The Aesho (Pronounced /ˈe ʃo/ (click to listen)) is a Tier 3 semi-aquatic herbivore. The species is available in the Time Points Shop that costs 2 hours (120 minutes) of actively playing the game. The trial version is available in the Trial Creatures Shop for
50♂/500♀ Shooms.
Description
“ | Aesho are cave dwellers that hang out in groups of 5, with each Aesho having unique colors and personalities. They are like giant friendly water jellybeans, befriending everything from giants to ants. | „ |
~ In-game Description |
Appearance
The Aesho is a vibrant, small quadrupedal creature characterized by gill-like structures on either side of its face. It possesses a slim jaw with small sharp teeth and a lengthy blue tongue. The torso is adorned with three layers of feathery scales, and it features a sizable fin covering its coiled tail, along with rounded fins on its front legs. The Aesho displays vivid stripes on its head, back, legs, and tail, while small tendrils with bulbous ends adorn its head and rear.
Males
Males present whisker-like structures on their chin.
Females
Females have pointy fins protruding from the base of their tail.
Abilities
Main Article: Creature Abilities
This section is intended to list and describe the abilities of the Aesho. (editor list)
- Agile Swimmer is passive ability, similar to legacy's Streamlined, which buffs the player when submerged underwater for more than a second, receiving the following buffs:
- 100% more stamina regeneration
- 50% more total stamina
- 75% more walk speed
- 75% more sprint speed
- 15% more oxygen, if the creature is a semi-aquatic; 180% more oxygen otherwise.
- Additionally, like with legacy Streamlined, a glider semi-aquatic (and an aqua-glider) can abuse the extra stamina to increase the number of glide flaps it can perform from the water boosted, since until they touch the ground or stop gliding, the boosted stamina amount will remain.
- Note that since most of these are multipliers, creature incapable of naturally recovering stamina underwater do not get any stamina regeneration boost (as any fraction of 0 is still 0).
- Bleed Block/Block Bleed is a passive ability that grants the creature resistance to getting bleed status from melee attacks at the very least, and every other source at most. Recode's equivalent of bleed defense; it is percentage based, e.g. if an attacker deals 5 bleed per hit and the receiver has 60% bleed defense, then the receiver gets only 2 of that 5 bleed.
- If a creature's Block Bleed is 100%, then they are immune to Bleed inflicted by melee direct attacks once fully grown. This ability is gained gradually as the creature ages, that is, a creature with 100% Block Bleed will have some fraction of bleed defense while growing, being such fraction bigger as it grows.
- A negative value in-game may indicate an extra vulnerability to the status effect this ability is supposed to protect from.
- Climber is a passive ability that allows a creature to walk on walls along with ceilings and some uncollidable terrain if climbing on the right angle. To detach from a wall or ceiling, press Space on PC. On Mobile, press the dedicated Detach button, or, if the creature has Jump, press the jump button.
- Dart is an active ability of the special control Jump/Dart/Glide/Flight, similar to ambush in terms of being a temporary speed boost that propels the creature forward, but restricted to water and usually far less stamina-consuming. All creatures capable of jump and with the proper semi-aquatic mobility type can dart when underwater. A creature cannot dart while strafing nor outside water, but a dart will become a jump if the impulse propels the creature outside water.
- Dart has an associated speed boost and stamina consumption for every creature. If there's not enough stamina, the creature cannot dart.
- Defensive Necropoison is a passive ability that makes a creature necro-toxic by melee - that is, being bitten by another creature will cause the attacker to receive Necropoison Status, as much as the bitten creature has labeled on their stats and affected by modifiers such as some plushies or resistances. Does not stack with itself, but gets worse over time unless the creature is actively healing it.
- Mud Pile is an active ability which allows a creature to place a mud pile that lasts 60 seconds. Creatures can wallow in the mud to gain healing Muddy Status and gain unscentable status for 90 seconds.
Carry-able Creatures
The Can-Carry lists features lists of creatures that Aesho is carried by, can carry (grab), can latch, and can be latched by in RECODE. To see the lists and their toggles to view each, click on the collapsible text to the right of the table below, to Expand or Collapse the list.
Can-Grab ListThis section is intended to list the non-elder fully-grown adult creatures that the non-elder fully-grown Aesho can grab and carry, taking into account if this creature has grab/latch and discounting any other special abilities. The Aesho (a(n) herbivore) is a tier 3 and can carry any creature from any lower tier size.* There is no creature which the Aesho can currently carry
Grabbed-By ListThis section is intended to list the non-elder fully-grown adult creatures that can grab and thus carry a non-elder fully-grown adult Aesho taking into account grab/latch abilities and discounting special abilities. The Aesho (a(n) herbivore) is a tier 3 and can be picked up by any creature with higher tier and the Grab ability, as follows:[Expand] Carry-able by:
Can-Latch ListThis section is intended to list the non-elder fully-grown adult creatures that the non-elder fully-grown Aesho can latch into, but not carry; taking into account latch/grab abilities and discounting any other special ability. The Aesho (a(n) herbivore) is a tier 3 and can latch onto any higher tier size.* There is no creature which the Aesho can currently grab but not carry
Latched-By ListThis section is intended to list the non-elder fully-grown adult creatures that can grab but not carry (latch onto) the non-elder fully-grown Aesho discounting special abilities. The Aesho (a(n) herbivore) has 2800 weight and can be grabbed by any creature with sufficiently lower weight, as follows:[Expand] Grab-able by:
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Trivia
- Concept by Xhosa_Onkai from the Creatures of Sonaria Discord.
- The Aesho was not inspired by anything in particular other than maybe an axolotl.
- Xhosa has mentioned that they never intended for Aesho's teeth to be so sharp.
- Xhosa has mentioned that Aesho was made for pride month.
- Modeled by JaxonBirb.
- Animated by Nimwit on the Creatures of Sonaria Discord.
- Nimwit has said that they thought Aesho was a carnivore, so the eating animation was meant for eating meat.
Gallery
This tab is intended to present official concept sheets and color palettes for the Aesho.
This tab is intended to present anything showcased during the process of development for the Aesho, such as the creation of models, animations, and poses.
This tab is intended to present anything to further observe the Aesho's design, inspirations, and changes in growth stages for reference.