen, -15% health regen; respectively, to photovores and photocarnivores.
- Defensive Necropoison is a passive ability that makes a creature necro-toxic by melee - that is, being bitten by another creature will cause the attacker to receive Necropoison Status, as much as the bitten creature has labeled on their stats and affected by modifiers such as some plushies or resistances. Does not stack with itself, but gets worse over time unless the creature is actively healing it.
- Jump is an active ability pertaining to the special control Jump/Dart/Glide/Flight and inheritor of the Early Legacy Release jump ability (an ability which never made it past Legacy's Early Release), by pressing space allows a creature to project a parabolic trajectory jump on land, thanks to recode's realistic gravity, and based on the creature's inertia at the time of the jump. However, creatures can turn during jumping, and sometimes running at the same time of the trajectory allows for a limited trajectory correction. If a semi-aquatic (or all-terrain/flier with semi-aquatic characteristics) creature with Jump starts swimming and tries to jump, they will Dart instead. Not all creatures have this ability, even if their mobility type is compatible.
- Jump has an associated speed boost, stamina consumption (and below that threshold a creature will be unable to jump), and age limit for every creature. Beyond that age limit, a creature will be unable to jump - that field is commonly used for creatures which will develop Glide or Flight on a later growth stage. In fact, if on our infoboxes only appears a jump age stat, that means that the creature has actually jump 0 (no jump) and on the stage that jump supersedes Glide or Flight, it is equivalent as to being unable to jump nor flight nor glide.
- Speed Blitz is an active ability, which when toggled and if there's more than 50% stamina, will consume the necessary stamina to activate (half of it) and only then applies the Speed Blitz Status for 6 seconds. Has a 90 second cooldown.
- Will To Live is a passive ability which allows a creature to perform typical run and sprint actions without stamina. However, if stamina is depleted and the creature attempts to move fast, it will deal 3% total health as damage every 3 seconds.
Carry-able Creatures
The Can-Carry lists features lists of creatures that Aholai is carried by, can carry (grab), can latch, and can be latched by in RECODE. To see the lists and their toggles to view each, click on the collapsible text to the right of the table below, to Expand or Collapse the list.
Can-Grab ListThis section is intended to list the non-elder fully-grown adult creatures that the non-elder fully-grown Aholai can grab and carry (pick-up), taking into account if this creature has grab/latch and discounting any other special abilities. The Aholai (a(n) photovore) is a tier 3 with 2300 lbs of weight and as long as it has the Grab Ability, it can pick up any creature of lower or equal tier with enough lighter weight difference.* There is no creature which the Aholai can currently carry
Grabbed-By ListThis section is intended to list the non-elder fully-grown adult creatures that can grab and thus carry a non-elder fully-grown adult Aholai taking into account grab/latch abilities and discounting special abilities. The Aholai (a(n) photovore) is a tier 3 with 2300 lbs of weight and can be picked up by any creature of higher or equal tier with enough heavier weight difference and the Grab ability, as follows:[ Expand Collapse ] Carry-able by:
Can-Latch ListThis section is intended to list the non-elder fully-grown adult creatures that the non-elder fully-grown Aholai can latch into, but not carry; taking into account latch/grab abilities and discounting any other special ability. The Aholai (a(n) photovore) is a tier 3 with 2300 lbs of weight and as long as it has the Latch ability, it can latch into any creature of higher tier with enough heavier weight difference.* There is no creature which the Aholai can currently grab but not carry
Latched-By ListThis section is intended to list the non-elder fully-grown adult creatures that can grab but not carry (latch onto) the non-elder fully-grown Aholai discounting special abilities. The Aholai (a(n) photovore) is a tier 3 with 2300 lbs of weight and can be latched onto by any creature of lower tier and enough lighter weight difference, as follows:[
Expand Collapse ] Grab-able by: |
Trivia
- Concept by Stood_04 on the Creatures of Sonaria discord.
- This creature wasn't inspired by anything in particular. Stood_04 just liked deer, and Erythia wanted apples, which turned into the Aholai.
- The Aholai's pomaceous appearance and its ability to inflict Necro Poison may be a reference to how apple seeds contain cyanide, a poisonous chemical, and some species of "poisonous apples".
- This creature wasn't inspired by anything in particular. Stood_04 just liked deer, and Erythia wanted apples, which turned into the Aholai.
- The model and animations were made by Erythia.
- In-game, the Aholai is often called "apple deer", which refers to its apple-like plates and deer-like stature.
- Along with other non-limited photovores and photocarnivores, it got moved to the Photovore Explorer Gacha upon its release.
Gallery
This tab is intended to present official concept sheets and color palettes for the Aholai.
This tab is intended to present anything showcased during the process of development for the Aholai, such as the creation of models, animations, and poses.
This tab is intended to present anything to further observe the Aholai's design, inspirations, and changes in growth stages for reference.